Implement story management features and update dependencies

- Introduced story management functionality, including creating, listing, and managing story items.
- Added new components for story display and interaction, including StoriesTab, StoryList, and StoryContent.
- Integrated drag-and-drop functionality for reordering story items using @dnd-kit.
- Updated dependencies for @dnd-kit packages to enhance drag-and-drop capabilities.
- Bumped version for @voicebox/app, @voicebox/landing, @voicebox/tauri, and @voicebox/web to 0.1.5.
- Enhanced audio playback features to support story mode with auto-play functionality.
- Improved error handling and user feedback through toast notifications in story-related actions.
This commit is contained in:
Jamie Pine
2026-01-28 19:10:58 -08:00
parent 9d5d6cb56a
commit 3204e193fa
22 changed files with 2396 additions and 29 deletions
+3
View File
@@ -13,6 +13,9 @@
"check": "biome check --write src"
},
"dependencies": {
"@dnd-kit/core": "^6.3.1",
"@dnd-kit/sortable": "^10.0.0",
"@dnd-kit/utilities": "^3.2.2",
"@hookform/resolvers": "^3.9.0",
"@radix-ui/react-alert-dialog": "^1.1.1",
"@radix-ui/react-avatar": "^1.1.0",
@@ -402,6 +402,11 @@ export function AudioPlayer() {
wavesurfer.play();
} else {
setIsPlaying(false);
// Trigger finish callback if set
const onFinish = usePlayerStore.getState().onFinish;
if (onFinish) {
onFinish();
}
}
});
@@ -653,6 +658,29 @@ export function AudioPlayer() {
clearRestartFlag();
}, [shouldRestart, duration, setIsPlaying, clearRestartFlag]);
// Handle shouldAutoPlay flag - for story mode auto-advance
const shouldAutoPlay = usePlayerStore((state) => state.shouldAutoPlay);
const clearAutoPlayFlag = usePlayerStore((state) => state.clearAutoPlayFlag);
useEffect(() => {
const wavesurfer = wavesurferRef.current;
if (!wavesurfer || !shouldAutoPlay || duration === 0) {
return;
}
// Auto-play the newly loaded audio
debug.log('Auto-playing next track in story mode');
wavesurfer.seekTo(0);
wavesurfer.play().catch((error) => {
debug.error('Failed to auto-play:', error);
setIsPlaying(false);
setError(`Playback error: ${error instanceof Error ? error.message : String(error)}`);
});
// Clear the auto-play flag
clearAutoPlayFlag();
}, [shouldAutoPlay, duration, setIsPlaying, clearAutoPlayFlag]);
// Handle loop - WaveSurfer handles this via the 'finish' event
const handlePlayPause = async () => {
@@ -1,6 +1,7 @@
import { AnimatePresence, motion } from 'framer-motion';
import { Loader2, Sparkles } from 'lucide-react';
import { Loader2, MessageSquare, Sparkles } from 'lucide-react';
import { useEffect, useRef, useState } from 'react';
import { useMatchRoute } from '@tanstack/react-router';
import { Button } from '@/components/ui/button';
import { Form, FormControl, FormField, FormItem, FormMessage } from '@/components/ui/form';
import {
@@ -13,22 +14,55 @@ import {
import { Textarea } from '@/components/ui/textarea';
import { LANGUAGE_OPTIONS } from '@/lib/constants/languages';
import { useGenerationForm } from '@/lib/hooks/useGenerationForm';
import { useProfile } from '@/lib/hooks/useProfiles';
import { useProfile, useProfiles } from '@/lib/hooks/useProfiles';
import { useStory, useAddStoryItem } from '@/lib/hooks/useStories';
import { useUIStore } from '@/stores/uiStore';
import { useStoryStore } from '@/stores/storyStore';
import { useToast } from '@/components/ui/use-toast';
import { cn } from '@/lib/utils/cn';
interface FloatingGenerateBoxProps {
isPlayerOpen: boolean;
showVoiceSelector?: boolean;
}
export function FloatingGenerateBox({ isPlayerOpen }: FloatingGenerateBoxProps) {
export function FloatingGenerateBox({ isPlayerOpen, showVoiceSelector = false }: FloatingGenerateBoxProps) {
const selectedProfileId = useUIStore((state) => state.selectedProfileId);
const setSelectedProfileId = useUIStore((state) => state.setSelectedProfileId);
const { data: selectedProfile } = useProfile(selectedProfileId || '');
const { data: profiles } = useProfiles();
const [isExpanded, setIsExpanded] = useState(false);
const [isInstructMode, setIsInstructMode] = useState(false);
const containerRef = useRef<HTMLDivElement>(null);
const matchRoute = useMatchRoute();
const isStoriesRoute = matchRoute({ to: '/stories' });
const selectedStoryId = useStoryStore((state) => state.selectedStoryId);
const { data: currentStory } = useStory(selectedStoryId);
const addStoryItem = useAddStoryItem();
const { toast } = useToast();
const { form, handleSubmit, isPending } = useGenerationForm({
onSuccess: () => {
onSuccess: async (generationId) => {
setIsExpanded(false);
// If on stories route and a story is selected, add generation to story
if (isStoriesRoute && selectedStoryId && generationId) {
try {
await addStoryItem.mutateAsync({
storyId: selectedStoryId,
data: { generation_id: generationId },
});
toast({
title: 'Added to story',
description: `Generation added to "${currentStory?.name || 'story'}"`,
});
} catch (error) {
toast({
title: 'Failed to add to story',
description: error instanceof Error ? error.message : 'Could not add generation to story',
variant: 'destructive',
});
}
}
},
});
@@ -69,7 +103,12 @@ export function FloatingGenerateBox({ isPlayerOpen }: FloatingGenerateBoxProps)
return (
<motion.div
ref={containerRef}
className="fixed left-[calc(5rem+2rem)] right-auto w-[calc((100%-5rem-4rem)/2-1rem)]"
className={cn(
'fixed right-auto',
isStoriesRoute
? 'left-[calc(5rem+2rem+((100%-5rem-4rem)/2)+1.5rem)] w-[calc((100%-5rem-4rem)/2-1rem)]'
: 'left-[calc(5rem+2rem)] w-[calc((100%-5rem-4rem)/2-1rem)]',
)}
style={{
bottom: isPlayerOpen ? 'calc(7rem + 1.5rem)' : '1.5rem',
}}
@@ -85,17 +124,26 @@ export function FloatingGenerateBox({ isPlayerOpen }: FloatingGenerateBoxProps)
className="flex-1"
transition={{ duration: 0.3, ease: 'easeOut' }}
>
{isInstructMode && (
<span className="text-xs text-accent font-medium mb-1 block">
Delivery instructions:
</span>
)}
<FormField
control={form.control}
name="text"
name={isInstructMode ? 'instruct' : 'text'}
render={({ field }) => (
<FormItem>
<FormControl>
<Textarea
placeholder={
selectedProfile
? `Generate speech using ${selectedProfile.name}...`
: 'Select a voice profile above...'
isInstructMode
? 'Add delivery instructions...'
: isStoriesRoute && currentStory
? `Generate speech for "${currentStory.name}"...`
: selectedProfile
? `Generate speech using ${selectedProfile.name}...`
: 'Select a voice profile above...'
