* feat(i18n): add i18next foundation with English + zh-CN locales
Installs i18next + react-i18next + language detector and wires up a
language selector in the General settings page. Extracts strings from
the highest-visibility surfaces: all settings tabs, model management,
sidebar nav, main editor, and the floating generate box. Remaining
strings (profile forms, history, stories/effects/voices/audio tabs)
can land in follow-up PRs.
Closes#411.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* fix(i18n): ensure language switch actually re-renders the tree
- `nonExplicitSupportedLngs: true` was normalizing `zh-CN` → `zh` in
some code paths; since we have explicit `zh-CN` resources, swap it
for `load: 'currentOnly'` which keeps the code as-is.
- `react: { useSuspense: false }` — react-i18next v17 defaults Suspense
on, which can silently suspend components mid-switch and look like
"nothing happens" to the user.
- Use `i18n.language` (the raw current code) instead of
`resolvedLanguage` in the selector so the dropdown always mirrors
what we just set.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize ProfileCard, HistoryTable, and relative dates
- ProfileCard: "No description", "designed" badge, aria-labels, and
delete dialog.
- HistoryTable: delete / clear-failed / import / effects dialogs.
- formatDate: switch date-fns `formatDistance` locale based on
`i18n.language` so "5 minutes ago" becomes "5 分钟前" under zh-CN.
HistoryTable now subscribes via useTranslation so the table
re-renders when language flips.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize Stories tab (list, content, dialogs, toasts)
Covers the title + "New Story" button, empty states, story row
metadata (item count, updated time), the create/edit/delete dialogs,
and all toast notifications. Also handles StoryContent: "Select a
story" placeholder, search popover, "Export Audio" button, and the
"Generating N audios" pending indicator.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize history item and story item dropdown menus
Covers the "..." action menu on both the History table (Play, Export
Audio, Export Package, Apply Effects, Regenerate, Delete) and on
individual story chat items (Play from here, Remove from Story).
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize Effects tab (list, detail, dialogs, toasts)
Covers EffectsList (title, "New Preset", section headers, preset
cards) and EffectsDetail (header buttons for Save / Save as Custom /
Delete, name/description fields, preview section, Save as Custom
dialog, all toasts).
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize EffectsChainEditor and built-in preset names
- Effect type labels (Chorus/Flanger, Reverb, Delay, Compressor, Gain,
High-Pass, Low-Pass, Pitch Shift) and every param label (LFO speed,
Modulation depth, Threshold, Ratio, etc.) go through
`effects.types.<type>.{label,params.<param>}` with the backend string
as defaultValue fallback.
- Chain-level controls: "Load preset…", "Add effect…", "Clear",
Power/Remove button titles.
- Built-in preset names + descriptions (Robotic, Radio, Echo Chamber,
Deep Voice) are translated client-side; user-created presets keep
their original names.
Backend keeps returning English — frontend intercepts and translates
via key lookup, defaulting to the backend string so unknown
effects/params don't break.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize Create/Edit Voice modal and audio sample panels
ProfileForm now routes its title, description, voice-source toggle
(Clone from audio / Built-in voice), field labels (Name, Description,
Language, Engine, Voice, Reference Text, Default Engine, Default
Effects), sample tabs (Upload / Record / System Audio), action
buttons, and every toast + Zod validation message through i18n.
Also covers the three AudioSample panels (Upload/Record/System) — the
choose-file / start-recording / start-capture call-to-actions, the
"N remaining" countdown, "Recording complete" / "Capture complete"
states, and the Play / Transcribe / Remove / Record Again buttons.
SampleList too — the "No samples yet" empty state, per-sample edit
mode, mini-player aria labels, Delete Sample dialog, and toasts.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize Audio Channels tab (list, dialogs, device picker)
Covers the "Audio Channels" title and "New Channel" button, the empty
state, per-channel section labels (Output Devices / Assigned Voices),
the Available Devices right pane with its three contextual hints, the
"No voices assigned" fallback, and both Create/Edit dialogs (titles,
descriptions, field labels, Select placeholders, and the "(default)"
badge).
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize Voices tab (table header, search, inspector)
VoicesTab now translates the "Voices" title, search placeholder,
"New Voice" button, all six table column headers (Name, Language,
Generations, Samples, Effects, Channels), the avatar alt text, and
the per-row channel MultiSelect (placeholder + "(Default)" suffix).
VoiceInspector routes its form labels through the existing
`profileForm.fields.*` keys, has its own "Default Effects" hint and
avatar/save toasts, and reuses the ProfileForm Zod validation.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): localize ProfileList unsupported-model note and empty state
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): add Traditional Chinese (zh-TW) locale
Adds a zh-TW translation with Taiwan vocabulary conventions
(e.g. 預設 / 儲存 / 載入 / 匯入 / 匯出 / 設定 / 檔案 / 伺服器 / 裝置 / 網路).
Registers it alongside en and zh-CN; the language dropdown picks it up
automatically from SUPPORTED_LANGUAGES.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* feat(i18n): add Japanese (ja) locale
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* fix(i18n): localize relative dates for ja and zh-TW
formatDate only mapped zh-CN, so history timestamps stayed in English for
ja and zh-TW users even after the rest of the UI translated. Extend the
switch to ja and zhTW from date-fns/locale.
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
* fix(i18n): address PR review feedback
Bugs:
- GeneralPage: network access toast used the keep-server-running title key
(wrong semantic scope). Add networkAccess.updatedTitle and use it.
- GeneralPage: fallback "Unknown" version was stored as a translated string
in state, so it stayed stale across language switches. Store null, resolve
the label at render time.
- GeneralPage: memoize the zod resolver on t and retrigger validation when
the locale changes so existing error messages retranslate.
- GpuPage: adding t to the CUDA progress EventSource effect deps caused the
SSE connection to be torn down and reopened on every language change,
potentially dropping in-flight download events. Capture t in a ref.
- HistoryTable: Effects dialog still rendered English "Source" / "Select
source version" / "Cancel" / "Apply" / "Applying..." — localize them.
- Locales: zh-CN / zh-TW / ja devSuffix was missing the leading space before
"(开发版)"/"(開發版)"/"(開発版)", so dev builds rendered "v0.4.2(开发版)"
instead of "v0.4.2 (开发版)".
Nits:
- ModelManagement: rename .find((t) => ...) callback param to avoid
shadowing useTranslation().t.
- GenerationPage: rename chunkLimit.value interpolation key from count →
chars so i18next doesn't silently activate pluralization if a translator
later adds _one/_other forms.
- LanguageSelect: narrow onValueChange handler param to LanguageCode.
Key count now 559 across en/zh-CN/zh-TW/ja (added 4 effectsDialog keys
plus networkAccess.updatedTitle).
Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <[email protected]>
Catches format drift that accumulated across 13 authored files in
app/src and docs/. Auto-generated artifacts (tauri/src-tauri/gen,
docs/openapi.json, docs/cli.json, app/src/lib/api) were left alone
since the build regenerates them on each run — baking their formatted
state into git just causes churn next build.
No behavioral changes. Trailing commas, line wrapping, and indentation
only.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
Two changes to address the race condition causing "Failed to split clip":
Backend (stories.py): Added with_for_update() to the item query in
split_story_item so concurrent requests for the same clip are
serialized via a row lock instead of racing.
Frontend (StoryTrackEditor.tsx): Guard handleSplit with
splitItem.isPending to prevent rapid double-clicks from firing
multiple mutations before the first completes.
Fixes#366
Co-authored-by: Matt Van Horn <[email protected]>
- Story items can be pinned to a specific generation version via
toolbar dropdown (shows when clip is selected and has >1 version)
- version_id column on story_items with migration, validated against
the generation's versions before saving
- Split/duplicate preserve the source clip's pinned version
- Export and playback resolve version-specific audio paths
- Extracted _build_item_detail helper in stories.py (DRY cleanup)
- Story list restyled from rounded cards to flat rows with rounded
hover/active states, gradient header fade, and dynamic bottom
padding that accounts for track editor + generate box
- HistoryTable: skip row key handler when focus is on Actions button (Enter/Space)
- StoryList: expose selected story (aria-pressed, 'Selected' in label)
- ProfileCard: skip card key handler when focus is on Export/Edit/Delete
- VoicesTab: keep table semantics; edit button in first cell instead of role=button on row
- PR-ACCESSIBILITY.md: 'Fine-tune' wording, 'focus on the text area' phrasing
Made-with: Cursor
- Audio player: aria-labels for Play/Pause, Loop, Mute, Close; labelled playback and volume sliders
- Generation: aria-labels for Generate speech and Fine tune instructions buttons
- Voice cards: focusable, labelled, Enter/Space to select
- History rows: focusable, labelled, Enter/Space to play; transcript textarea labelled
- Voices tab: focusable rows, labelled, Enter/Space to edit; Actions button labelled
- Model management: focusable model rows and labelled Download/Delete buttons
- Server tab: regions with aria-label and tabIndex for Connection, Status, App Updates
- Stories: focusable story rows, labelled, Enter/Space to select; Actions and track editor buttons labelled
- Voice profile samples: Play/Pause/Stop and mini-player slider labelled
Tested with NVDA and Narrator on Windows. See docs/PR-ACCESSIBILITY.md for full description.
Made-with: Cursor
- Reorganized import statements for clarity and consistency.
- Adjusted formatting of state declarations for better readability.
- Streamlined JSX structure for improved visual hierarchy.
- Updated dialog descriptions for consistency in presentation.
- Made minor adjustments to spacing and layout for enhanced UI consistency.
- Changed border radius of the "No stories yet" message to rounded-2xl for a softer appearance.
- Updated story item borders to rounded-2xl to enhance visual cohesion across the component.
- Added functionality to upload, delete, and retrieve avatar images for voice profiles.