}
className="resize-none bg-transparent border-none focus-visible:ring-0 focus-visible:ring-offset-0 focus:outline-none focus:ring-0 outline-none ring-0 rounded-2xl text-sm placeholder:text-muted-foreground/60 overflow-hidden transition-all"
style={{
@@ -114,18 +162,43 @@ export function FloatingGenerateBox({ isPlayerOpen }: FloatingGenerateBoxProps)
/>
</motion.div>
<Button
type="submit"
disabled={isPending || !selectedProfileId}
className="h-10 w-10 rounded-full bg-accent hover:bg-accent/90 hover:scale-105 text-accent-foreground shadow-lg hover:shadow-accent/50 shrink-0 transition-all duration-200"
size="icon"
>
{isPending ? (
<Loader2 className="h-4 w-4 animate-spin" />
) : (
<Sparkles className="h-4 w-4" />
)}
</Button>
<div className="relative shrink-0">
<Button
type="submit"
disabled={isPending || !selectedProfileId}
className="h-10 w-10 rounded-full bg-accent hover:bg-accent/90 hover:scale-105 text-accent-foreground shadow-lg hover:shadow-accent/50 transition-all duration-200"
size="icon"
>
{isPending ? (
<Loader2 className="h-4 w-4 animate-spin" />
) : (
<Sparkles className="h-4 w-4" />
)}
</Button>
<AnimatePresence>
{isExpanded && (
<motion.div
initial={{ opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
exit={{ opacity: 0, scale: 0.8 }}
transition={{ duration: 0.2 }}
className="absolute top-0 right-[calc(100%+0.5rem)]"
>
<Button
type="button"
variant="ghost"
size="icon"
onClick={() => setIsInstructMode(!isInstructMode)}
className={`h-10 w-10 rounded-full bg-card border border-border hover:bg-background/50 transition-all duration-200 ${
isInstructMode ? 'text-accent' : ''
}`}
>
<MessageSquare className="h-4 w-4" />
</Button>
</motion.div>
)}
</AnimatePresence>
</div>
</div>
<AnimatePresence>
@@ -137,6 +210,24 @@ export function FloatingGenerateBox({ isPlayerOpen }: FloatingGenerateBoxProps)
className=" mt-3"
>
<div className="flex items-center gap-2">
{showVoiceSelector && (
<Select
value={selectedProfileId || ''}
onValueChange={(value) => setSelectedProfileId(value || null)}
>
<SelectTrigger className="h-8 text-xs bg-card border-border rounded-full hover:bg-background/50 transition-all flex-1">
<SelectValue placeholder="Select a voice..." />
</SelectTrigger>
<SelectContent>
{profiles?.map((profile) => (
<SelectItem key={profile.id} value={profile.id} className="text-xs">
{profile.name}
</SelectItem>
))}
</SelectContent>
</Select>
)}
<FormField
control={form.control}
name="language"
+2 -1
View File
@@ -1,5 +1,5 @@
import { Link, useMatchRoute } from '@tanstack/react-router';
import { Box, Loader2, Mic, Server, Speaker, Volume2 } from 'lucide-react';
import { Box, BookOpen, Loader2, Mic, Server, Speaker, Volume2 } from 'lucide-react';
import voiceboxLogo from '@/assets/voicebox-logo.png';
import { cn } from '@/lib/utils/cn';
import { useGenerationStore } from '@/stores/generationStore';
@@ -11,6 +11,7 @@ interface SidebarProps {
const tabs = [
{ id: 'main', path: '/', icon: Volume2, label: 'Generate' },
{ id: 'stories', path: '/stories', icon: BookOpen, label: 'Stories' },
{ id: 'voices', path: '/voices', icon: Mic, label: 'Voices' },
{ id: 'audio', path: '/audio', icon: Speaker, label: 'Audio' },
{ id: 'models', path: '/models', icon: Box, label: 'Models' },
@@ -0,0 +1,25 @@
import { FloatingGenerateBox } from '@/components/Generation/FloatingGenerateBox';
import { StoryContent } from './StoryContent';
import { StoryList } from './StoryList';
import { usePlayerStore } from '@/stores/playerStore';
export function StoriesTab() {
const audioUrl = usePlayerStore((state) => state.audioUrl);
return (
<div className="grid grid-cols-1 lg:grid-cols-2 gap-6 h-full min-h-0 overflow-hidden relative">
{/* Left Column - Story List */}
<div className="flex flex-col min-h-0 overflow-hidden">
<StoryList />
</div>
{/* Right Column - Story Content */}
<div className="flex flex-col min-h-0 overflow-hidden">
<StoryContent />
</div>
{/* Floating Generate Box */}
<FloatingGenerateBox isPlayerOpen={!!audioUrl} showVoiceSelector />
</div>
);
}
@@ -0,0 +1,160 @@
import { useSortable } from '@dnd-kit/sortable';
import { CSS } from '@dnd-kit/utilities';
import { GripVertical, Mic, MoreHorizontal, Play, Trash2 } from 'lucide-react';
import { Button } from '@/components/ui/button';
import {
DropdownMenu,
DropdownMenuContent,
DropdownMenuItem,
DropdownMenuTrigger,
} from '@/components/ui/dropdown-menu';
import { Textarea } from '@/components/ui/textarea';
import type { StoryItemDetail } from '@/lib/api/types';
import { cn } from '@/lib/utils/cn';
import { useStoryStore } from '@/stores/storyStore';
interface StoryChatItemProps {
item: StoryItemDetail;
storyId: string;
index: number;
onRemove: () => void;
currentTimeMs: number;
isPlaying: boolean;
dragHandleProps?: React.HTMLAttributes<HTMLButtonElement>;
isDragging?: boolean;
}
export function StoryChatItem({
item,
onRemove,
currentTimeMs,
isPlaying,
dragHandleProps,
isDragging,
}: StoryChatItemProps) {
const seek = useStoryStore((state) => state.seek);
// Check if this item is currently playing based on timecode
const itemStartMs = item.start_time_ms;
const itemEndMs = item.start_time_ms + item.duration * 1000;
const isCurrentlyPlaying = isPlaying && currentTimeMs >= itemStartMs && currentTimeMs < itemEndMs;
const handlePlay = () => {
// Seek to the start of this item
seek(itemStartMs);
};
const formatTime = (ms: number): string => {
const totalSeconds = Math.floor(ms / 1000);
const minutes = Math.floor(totalSeconds / 60);
const seconds = totalSeconds % 60;
const milliseconds = Math.floor((ms % 1000) / 100);
return `${minutes}:${seconds.toString().padStart(2, '0')}.${milliseconds}`;
};
return (
<div
className={cn(
'flex items-start gap-3 p-4 rounded-lg border transition-colors',
isCurrentlyPlaying && 'bg-muted/70 border-primary',
!isCurrentlyPlaying && 'hover:bg-muted/50',
isDragging && 'opacity-50 shadow-lg',
)}
>
{/* Drag Handle */}
{dragHandleProps && (
<button
type="button"
className="shrink-0 cursor-grab active:cursor-grabbing touch-none text-muted-foreground hover:text-foreground transition-colors"
{...dragHandleProps}
>
<GripVertical className="h-5 w-5" />
</button>
)}
{/* Voice Icon */}
<div className="shrink-0">
<div className="h-10 w-10 rounded-full bg-muted flex items-center justify-center">
<Mic className="h-5 w-5 text-muted-foreground" />
</div>
</div>
{/* Content */}
<div className="flex-1 min-w-0">
<div className="flex items-center gap-2 mb-2">
<span className="font-medium text-sm">{item.profile_name}</span>
<span className="text-xs text-muted-foreground">{item.language}</span>
<span className="text-xs text-muted-foreground tabular-nums ml-auto">
{formatTime(itemStartMs)}
</span>
</div>
<button
type="button"
className="w-full text-left cursor-pointer"
onClick={(e) => {
// Don't trigger play if clicking on textarea or if text is selected
const target = e.target as HTMLElement;
if (target.closest('textarea') || window.getSelection()?.toString()) {
return;
}
handlePlay();
}}
>
<Textarea
value={item.text}
className="flex-1 resize-none text-sm text-muted-foreground select-text pointer-events-none bg-card"
readOnly
/>
</button>
</div>
{/* Actions */}
<div className="shrink-0">
<DropdownMenu>
<DropdownMenuTrigger asChild>
<Button variant="ghost" size="icon" className="h-8 w-8" aria-label="Actions">
<MoreHorizontal className="h-4 w-4" />
</Button>
</DropdownMenuTrigger>
<DropdownMenuContent align="end">
<DropdownMenuItem onClick={handlePlay}>
<Play className="mr-2 h-4 w-4" />
Play from here
</DropdownMenuItem>
<DropdownMenuItem onClick={onRemove} className="text-destructive focus:text-destructive">
<Trash2 className="mr-2 h-4 w-4" />
Remove from Story
</DropdownMenuItem>
</DropdownMenuContent>
</DropdownMenu>
</div>
</div>
);
}
// Sortable wrapper component
export function SortableStoryChatItem(props: Omit<StoryChatItemProps, 'dragHandleProps' | 'isDragging'>) {
const {
attributes,
listeners,
setNodeRef,
transform,
transition,
isDragging,
} = useSortable({ id: props.item.generation_id });
const style = {
transform: CSS.Transform.toString(transform),
transition,
};
return (
<div ref={setNodeRef} style={style} {...attributes}>
<StoryChatItem
{...props}
dragHandleProps={listeners}
isDragging={isDragging}
/>
</div>
);
}
@@ -0,0 +1,304 @@
import {
DndContext,
closestCenter,
KeyboardSensor,
PointerSensor,
useSensor,
useSensors,
type DragEndEvent,
} from '@dnd-kit/core';
import {
arrayMove,
SortableContext,
sortableKeyboardCoordinates,
verticalListSortingStrategy,
} from '@dnd-kit/sortable';
import { Download, Pause, Play } from 'lucide-react';
import { useMemo, useRef } from 'react';
import { Button } from '@/components/ui/button';
import { useToast } from '@/components/ui/use-toast';
import { BOTTOM_SAFE_AREA_PADDING } from '@/lib/constants/ui';
import { Slider } from '@/components/ui/slider';
import { useStory, useRemoveStoryItem, useExportStoryAudio, useReorderStoryItems } from '@/lib/hooks/useStories';
import { useStoryStore } from '@/stores/storyStore';
import { usePlayerStore } from '@/stores/playerStore';
import { SortableStoryChatItem } from './StoryChatItem';
import { cn } from '@/lib/utils/cn';
import { useStoryPlayback } from '@/lib/hooks/useStoryPlayback';
export function StoryContent() {
const selectedStoryId = useStoryStore((state) => state.selectedStoryId);
const { data: story, isLoading } = useStory(selectedStoryId);
const removeItem = useRemoveStoryItem();
const reorderItems = useReorderStoryItems();
const exportAudio = useExportStoryAudio();
const { toast } = useToast();
const scrollRef = useRef<HTMLDivElement>(null);
const audioUrl = usePlayerStore((state) => state.audioUrl);
const isPlayerVisible = !!audioUrl;
// Drag and drop sensors
const sensors = useSensors(
useSensor(PointerSensor, {
activationConstraint: {
distance: 8,
},
}),
useSensor(KeyboardSensor, {
coordinateGetter: sortableKeyboardCoordinates,
}),
);
// Playback state
const isPlaying = useStoryStore((state) => state.isPlaying);
const currentTimeMs = useStoryStore((state) => state.currentTimeMs);
const totalDurationMs = useStoryStore((state) => state.totalDurationMs);
const playbackStoryId = useStoryStore((state) => state.playbackStoryId);
const play = useStoryStore((state) => state.play);
const pause = useStoryStore((state) => state.pause);
const stop = useStoryStore((state) => state.stop);
const seek = useStoryStore((state) => state.seek);
// Use playback hook
useStoryPlayback(story?.items);
// Sort items by start_time_ms
const sortedItems = useMemo(() => {
if (!story?.items) return [];
return [...story.items].sort((a, b) => a.start_time_ms - b.start_time_ms);
}, [story?.items]);
const handleRemoveItem = (generationId: string) => {
if (!story) return;
removeItem.mutate(
{
storyId: story.id,
generationId,
},
{
onError: (error) => {
toast({
title: 'Failed to remove item',
description: error.message,
variant: 'destructive',
});
},
},
);
};
const handleDragEnd = (event: DragEndEvent) => {
const { active, over } = event;
if (!story || !over || active.id === over.id) return;
const oldIndex = sortedItems.findIndex((item) => item.generation_id === active.id);
const newIndex = sortedItems.findIndex((item) => item.generation_id === over.id);
if (oldIndex === -1 || newIndex === -1) return;
// Calculate the new order
const newOrder = arrayMove(sortedItems, oldIndex, newIndex);
const generationIds = newOrder.map((item) => item.generation_id);
// Send reorder request to backend
reorderItems.mutate(
{
storyId: story.id,
data: { generation_ids: generationIds },
},
{
onError: (error) => {
toast({
title: 'Failed to reorder items',
description: error.message,
variant: 'destructive',
});
},
},
);
};
const handlePlayPause = () => {
if (!story || story.items.length === 0) return;
if (isPlaying && playbackStoryId === story.id) {
pause();
} else {
play(story.id, sortedItems);
}
};
const handleStop = () => {
stop();
};
const handleSeek = (value: number[]) => {
seek(value[0]);
};
const formatTime = (ms: number): string => {
const totalSeconds = Math.floor(ms / 1000);
const minutes = Math.floor(totalSeconds / 60);
const seconds = totalSeconds % 60;
const milliseconds = Math.floor((ms % 1000) / 100);
return `${minutes}:${seconds.toString().padStart(2, '0')}.${milliseconds}`;
};
const handleExportAudio = () => {
if (!story) return;
exportAudio.mutate(
{
storyId: story.id,
storyName: story.name,
},
{
onError: (error) => {
toast({
title: 'Failed to export audio',
description: error.message,
variant: 'destructive',
});
},
},
);
};
if (!selectedStoryId) {
return (
<div className="flex items-center justify-center h-full text-muted-foreground">
<div className="text-center">
<p className="text-lg font-medium mb-2">Select a story</p>
<p className="text-sm">Choose a story from the list to view its content</p>
</div>
</div>
);
}
if (isLoading) {
return (
<div className="flex items-center justify-center h-full">
<div className="text-muted-foreground">Loading story...</div>
</div>
);
}
if (!story) {
return (
<div className="flex items-center justify-center h-full text-muted-foreground">
<div className="text-center">
<p className="text-lg font-medium mb-2">Story not found</p>
<p className="text-sm">The selected story could not be loaded</p>
</div>
</div>
);
}
return (
<div className="flex flex-col h-full min-h-0">
{/* Header */}
<div className="flex flex-col gap-4 mb-4 px-1">
<div className="flex items-center justify-between">
<div>
<h2 className="text-2xl font-bold">{story.name}</h2>
{story.description && (
<p className="text-sm text-muted-foreground mt-1">{story.description}</p>
)}
</div>
<div className="flex gap-2">
{story.items.length > 0 && (
<>
<Button variant="outline" size="sm" onClick={handlePlayPause}>
{isPlaying && playbackStoryId === story.id ? (
<>
<Pause className="mr-2 h-4 w-4" />
Pause
</>
) : (
<>
<Play className="mr-2 h-4 w-4" />
Play
</>
)}
</Button>
{isPlaying && playbackStoryId === story.id && (
<Button variant="outline" size="sm" onClick={handleStop}>
Stop
</Button>
)}
<Button variant="outline" size="sm" onClick={handleExportAudio} disabled={exportAudio.isPending}>
<Download className="mr-2 h-4 w-4" />
Export Audio
</Button>
</>
)}
</div>
</div>
{/* Playback Controls */}
{story.items.length > 0 && (
<div className="flex items-center gap-4">
<span className="text-xs text-muted-foreground tabular-nums min-w-16">
{formatTime(currentTimeMs)}
</span>
<Slider
value={[currentTimeMs]}
max={totalDurationMs || 1}
step={10}
onValueChange={handleSeek}
className="flex-1"
disabled={!isPlaying && playbackStoryId !== story.id}
/>
<span className="text-xs text-muted-foreground tabular-nums min-w-16">
{formatTime(totalDurationMs)}
</span>
</div>
)}
</div>
{/* Content */}
<div
ref={scrollRef}
className={cn(
'flex-1 min-h-0 overflow-y-auto space-y-3',
isPlayerVisible && BOTTOM_SAFE_AREA_PADDING,
)}
>
{sortedItems.length === 0 ? (
<div className="text-center py-12 px-5 border-2 border-dashed border-muted rounded-md text-muted-foreground">
<p className="text-sm">No items in this story</p>
<p className="text-xs mt-2">Generate speech using the box below to add items</p>
</div>
) : (
<DndContext
sensors={sensors}
collisionDetection={closestCenter}
onDragEnd={handleDragEnd}
>
<SortableContext
items={sortedItems.map((item) => item.generation_id)}
strategy={verticalListSortingStrategy}
>
<div className="space-y-3">
{sortedItems.map((item, index) => (
<SortableStoryChatItem
key={item.id}
item={item}
storyId={story.id}
index={index}
onRemove={() => handleRemoveItem(item.generation_id)}
currentTimeMs={currentTimeMs}
isPlaying={isPlaying && playbackStoryId === story.id}
/>
))}
</div>
</SortableContext>
</DndContext>
)}
</div>
</div>
);
}
+174
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@@ -0,0 +1,174 @@
import { Plus, BookOpen } from 'lucide-react';
import { useState } from 'react';
import { Button } from '@/components/ui/button';
import {
Dialog,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogTitle,
} from '@/components/ui/dialog';
import { Input } from '@/components/ui/input';
import { Textarea } from '@/components/ui/textarea';
import { Label } from '@/components/ui/label';
import { useToast } from '@/components/ui/use-toast';
import { useStories, useCreateStory } from '@/lib/hooks/useStories';
import { useStoryStore } from '@/stores/storyStore';
import { cn } from '@/lib/utils/cn';
import { formatDate } from '@/lib/utils/format';
export function StoryList() {
const { data: stories, isLoading } = useStories();
const selectedStoryId = useStoryStore((state) => state.selectedStoryId);
const setSelectedStoryId = useStoryStore((state) => state.setSelectedStoryId);
const createStory = useCreateStory();
const [createDialogOpen, setCreateDialogOpen] = useState(false);
const [newStoryName, setNewStoryName] = useState('');
const [newStoryDescription, setNewStoryDescription] = useState('');
const { toast } = useToast();
const handleCreateStory = () => {
if (!newStoryName.trim()) {
toast({
title: 'Name required',
description: 'Please enter a story name',
variant: 'destructive',
});
return;
}
createStory.mutate(
{
name: newStoryName.trim(),
description: newStoryDescription.trim() || undefined,
},
{
onSuccess: (story) => {
setSelectedStoryId(story.id);
setCreateDialogOpen(false);
setNewStoryName('');
setNewStoryDescription('');
toast({
title: 'Story created',
description: `"${story.name}" has been created`,
});
},
onError: (error) => {
toast({
title: 'Failed to create story',
description: error.message,
variant: 'destructive',
});
},
},
);
};
if (isLoading) {
return (
<div className="flex items-center justify-center h-full">
<div className="text-muted-foreground">Loading stories...</div>
</div>
);
}
const storyList = stories || [];
return (
<div className="flex flex-col h-full min-h-0">
{/* Header */}
<div className="flex items-center justify-between mb-4 px-1">
<h2 className="text-2xl font-bold">Stories</h2>
<Button onClick={() => setCreateDialogOpen(true)} size="sm">
<Plus className="mr-2 h-4 w-4" />
New Story
</Button>
</div>
{/* Story List */}
<div className="flex-1 min-h-0 overflow-y-auto space-y-2">
{storyList.length === 0 ? (
<div className="text-center py-12 px-5 border-2 border-dashed border-muted rounded-md text-muted-foreground">
<BookOpen className="h-12 w-12 mx-auto mb-4 opacity-50" />
<p className="text-sm">No stories yet</p>
<p className="text-xs mt-2">Create your first story to get started</p>
</div>
) : (
storyList.map((story) => (
<div
key={story.id}
className={cn(
'p-4 border rounded-md cursor-pointer hover:bg-muted/50 transition-colors',
selectedStoryId === story.id && 'bg-muted border-primary',
)}
onClick={() => setSelectedStoryId(story.id)}
>
<div className="flex items-start justify-between">
<div className="flex-1 min-w-0">
<h3 className="font-medium truncate">{story.name}</h3>
{story.description && (
<p className="text-sm text-muted-foreground mt-1 line-clamp-2">
{story.description}
</p>
)}
<div className="flex items-center gap-3 mt-2 text-xs text-muted-foreground">
<span>{story.item_count} {story.item_count === 1 ? 'item' : 'items'}</span>
<span></span>
<span>{formatDate(story.updated_at)}</span>
</div>
</div>
</div>
</div>
))
)}
</div>
{/* Create Story Dialog */}
<Dialog open={createDialogOpen} onOpenChange={setCreateDialogOpen}>
<DialogContent>
<DialogHeader>
<DialogTitle>Create New Story</DialogTitle>
<DialogDescription>
Create a new story to organize your voice generations into conversations.