- Introduced new API endpoints for avatar management, including upload and delete operations.
- Enhanced profile forms and components to support avatar image handling, including previews and error handling.
- Updated database schema to include avatar_path for profiles and added necessary migrations.
- Implemented image validation and processing utilities to ensure proper avatar uploads.
- Introduced functionality to save and restore form state as a draft when creating a new voice profile.
- Added helper functions for converting files to and from base64 format to facilitate file handling.
- Updated the API types to use a more flexible LanguageCode type for language parameters.
- Enhanced the UI store to manage profile form drafts, improving user experience during profile creation.
- Added a useEffect hook to automatically scroll the timeline when the playhead moves past the halfway point of the visible area, enhancing user experience during playback.
- Introduced a constant for TIME_RULER_HEIGHT to improve code readability.
- Updated drag position calculations to subtract the time ruler height, ensuring accurate positioning of clips relative to the tracks area.
- Updated CONTRIBUTING.md to include instructions for building with a local Qwen3-TTS development version, facilitating easier testing and development.
- Refactored FloatingGenerateBox component to streamline the rendering of text and instruct fields, improving code readability and maintainability.
- Added functionality to handle auto-resizing of text areas based on content changes, enhancing user experience.
- Improved event handling for keyboard interactions in StoryTrackEditor, allowing for play/pause functionality with the spacebar.
- Introduced a MiniSamplePlayer component in SampleList for better audio playback control, including play, pause, and seek features.
- Implemented sample update functionality in the backend, allowing users to edit reference text for audio samples, with appropriate error handling and user feedback.
- Added useEffect to automatically activate the story when the editor is shown, ensuring the playhead is visible.
- Introduced setActiveStory function in storyStore to manage story activation without playback.
- Updated playback state checks to reflect the current playing status accurately.
- Enhanced UI to always display the playhead for better user experience during playback.
- Updated StoryTrackEditor and StoryContent components to support trimming and splitting of story items.
- Introduced new API endpoints for trimming, splitting, and duplicating story items, enhancing item management capabilities.
- Refactored related hooks and state management to accommodate new functionalities.
- Improved data models to include trim start and end times for better audio playback control.
- Enhanced UI interactions for selecting and managing story items within the track editor.
- Added auto-resizing functionality to the textarea in FloatingGenerateBox, improving user experience when inputting text.
- Implemented logic to set the first voice profile as default if none is selected, ensuring a smoother workflow.
- Updated StoryContent to remove hardcoded height for the generate box, simplifying layout calculations.
- Refactored StoryTrackEditor to improve background styling for better visual consistency.
- Refactored FloatingGenerateBox to improve layout and ensure consistent styling for the voice selector.
- Added a popover component to StoryContent for adding generations, including search functionality for better user experience.
- Implemented story item editing and deletion capabilities in StoryList, enhancing story management features.
- Updated import statements and added new hooks for better organization and functionality across components.
- Adjusted FloatingGenerateBox positioning to align with the story list, ensuring consistent UI across different routes.
- Modified StoriesTab layout to enhance responsiveness, including setting a maximum width for the story list and adjusting the right column for better content display.
- Streamlined StoryChatItem interaction by simplifying the play functionality, allowing double-click to trigger playback directly from the text area.
- Enhanced StoryContent component by cleaning up unused playback controls and improving overall structure for better readability.
- Added auto-scrolling functionality to StoryContent for the currently playing item, enhancing user experience during playback.
- Refactored StoryTrackEditor to dynamically calculate container width, ensuring proper layout for varying story lengths.
- Updated audio playback management to improve timing anchor handling and playback scheduling.
- Cleaned up import statements for better organization and readability across components.
- Updated AppFrame to conditionally render StoryTrackEditor based on the selected story and route.
- Modified FloatingGenerateBox to adjust its position based on the visibility of the track editor.
- Improved StoriesTab by removing direct track editor rendering and relying on the new store state for height management.
- Enhanced StoryContent to dynamically calculate bottom padding based on the track editor's height.
- Introduced trackEditorHeight state in storyStore for better UI management of the track editor's visibility and size.
- Introduced StoryTrackEditor component for managing story item positions and tracks.
- Updated StoriesTab to conditionally render the track editor based on selected story.
- Implemented moveStoryItem API endpoint to handle item repositioning and track changes.
- Enhanced story item data model to include track information.
- Improved audio playback management to support multiple tracks using Web Audio API.
- Added hooks for moving story items and managing playback timing.
- Introduced story management functionality, including creating, listing, and managing story items.
- Added new components for story display and interaction, including StoriesTab, StoryList, and StoryContent.
- Integrated drag-and-drop functionality for reordering story items using @dnd-kit.
- Updated dependencies for @dnd-kit packages to enhance drag-and-drop capabilities.
- Bumped version for @voicebox/app, @voicebox/landing, @voicebox/tauri, and @voicebox/web to 0.1.5.
- Enhanced audio playback features to support story mode with auto-play functionality.
- Improved error handling and user feedback through toast notifications in story-related actions.