</DialogDescription>
</DialogHeader>
<div className="space-y-4 py-4">
<div className="space-y-2">
<Label htmlFor="story-name">Name</Label>
<Input
id="story-name"
placeholder="My Story"
value={newStoryName}
onChange={(e) => setNewStoryName(e.target.value)}
onKeyDown={(e) => {
if (e.key === 'Enter') {
handleCreateStory();
}
}}
/>
</div>
<div className="space-y-2">
<Label htmlFor="story-description">Description (optional)</Label>
<Textarea
id="story-description"
placeholder="A conversation between..."
value={newStoryDescription}
onChange={(e) => setNewStoryDescription(e.target.value)}
rows={3}
/>
</div>
</div>
<DialogFooter>
<Button variant="outline" onClick={() => setCreateDialogOpen(false)}>
Cancel
</Button>
<Button onClick={handleCreateStory} disabled={createStory.isPending}>
{createStory.isPending ? 'Creating...' : 'Create'}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
</div>
);
}
+77
View File
@@ -13,6 +13,13 @@ import type {
ModelStatusListResponse,
ModelDownloadRequest,
ActiveTasksResponse,
StoryCreate,
StoryResponse,
StoryDetailResponse,
StoryItemCreate,
StoryItemDetail,
StoryItemBatchUpdate,
StoryItemReorder,
} from './types';
class ApiClient {
@@ -361,6 +368,76 @@ class ApiClient {
body: JSON.stringify({ channel_ids: channelIds }),
});
}
// Stories
async listStories(): Promise<StoryResponse[]> {
return this.request<StoryResponse[]>('/stories');
}
async createStory(data: StoryCreate): Promise<StoryResponse> {
return this.request<StoryResponse>('/stories', {
method: 'POST',
body: JSON.stringify(data),
});
}
async getStory(storyId: string): Promise<StoryDetailResponse> {
return this.request<StoryDetailResponse>(`/stories/${storyId}`);
}
async updateStory(storyId: string, data: StoryCreate): Promise<StoryResponse> {
return this.request<StoryResponse>(`/stories/${storyId}`, {
method: 'PUT',
body: JSON.stringify(data),
});
}
async deleteStory(storyId: string): Promise<void> {
await this.request<void>(`/stories/${storyId}`, {
method: 'DELETE',
});
}
async addStoryItem(storyId: string, data: StoryItemCreate): Promise<StoryItemDetail> {
return this.request<StoryItemDetail>(`/stories/${storyId}/items`, {
method: 'POST',
body: JSON.stringify(data),
});
}
async removeStoryItem(storyId: string, generationId: string): Promise<void> {
await this.request<void>(`/stories/${storyId}/items/${generationId}`, {
method: 'DELETE',
});
}
async updateStoryItemTimes(storyId: string, data: StoryItemBatchUpdate): Promise<void> {
await this.request<void>(`/stories/${storyId}/items/times`, {
method: 'PUT',
body: JSON.stringify(data),
});
}
async reorderStoryItems(storyId: string, data: StoryItemReorder): Promise<StoryItemDetail[]> {
return this.request<StoryItemDetail[]>(`/stories/${storyId}/items/reorder`, {
method: 'PUT',
body: JSON.stringify(data),
});
}
async exportStoryAudio(storyId: string): Promise<Blob> {
const url = `${this.getBaseUrl()}/stories/${storyId}/export-audio`;
const response = await fetch(url);
if (!response.ok) {
const error = await response.json().catch(() => ({
detail: response.statusText,
}));
throw new Error(error.detail || `HTTP error! status: ${response.status}`);
}
return response.blob();
}
}
export const apiClient = new ApiClient();
+58
View File
@@ -123,3 +123,61 @@ export interface ActiveTasksResponse {
downloads: ActiveDownloadTask[];
generations: ActiveGenerationTask[];
}
export interface StoryCreate {
name: string;
description?: string;
}
export interface StoryResponse {
id: string;
name: string;
description?: string;
created_at: string;
updated_at: string;
item_count: number;
}
export interface StoryItemDetail {
id: string;
story_id: string;
generation_id: string;
start_time_ms: number;
created_at: string;
profile_id: string;
profile_name: string;
text: string;
language: string;
audio_path: string;
duration: number;
seed?: number;
instruct?: string;
generation_created_at: string;
}
export interface StoryDetailResponse {
id: string;
name: string;
description?: string;
created_at: string;
updated_at: string;
items: StoryItemDetail[];
}
export interface StoryItemCreate {
generation_id: string;
start_time_ms?: number;
}
export interface StoryItemUpdateTime {
generation_id: string;
start_time_ms: number;
}
export interface StoryItemBatchUpdate {
updates: StoryItemUpdateTime[];
}
export interface StoryItemReorder {
generation_ids: string[];
}
+2 -2
View File
@@ -21,7 +21,7 @@ const generationSchema = z.object({
export type GenerationFormValues = z.infer<typeof generationSchema>;
interface UseGenerationFormOptions {
onSuccess?: () => void;
onSuccess?: (generationId: string) => void;
defaultValues?: Partial<GenerationFormValues>;
}
@@ -100,7 +100,7 @@ export function useGenerationForm(options: UseGenerationFormOptions = {}) {
setAudio(audioUrl, result.id, selectedProfileId, data.text.substring(0, 50));
form.reset();
options.onSuccess?.();
options.onSuccess?.(result.id);
} catch (error) {
toast({
title: 'Generation failed',
+164
View File
@@ -0,0 +1,164 @@
import { useMutation, useQuery, useQueryClient } from '@tanstack/react-query';
import { apiClient } from '@/lib/api/client';
import type { StoryCreate, StoryItemCreate, StoryItemBatchUpdate, StoryItemReorder } from '@/lib/api/types';
import { isTauri } from '@/lib/tauri';
export function useStories() {
return useQuery({
queryKey: ['stories'],
queryFn: () => apiClient.listStories(),
});
}
export function useStory(storyId: string | null) {
return useQuery({
queryKey: ['stories', storyId],
queryFn: () => apiClient.getStory(storyId!),
enabled: !!storyId,
});
}
export function useCreateStory() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: (data: StoryCreate) => apiClient.createStory(data),
onSuccess: () => {
queryClient.invalidateQueries({ queryKey: ['stories'] });
},
});
}
export function useUpdateStory() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: ({ storyId, data }: { storyId: string; data: StoryCreate }) =>
apiClient.updateStory(storyId, data),
onSuccess: (_, variables) => {
queryClient.invalidateQueries({ queryKey: ['stories'] });
queryClient.invalidateQueries({ queryKey: ['stories', variables.storyId] });
},
});
}
export function useDeleteStory() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: (storyId: string) => apiClient.deleteStory(storyId),
onSuccess: () => {
queryClient.invalidateQueries({ queryKey: ['stories'] });
},
});
}
export function useAddStoryItem() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: ({ storyId, data }: { storyId: string; data: StoryItemCreate }) =>
apiClient.addStoryItem(storyId, data),
onSuccess: (_, variables) => {
queryClient.invalidateQueries({ queryKey: ['stories'] });
queryClient.invalidateQueries({ queryKey: ['stories', variables.storyId] });
},
});
}
export function useRemoveStoryItem() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: ({ storyId, generationId }: { storyId: string; generationId: string }) =>
apiClient.removeStoryItem(storyId, generationId),
onSuccess: (_, variables) => {
queryClient.invalidateQueries({ queryKey: ['stories'] });
queryClient.invalidateQueries({ queryKey: ['stories', variables.storyId] });
},
});
}
export function useUpdateStoryItemTimes() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: ({ storyId, data }: { storyId: string; data: StoryItemBatchUpdate }) =>
apiClient.updateStoryItemTimes(storyId, data),
onSuccess: (_, variables) => {
queryClient.invalidateQueries({ queryKey: ['stories'] });
queryClient.invalidateQueries({ queryKey: ['stories', variables.storyId] });
},
});
}
export function useReorderStoryItems() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: ({ storyId, data }: { storyId: string; data: StoryItemReorder }) =>
apiClient.reorderStoryItems(storyId, data),
onSuccess: (_, variables) => {
queryClient.invalidateQueries({ queryKey: ['stories'] });
queryClient.invalidateQueries({ queryKey: ['stories', variables.storyId] });
},
});
}
export function useExportStoryAudio() {
return useMutation({
mutationFn: async ({ storyId, storyName }: { storyId: string; storyName: string }) => {
const blob = await apiClient.exportStoryAudio(storyId);
// Create safe filename
const safeName = storyName.substring(0, 50).replace(/[^a-z0-9]/gi, '-').toLowerCase();
const filename = `${safeName || 'story'}.wav`;
if (isTauri()) {
// Use Tauri's native save dialog
try {
const { save } = await import('@tauri-apps/plugin-dialog');
const filePath = await save({
defaultPath: filename,
filters: [
{
name: 'Audio File',
extensions: ['wav'],
},
],
});
if (filePath) {
// Write file using Tauri's filesystem API
const { writeBinaryFile } = await import('@tauri-apps/plugin-fs');
const arrayBuffer = await blob.arrayBuffer();
await writeBinaryFile(filePath, new Uint8Array(arrayBuffer));
}
} catch (error) {
console.error('Failed to use Tauri dialog, falling back to browser download:', error);
// Fall back to browser download if Tauri dialog fails
const url = window.URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = filename;
document.body.appendChild(a);
a.click();
window.URL.revokeObjectURL(url);
document.body.removeChild(a);
}
} else {
// Browser: trigger download
const url = window.URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = filename;
document.body.appendChild(a);
a.click();
window.URL.revokeObjectURL(url);
document.body.removeChild(a);
}
return blob;
},
});
}
+193
View File
@@ -0,0 +1,193 @@
import { useEffect, useRef, useCallback } from 'react';
import { useStoryStore } from '@/stores/storyStore';
import { apiClient } from '@/lib/api/client';
import type { StoryItemDetail } from '@/lib/api/types';
/**
* Hook for managing timecode-based story playback.
* Uses a single audio element for reliable playback.
*/
export function useStoryPlayback(_items: StoryItemDetail[] | undefined) {
const isPlaying = useStoryStore((state) => state.isPlaying);
const playbackItems = useStoryStore((state) => state.playbackItems);
const tick = useStoryStore((state) => state.tick);
// Single audio element for playback
const audioRef = useRef<HTMLAudioElement | null>(null);
const currentItemIdRef = useRef<string | null>(null);
const animationFrameRef = useRef<number | null>(null);
const lastTimeRef = useRef<number>(Date.now());
// Get or create audio element
const getAudio = useCallback(() => {
if (!audioRef.current) {
audioRef.current = new Audio();
audioRef.current.preload = 'auto';
}
return audioRef.current;
}, []);
// Find the item that should be playing at a given time
const findActiveItem = useCallback((timeMs: number, items: StoryItemDetail[]): StoryItemDetail | null => {
for (const item of items) {
const itemStart = item.start_time_ms;
const itemEnd = item.start_time_ms + item.duration * 1000;
if (timeMs >= itemStart && timeMs < itemEnd) {
return item;
}
}
return null;
}, []);
// Find the next item after a given time
const findNextItem = useCallback((timeMs: number, items: StoryItemDetail[]): StoryItemDetail | null => {
const sorted = [...items].sort((a, b) => a.start_time_ms - b.start_time_ms);
for (const item of sorted) {
if (item.start_time_ms > timeMs) {
return item;
}
}
return null;
}, []);
// Cleanup
useEffect(() => {
return () => {
if (audioRef.current) {
audioRef.current.pause();
audioRef.current.src = '';
}
if (animationFrameRef.current !== null) {
cancelAnimationFrame(animationFrameRef.current);
}
};
}, []);
// Main playback effect
useEffect(() => {
const audio = getAudio();
if (!isPlaying || !playbackItems || playbackItems.length === 0) {
console.log('[StoryPlayback] Stopping playback');
audio.pause();
currentItemIdRef.current = null;
if (animationFrameRef.current !== null) {
cancelAnimationFrame(animationFrameRef.current);
animationFrameRef.current = null;
}
return;
}
const items = playbackItems; // Capture for closure
console.log('[StoryPlayback] Starting playback');
const playItem = (item: StoryItemDetail, offsetMs: number = 0) => {
console.log('[StoryPlayback] Playing item:', item.generation_id, 'offset:', offsetMs);
currentItemIdRef.current = item.generation_id;
const audioUrl = apiClient.getAudioUrl(item.generation_id);
audio.src = audioUrl;
audio.onloadedmetadata = () => {
const offsetSeconds = Math.max(0, offsetMs / 1000);
audio.currentTime = offsetSeconds;
audio.play().catch(err => {
console.error('[StoryPlayback] Play failed:', err);
});
};
audio.onerror = (e) => {
console.error('[StoryPlayback] Audio error:', e);
};
// When this audio ends, advance the clock and check for next item
audio.onended = () => {
console.log('[StoryPlayback] Audio ended');
const state = useStoryStore.getState();
if (!state.isPlaying || !state.playbackItems) return;
// Find what's next
const nextItem = findNextItem(state.currentTimeMs, state.playbackItems);
if (nextItem) {
// Jump to next item's start
useStoryStore.setState({ currentTimeMs: nextItem.start_time_ms });
playItem(nextItem, 0);
} else {
// No more items
console.log('[StoryPlayback] Story complete');
useStoryStore.getState().stop();
}
};
};
// Animation frame for updating the clock
const updateClock = () => {
if (!useStoryStore.getState().isPlaying) return;
const now = Date.now();
const deltaMs = now - lastTimeRef.current;
lastTimeRef.current = now;
// Update master clock
tick(deltaMs);
const currentTime = useStoryStore.getState().currentTimeMs;
const totalDuration = useStoryStore.getState().totalDurationMs;
// Check if we need to start playing a different item
const activeItem = findActiveItem(currentTime, items);
if (activeItem && currentItemIdRef.current !== activeItem.generation_id) {
// Need to switch to a different item
const offset = currentTime - activeItem.start_time_ms;
playItem(activeItem, offset);
} else if (!activeItem && currentItemIdRef.current) {
// We're in a gap between items, pause audio
audio.pause();
currentItemIdRef.current = null;
// Check if there's a next item to wait for
const nextItem = findNextItem(currentTime, items);
if (!nextItem && currentTime >= totalDuration) {
console.log('[StoryPlayback] Reached end');
useStoryStore.getState().stop();
return;
}
}
// Continue loop
animationFrameRef.current = requestAnimationFrame(updateClock);
};
// Start with the first item
const currentTime = useStoryStore.getState().currentTimeMs;
const activeItem = findActiveItem(currentTime, items);
if (activeItem) {
const offset = currentTime - activeItem.start_time_ms;
playItem(activeItem, offset);
} else {
// Maybe we're before all items start, find the first one
const firstItem = [...items].sort((a, b) => a.start_time_ms - b.start_time_ms)[0];
if (firstItem && currentTime < firstItem.start_time_ms) {
// Wait for the first item
console.log('[StoryPlayback] Waiting for first item at', firstItem.start_time_ms);
}
}
// Start clock
lastTimeRef.current = Date.now();
animationFrameRef.current = requestAnimationFrame(updateClock);
return () => {
audio.onended = null;
audio.onloadedmetadata = null;
audio.onerror = null;
if (animationFrameRef.current !== null) {
cancelAnimationFrame(animationFrameRef.current);
animationFrameRef.current = null;
}
};
}, [isPlaying, playbackItems, getAudio, findActiveItem, findNextItem, tick]);
}
+9
View File
@@ -5,6 +5,7 @@ import { MainEditor } from '@/components/MainEditor/MainEditor';
import { ModelsTab } from '@/components/ModelsTab/ModelsTab';
import { ServerTab } from '@/components/ServerTab/ServerTab';
import { Sidebar } from '@/components/Sidebar';
import { StoriesTab } from '@/components/StoriesTab/StoriesTab';
import { Toaster } from '@/components/ui/toaster';
import { VoicesTab } from '@/components/VoicesTab/VoicesTab';
import { useModelDownloadToast } from '@/lib/hooks/useModelDownloadToast';
@@ -77,6 +78,13 @@ const indexRoute = createRoute({
component: MainEditor,
});
// Stories route
const storiesRoute = createRoute({
getParentRoute: () => rootRoute,
path: '/stories',
component: StoriesTab,
});
// Voices route
const voicesRoute = createRoute({
getParentRoute: () => rootRoute,
@@ -108,6 +116,7 @@ const serverRoute = createRoute({
// Route tree
const routeTree = rootRoute.addChildren([
indexRoute,
storiesRoute,
voicesRoute,
audioRoute,
modelsRoute,
+23
View File
@@ -11,8 +11,11 @@ interface PlayerState {
volume: number;
isLooping: boolean;
shouldRestart: boolean;
shouldAutoPlay: boolean;
onFinish: (() => void) | null;
setAudio: (url: string, id: string, profileId: string | null, title?: string) => void;
setAudioWithAutoPlay: (url: string, id: string, profileId: string | null, title?: string) => void;
setIsPlaying: (playing: boolean) => void;
setCurrentTime: (time: number) => void;
setDuration: (duration: number) => void;
@@ -20,6 +23,8 @@ interface PlayerState {
toggleLoop: () => void;
restartCurrentAudio: () => void;
clearRestartFlag: () => void;
clearAutoPlayFlag: () => void;
setOnFinish: (callback: (() => void) | null) => void;
reset: () => void;
}
@@ -34,6 +39,8 @@ export const usePlayerStore = create<PlayerState>((set) => ({
volume: 1,
isLooping: false,
shouldRestart: false,
shouldAutoPlay: false,
onFinish: null,
setAudio: (url, id, profileId, title) =>
set({
@@ -44,6 +51,18 @@ export const usePlayerStore = create<PlayerState>((set) => ({
currentTime: 0,
isPlaying: false,
shouldRestart: false,
shouldAutoPlay: false,
}),
setAudioWithAutoPlay: (url, id, profileId, title) =>
set({
audioUrl: url,
audioId: id,
profileId: profileId || null,
title: title || null,
currentTime: 0,
isPlaying: false,
shouldRestart: false,
shouldAutoPlay: true,
}),
setIsPlaying: (playing) => set({ isPlaying: playing }),
setCurrentTime: (time) => set({ currentTime: time }),
@@ -52,6 +71,8 @@ export const usePlayerStore = create<PlayerState>((set) => ({
toggleLoop: () => set((state) => ({ isLooping: !state.isLooping })),
restartCurrentAudio: () => set({ shouldRestart: true }),
clearRestartFlag: () => set({ shouldRestart: false }),
clearAutoPlayFlag: () => set({ shouldAutoPlay: false }),
setOnFinish: (callback) => set({ onFinish: callback }),
reset: () =>
set({
audioUrl: null,
@@ -63,5 +84,7 @@ export const usePlayerStore = create<PlayerState>((set) => ({
duration: 0,
isLooping: false,
shouldRestart: false,
shouldAutoPlay: false,
onFinish: null,
}),
}));
+113
View File
@@ -0,0 +1,113 @@
import { create } from 'zustand';
import type { StoryItemDetail } from '@/lib/api/types';
interface StoryPlaybackState {
// Selection
selectedStoryId: string | null;
setSelectedStoryId: (id: string | null) => void;
// Playback state
isPlaying: boolean;
currentTimeMs: number;
totalDurationMs: number;
playbackStoryId: string | null;
playbackItems: StoryItemDetail[] | null;
// Actions
play: (storyId: string, items: StoryItemDetail[]) => void;
pause: () => void;
stop: () => void;
seek: (timeMs: number) => void;
tick: (deltaMs: number) => void; // Called by animation frame
}
export const useStoryStore = create<StoryPlaybackState>((set, get) => ({
// Selection
selectedStoryId: null,
setSelectedStoryId: (id) => set({ selectedStoryId: id }),
// Playback state
isPlaying: false,
currentTimeMs: 0,
totalDurationMs: 0,
playbackStoryId: null,
playbackItems: null,
// Actions
play: (storyId, items) => {
// Calculate total duration from items
const maxEndTimeMs = Math.max(
...items.map((item) => item.start_time_ms + item.duration * 1000),
0
);
// Find the minimum start time (first item)
const minStartTimeMs = Math.min(
...items.map((item) => item.start_time_ms),
0
);
// If resuming the same story, keep position; otherwise start at first item
const currentState = get();
const shouldResume = currentState.playbackStoryId === storyId && currentState.currentTimeMs > 0;
const startTimeMs = shouldResume ? currentState.currentTimeMs : minStartTimeMs;
console.log('[StoryStore] Play called:', {
storyId,
itemCount: items.length,
items: items.map(i => ({ id: i.generation_id, start: i.start_time_ms, duration: i.duration })),
maxEndTimeMs,
minStartTimeMs,
startTimeMs,
shouldResume,
});
set({
isPlaying: true,
playbackStoryId: storyId,
playbackItems: items,
totalDurationMs: maxEndTimeMs,
currentTimeMs: startTimeMs,
});
},
pause: () => {
set({ isPlaying: false });
},
stop: () => {
set({
isPlaying: false,
currentTimeMs: 0,
playbackStoryId: null,
playbackItems: null,
totalDurationMs: 0,
});
},
seek: (timeMs) => {
const state = get();
const clampedTime = Math.max(0, Math.min(timeMs, state.totalDurationMs));
set({ currentTimeMs: clampedTime });
},
tick: (deltaMs) => {
const state = get();
if (!state.isPlaying || !state.playbackItems) {
return;
}
const newTime = state.currentTimeMs + deltaMs;
const clampedTime = Math.min(newTime, state.totalDurationMs);
// Auto-stop when reaching the end
if (clampedTime >= state.totalDurationMs) {
set({
currentTimeMs: state.totalDurationMs,
isPlaying: false,
});
} else {
set({ currentTimeMs: clampedTime });
}
},
}));
+111
View File
@@ -51,6 +51,28 @@ class Generation(Base):
created_at = Column(DateTime, default=datetime.utcnow)
class Story(Base):
"""Story database model."""
__tablename__ = "stories"
id = Column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
name = Column(String, nullable=False)
description = Column(Text)
created_at = Column(DateTime, default=datetime.utcnow)
updated_at = Column(DateTime, default=datetime.utcnow, onupdate=datetime.utcnow)
class StoryItem(Base):
"""Story item database model (links generations to stories)."""
__tablename__ = "story_items"
id = Column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
story_id = Column(String, ForeignKey("stories.id"), nullable=False)
generation_id = Column(String, ForeignKey("generations.id"), nullable=False)
start_time_ms = Column(Integer, nullable=False, default=0) # Milliseconds from story start
created_at = Column(DateTime, default=datetime.utcnow)
class Project(Base):
"""Audio studio project database model."""
__tablename__ = "projects"
@@ -108,6 +130,10 @@ def init_db():
)
SessionLocal = sessionmaker(autocommit=False, autoflush=False, bind=engine)
# Run migrations before creating tables
_run_migrations(engine)
Base.metadata.create_all(bind=engine)
# Create default channel if it doesn't exist
@@ -136,6 +162,91 @@ def init_db():
db.close()
def _run_migrations(engine):
"""Run database migrations."""
from sqlalchemy import inspect, text
inspector = inspect(engine)
# Check if story_items table exists
if 'story_items' not in inspector.get_table_names():
return # Table doesn't exist yet, will be created fresh
# Get columns in story_items table
columns = {col['name'] for col in inspector.get_columns('story_items')}
# Migration: Remove position column and ensure start_time_ms exists
# SQLite doesn't support DROP COLUMN easily, so we recreate the table
if 'position' in columns:
print("Migrating story_items: removing position column, using start_time_ms")
with engine.connect() as conn:
# Check if start_time_ms already exists
has_start_time = 'start_time_ms' in columns
if not has_start_time:
# First, add the new column temporarily
conn.execute(text("ALTER TABLE story_items ADD COLUMN start_time_ms INTEGER DEFAULT 0"))
# Calculate timecodes from position ordering
result = conn.execute(text("""
SELECT si.id, si.story_id, si.position, g.duration
FROM story_items si
JOIN generations g ON si.generation_id = g.id
ORDER BY si.story_id, si.position
"""))
rows = result.fetchall()
current_story_id = None
current_time_ms = 0
for row in rows:
item_id, story_id, position, duration = row
if story_id != current_story_id:
current_story_id = story_id
current_time_ms = 0
conn.execute(
text("UPDATE story_items SET start_time_ms = :time WHERE id = :id"),
{"time": current_time_ms, "id": item_id}
)
current_time_ms += int(duration * 1000) + 200
conn.commit()
# Now recreate the table without the position column
# 1. Create new table
conn.execute(text("""
CREATE TABLE story_items_new (
id VARCHAR PRIMARY KEY,
story_id VARCHAR NOT NULL,
generation_id VARCHAR NOT NULL,
start_time_ms INTEGER NOT NULL DEFAULT 0,
created_at DATETIME,
FOREIGN KEY (story_id) REFERENCES stories(id),
FOREIGN KEY (generation_id) REFERENCES generations(id)
)
"""))
# 2. Copy data
conn.execute(text("""
INSERT INTO story_items_new (id, story_id, generation_id, start_time_ms, created_at)
SELECT id, story_id, generation_id, start_time_ms, created_at FROM story_items
"""))
# 3. Drop old table
conn.execute(text("DROP TABLE story_items"))
# 4. Rename new table
conn.execute(text("ALTER TABLE story_items_new RENAME TO story_items"))
conn.commit()
print("Migrated story_items table to use start_time_ms (removed position column)")
def get_db():
"""Get database session (generator for dependency injection)."""
db = SessionLocal()
+149 -1
View File
@@ -19,7 +19,7 @@ import io
from pathlib import Path
import uuid
from . import database, models, profiles, history, tts, transcribe, config, export_import, channels
from . import database, models, profiles, history, tts, transcribe, config, export_import, channels, stories
from .database import get_db, Generation as DBGeneration, VoiceProfile as DBVoiceProfile
from .utils.progress import get_progress_manager
from .utils.tasks import get_task_manager
@@ -698,6 +698,154 @@ async def transcribe_audio(
Path(tmp_path).unlink(missing_ok=True)
# ============================================
# STORY ENDPOINTS
# ============================================
@app.get("/stories", response_model=List[models.StoryResponse])
async def list_stories(db: Session = Depends(get_db)):
"""List all stories."""
return await stories.list_stories(db)
@app.post("/stories", response_model=models.StoryResponse)
async def create_story(
data: models.StoryCreate,
db: Session = Depends(get_db),
):
"""Create a new story."""
try:
return await stories.create_story(data, db)
except Exception as e:
raise HTTPException(status_code=400, detail=str(e))
@app.get("/stories/{story_id}", response_model=models.StoryDetailResponse)
async def get_story(
story_id: str,
db: Session = Depends(get_db),
):
"""Get a story with all its items."""
story = await stories.get_story(story_id, db)
if not story:
raise HTTPException(status_code=404, detail="Story not found")
return story
@app.put("/stories/{story_id}", response_model=models.StoryResponse)
async def update_story(
story_id: str,
data: models.StoryCreate,
db: Session = Depends(get_db),
):
"""Update a story."""
story = await stories.update_story(story_id, data, db)
if not story:
raise HTTPException(status_code=404, detail="Story not found")
return story
@app.delete("/stories/{story_id}")
async def delete_story(
story_id: str,
db: Session = Depends(get_db),
):
"""Delete a story."""
success = await stories.delete_story(story_id, db)
if not success:
raise HTTPException(status_code=404, detail="Story not found")
return {"message": "Story deleted successfully"}
@app.post("/stories/{story_id}/items", response_model=models.StoryItemDetail)
async def add_story_item(
story_id: str,
data: models.StoryItemCreate,
db: Session = Depends(get_db),
):
"""Add a generation to a story."""
item = await stories.add_item_to_story(story_id, data, db)
if not item:
raise HTTPException(status_code=404, detail="Story or generation not found")
return item
@app.delete("/stories/{story_id}/items/{generation_id}")
async def remove_story_item(
story_id: str,
generation_id: str,
db: Session = Depends(get_db),
):
"""Remove a generation from a story."""
success = await stories.remove_item_from_story(story_id, generation_id, db)
if not success:
raise HTTPException(status_code=404, detail="Story item not found")
return {"message": "Item removed successfully"}
@app.put("/stories/{story_id}/items/times")
async def update_story_item_times(
story_id: str,
data: models.StoryItemBatchUpdate,
db: Session = Depends(get_db),
):
"""Update story item timecodes."""
success = await stories.update_story_item_times(story_id, data, db)
if not success:
raise HTTPException(status_code=400, detail="Invalid timecode update request")
return {"message": "Item timecodes updated successfully"}
@app.put("/stories/{story_id}/items/reorder", response_model=List[models.StoryItemDetail])
async def reorder_story_items(
story_id: str,
data: models.StoryItemReorder,
db: Session = Depends(get_db),
):
"""Reorder story items and recalculate timecodes."""
items = await stories.reorder_story_items(story_id, data.generation_ids, db)
if items is None:
raise HTTPException(status_code=400, detail="Invalid reorder request - ensure all generation IDs belong to this story")
return items
@app.get("/stories/{story_id}/export-audio")
async def export_story_audio(
story_id: str,
db: Session = Depends(get_db),
):
"""Export story as single mixed audio file with timecode-based mixing."""
try:
# Get story to create filename
story = db.query(database.Story).filter_by(id=story_id).first()
if not story:
raise HTTPException(status_code=404, detail="Story not found")
# Export audio
audio_bytes = await stories.export_story_audio(story_id, db)
if not audio_bytes:
raise HTTPException(status_code=400, detail="Story has no audio items")
# Create safe filename
safe_name = "".join(c for c in story.name if c.isalnum() or c in (' ', '-', '_')).strip()
if not safe_name:
safe_name = "story"
filename = f"{safe_name}.wav"
# Return as streaming response
return StreamingResponse(
io.BytesIO(audio_bytes),
media_type="audio/wav",
headers={
"Content-Disposition": f'attachment; filename="{filename}"'
}
)
except HTTPException:
raise
except Exception as e:
raise HTTPException(status_code=500, detail=str(e))
# ============================================
# FILE SERVING
# ============================================
+76
View File
@@ -193,3 +193,79 @@ class ChannelVoiceAssignment(BaseModel):
class ProfileChannelAssignment(BaseModel):
"""Request model for assigning channels to a profile."""
channel_ids: List[str]
class StoryCreate(BaseModel):
"""Request model for creating a story."""
name: str = Field(..., min_length=1, max_length=100)
description: Optional[str] = Field(None, max_length=500)
class StoryResponse(BaseModel):
"""Response model for story (list view)."""
id: str
name: str
description: Optional[str]
created_at: datetime
updated_at: datetime
item_count: int = 0
class Config:
from_attributes = True
class StoryItemDetail(BaseModel):
"""Detail model for story item with generation info."""
id: str
story_id: str
generation_id: str
start_time_ms: int
created_at: datetime
# Generation details
profile_id: str
profile_name: str
text: str
language: str
audio_path: str
duration: float
seed: Optional[int]
instruct: Optional[str]
generation_created_at: datetime
class Config:
from_attributes = True
class StoryDetailResponse(BaseModel):
"""Response model for story with items."""
id: str
name: str
description: Optional[str]
created_at: datetime
updated_at: datetime
items: List[StoryItemDetail] = []
class Config:
from_attributes = True
class StoryItemCreate(BaseModel):
"""Request model for adding a generation to a story."""
generation_id: str
start_time_ms: Optional[int] = None # If not provided, will be calculated automatically
class StoryItemUpdateTime(BaseModel):
"""Request model for updating a story item's timecode."""
generation_id: str
start_time_ms: int = Field(..., ge=0)
class StoryItemBatchUpdate(BaseModel):
"""Request model for batch updating story item timecodes."""
updates: List[StoryItemUpdateTime]
class StoryItemReorder(BaseModel):
"""Request model for reordering story items."""
generation_ids: List[str] = Field(..., min_length=1)
+598
View File
@@ -0,0 +1,598 @@
"""
Story management module.
"""
from typing import List, Optional
from datetime import datetime
import uuid
import tempfile
from pathlib import Path
from sqlalchemy.orm import Session
from sqlalchemy import func
from .models import (
StoryCreate,
StoryResponse,
StoryDetailResponse,
StoryItemDetail,
StoryItemCreate,
StoryItemBatchUpdate,
)
from .database import Story as DBStory, StoryItem as DBStoryItem, Generation as DBGeneration, VoiceProfile as DBVoiceProfile
from .utils.audio import load_audio, save_audio
import numpy as np
async def create_story(
data: StoryCreate,
db: Session,
) -> StoryResponse:
"""
Create a new story.
Args:
data: Story creation data
db: Database session
Returns:
Created story
"""
db_story = DBStory(
id=str(uuid.uuid4()),
name=data.name,
description=data.description,
created_at=datetime.utcnow(),
updated_at=datetime.utcnow(),
)
db.add(db_story)
db.commit()
db.refresh(db_story)
# Get item count
item_count = db.query(func.count(DBStoryItem.id)).filter(
DBStoryItem.story_id == db_story.id
).scalar()
response = StoryResponse.model_validate(db_story)
response.item_count = item_count
return response
async def list_stories(
db: Session,
) -> List[StoryResponse]:
"""
List all stories.
Args:
db: Database session
Returns:
List of stories with item counts
"""
stories = db.query(DBStory).order_by(DBStory.updated_at.desc()).all()
result = []
for story in stories:
item_count = db.query(func.count(DBStoryItem.id)).filter(
DBStoryItem.story_id == story.id
).scalar()
response = StoryResponse.model_validate(story)
response.item_count = item_count
result.append(response)
return result
async def get_story(
story_id: str,
db: Session,
) -> Optional[StoryDetailResponse]:
"""
Get a story with all its items.
Args:
story_id: Story ID
db: Database session
Returns:
Story with items or None if not found
"""
story = db.query(DBStory).filter_by(id=story_id).first()
if not story:
return None
# Get all items ordered by start_time_ms
items = db.query(
DBStoryItem,
DBGeneration,
DBVoiceProfile.name.label('profile_name')
).join(
DBGeneration,
DBStoryItem.generation_id == DBGeneration.id
).join(
DBVoiceProfile,
DBGeneration.profile_id == DBVoiceProfile.id
).filter(
DBStoryItem.story_id == story_id
).order_by(DBStoryItem.start_time_ms).all()
# Build item details
item_details = []
for item, generation, profile_name in items:
item_detail = StoryItemDetail(
id=item.id,
story_id=item.story_id,
generation_id=item.generation_id,
start_time_ms=item.start_time_ms,
created_at=item.created_at,
profile_id=generation.profile_id,
profile_name=profile_name,
text=generation.text,
language=generation.language,
audio_path=generation.audio_path,
duration=generation.duration,
seed=generation.seed,
instruct=generation.instruct,
generation_created_at=generation.created_at,
)
item_details.append(item_detail)
response = StoryDetailResponse.model_validate(story)
response.items = item_details
return response
async def update_story(
story_id: str,
data: StoryCreate,
db: Session,
) -> Optional[StoryResponse]:
"""
Update a story.
Args:
story_id: Story ID
data: Update data
db: Database session
Returns:
Updated story or None if not found
"""
story = db.query(DBStory).filter_by(id=story_id).first()
if not story:
return None
story.name = data.name
story.description = data.description
story.updated_at = datetime.utcnow()
db.commit()
db.refresh(story)
# Get item count
item_count = db.query(func.count(DBStoryItem.id)).filter(
DBStoryItem.story_id == story.id
).scalar()
response = StoryResponse.model_validate(story)
response.item_count = item_count
return response
async def delete_story(
story_id: str,
db: Session,
) -> bool:
"""
Delete a story and all its items.
Args:
story_id: Story ID
db: Database session
Returns:
True if deleted, False if not found
"""
story = db.query(DBStory).filter_by(id=story_id).first()
if not story:
return False
# Delete all items
db.query(DBStoryItem).filter_by(story_id=story_id).delete()
# Delete story
db.delete(story)
db.commit()
return True
async def add_item_to_story(
story_id: str,
data: StoryItemCreate,
db: Session,
) -> Optional[StoryItemDetail]:
"""
Add a generation to a story.
Args:
story_id: Story ID
data: Item creation data
db: Database session
Returns:
Created item detail or None if story/generation not found
"""
# Verify story exists
story = db.query(DBStory).filter_by(id=story_id).first()
if not story:
return None
# Verify generation exists
generation = db.query(DBGeneration).filter_by(id=data.generation_id).first()
if not generation:
return None
# Check if generation is already in story
existing = db.query(DBStoryItem).filter_by(
story_id=story_id,
generation_id=data.generation_id
).first()
if existing:
# Return existing item
profile = db.query(DBVoiceProfile).filter_by(id=generation.profile_id).first()
return StoryItemDetail(
id=existing.id,
story_id=existing.story_id,
generation_id=existing.generation_id,
start_time_ms=existing.start_time_ms,
created_at=existing.created_at,
profile_id=generation.profile_id,
profile_name=profile.name if profile else "Unknown",
text=generation.text,
language=generation.language,
audio_path=generation.audio_path,
duration=generation.duration,
seed=generation.seed,
instruct=generation.instruct,
generation_created_at=generation.created_at,
)
# Calculate start_time_ms if not provided
if data.start_time_ms is not None:
start_time_ms = data.start_time_ms
else:
# Find the maximum end time (start_time_ms + duration_ms) of existing items
existing_items = db.query(
DBStoryItem,
DBGeneration
).join(
DBGeneration,
DBStoryItem.generation_id == DBGeneration.id
).filter(
DBStoryItem.story_id == story_id
).all()
if not existing_items:
# First item starts at 0
start_time_ms = 0
else:
max_end_time_ms = 0
for item, gen in existing_items:
item_end_ms = item.start_time_ms + int(gen.duration * 1000)
max_end_time_ms = max(max_end_time_ms, item_end_ms)
# Add 200ms gap after the last item
start_time_ms = max_end_time_ms + 200
# Create item
item = DBStoryItem(
id=str(uuid.uuid4()),
story_id=story_id,
generation_id=data.generation_id,
start_time_ms=start_time_ms,
created_at=datetime.utcnow(),
)
db.add(item)
# Update story updated_at
story.updated_at = datetime.utcnow()
db.commit()
db.refresh(item)
# Get profile name
profile = db.query(DBVoiceProfile).filter_by(id=generation.profile_id).first()
return StoryItemDetail(
id=item.id,
story_id=item.story_id,
generation_id=item.generation_id,
start_time_ms=item.start_time_ms,
created_at=item.created_at,
profile_id=generation.profile_id,
profile_name=profile.name if profile else "Unknown",
text=generation.text,
language=generation.language,
audio_path=generation.audio_path,
duration=generation.duration,
seed=generation.seed,
instruct=generation.instruct,
generation_created_at=generation.created_at,
)
async def remove_item_from_story(
story_id: str,
generation_id: str,
db: Session,
) -> bool:
"""
Remove a generation from a story.
Args:
story_id: Story ID
generation_id: Generation ID to remove
db: Database session
Returns:
True if removed, False if not found
"""
item = db.query(DBStoryItem).filter_by(
story_id=story_id,
generation_id=generation_id
).first()
if not item:
return False
# Delete item
db.delete(item)
# Update story updated_at
story = db.query(DBStory).filter_by(id=story_id).first()
if story:
story.updated_at = datetime.utcnow()
db.commit()
return True
async def update_story_item_times(
story_id: str,
data: StoryItemBatchUpdate,
db: Session,
) -> bool:
"""
Update story item timecodes.
Args:
story_id: Story ID
data: Batch update data with timecodes
db: Database session
Returns:
True if updated, False if story not found or invalid
"""
story = db.query(DBStory).filter_by(id=story_id).first()
if not story:
return False
# Get all items for this story
items = db.query(DBStoryItem).filter_by(story_id=story_id).all()
item_map = {item.generation_id: item for item in items}
# Verify all generation IDs belong to this story and update timecodes
for update in data.updates:
if update.generation_id not in item_map:
return False
item_map[update.generation_id].start_time_ms = update.start_time_ms
# Update story updated_at
story.updated_at = datetime.utcnow()
db.commit()
return True
async def reorder_story_items(
story_id: str,
generation_ids: List[str],
db: Session,
gap_ms: int = 200,
) -> Optional[List[StoryItemDetail]]:
"""
Reorder story items and recalculate timecodes.
Args:
story_id: Story ID
generation_ids: List of generation IDs in the desired order
db: Database session
gap_ms: Gap in milliseconds between items (default 200ms)
Returns:
Updated list of story items with new timecodes, or None if invalid
"""
story = db.query(DBStory).filter_by(id=story_id).first()
if not story:
return None
# Get all items for this story with their generation data
items_with_gen = db.query(
DBStoryItem,
DBGeneration,
DBVoiceProfile.name.label('profile_name')
).join(
DBGeneration,
DBStoryItem.generation_id == DBGeneration.id
).join(
DBVoiceProfile,
DBGeneration.profile_id == DBVoiceProfile.id
).filter(
DBStoryItem.story_id == story_id
).all()
# Create maps for quick lookup
item_map = {item.generation_id: (item, gen, profile_name) for item, gen, profile_name in items_with_gen}
# Verify all generation IDs belong to this story
if set(generation_ids) != set(item_map.keys()):
return None
# Recalculate timecodes based on new order
current_time_ms = 0
updated_items = []
for gen_id in generation_ids:
item, generation, profile_name = item_map[gen_id]
# Update the item's start time
item.start_time_ms = current_time_ms
# Calculate the duration in ms
duration_ms = int(generation.duration * 1000)
# Move to next position (current end + gap)
current_time_ms += duration_ms + gap_ms
# Build the response item
updated_items.append(StoryItemDetail(
id=item.id,
story_id=item.story_id,
generation_id=item.generation_id,
start_time_ms=item.start_time_ms,
created_at=item.created_at,
profile_id=generation.profile_id,
profile_name=profile_name,
text=generation.text,
language=generation.language,
audio_path=generation.audio_path,
duration=generation.duration,
seed=generation.seed,
instruct=generation.instruct,
generation_created_at=generation.created_at,
))
# Update story updated_at
story.updated_at = datetime.utcnow()
db.commit()
return updated_items
async def export_story_audio(
story_id: str,
db: Session,
) -> Optional[bytes]:
"""
Export story as single mixed audio file with timecode-based mixing.
Args:
story_id: Story ID
db: Database session
Returns:
Audio file bytes or None if story not found
"""
story = db.query(DBStory).filter_by(id=story_id).first()
if not story:
return None
# Get all items ordered by start_time_ms
items = db.query(
DBStoryItem,
DBGeneration
).join(
DBGeneration,
DBStoryItem.generation_id == DBGeneration.id
).filter(
DBStoryItem.story_id == story_id
).order_by(DBStoryItem.start_time_ms).all()
if not items:
return None
# Load all audio files and calculate total duration
audio_data = []
sample_rate = 24000 # Default sample rate
for item, generation in items:
audio_path = Path(generation.audio_path)
if not audio_path.exists():
continue
try:
audio, sr = load_audio(str(audio_path), sample_rate=sample_rate)
sample_rate = sr # Use actual sample rate from first file
# Store audio with its timecode info
start_time_ms = item.start_time_ms
duration_ms = int(generation.duration * 1000)
audio_data.append({
'audio': audio,
'start_time_ms': start_time_ms,
'duration_ms': duration_ms,
})
except Exception:
# Skip files that can't be loaded
continue
if not audio_data:
return None
# Calculate total duration: max(start_time_ms + duration_ms)
max_end_time_ms = max(
(data['start_time_ms'] + data['duration_ms'] for data in audio_data),
default=0
)
# Convert to samples
total_samples = int((max_end_time_ms / 1000.0) * sample_rate)
# Create output buffer initialized to zeros
final_audio = np.zeros(total_samples, dtype=np.float32)
# Mix each audio segment at its timecode position
for data in audio_data:
audio = data['audio']
start_time_ms = data['start_time_ms']
# Calculate start sample index
start_sample = int((start_time_ms / 1000.0) * sample_rate)
# Ensure we don't exceed buffer bounds
audio_length = len(audio)
end_sample = min(start_sample + audio_length, total_samples)
if start_sample < total_samples:
# Trim audio if it extends beyond buffer
audio_to_mix = audio[:end_sample - start_sample]
# Mix: add audio to existing buffer (overlapping audio will sum)
# Normalize to prevent clipping (simple approach: divide by max)
final_audio[start_sample:end_sample] += audio_to_mix
# Normalize to prevent clipping
max_val = np.abs(final_audio).max()
if max_val > 1.0:
final_audio = final_audio / max_val
# Save to temporary file
with tempfile.NamedTemporaryFile(suffix='.wav', delete=False) as tmp:
tmp_path = tmp.name
try:
save_audio(final_audio, tmp_path, sample_rate)
# Read file bytes
with open(tmp_path, 'rb') as f:
audio_bytes = f.read()
return audio_bytes
finally:
# Clean up temp file
Path(tmp_path).unlink(missing_ok=True)
+15 -4
View File
@@ -13,8 +13,11 @@
},
"app": {
"name": "@voicebox/app",
"version": "0.1.4",
"version": "0.1.5",
"dependencies": {
"@dnd-kit/core": "^6.3.1",
"@dnd-kit/sortable": "^10.0.0",
"@dnd-kit/utilities": "^3.2.2",
"@hookform/resolvers": "^3.9.0",
"@radix-ui/react-alert-dialog": "^1.1.1",
"@radix-ui/react-avatar": "^1.1.0",
@@ -64,7 +67,7 @@
},
"landing": {
"name": "@voicebox/landing",
"version": "0.1.4",
"version": "0.1.5",
"dependencies": {
"@radix-ui/react-separator": "^1.1.8",
"@radix-ui/react-slot": "^1.2.4",
@@ -89,7 +92,7 @@
},
"tauri": {
"name": "@voicebox/tauri",
"version": "0.1.4",
"version": "0.1.5",
"dependencies": {
"@tauri-apps/api": "^2.0.0",
"@tauri-apps/plugin-shell": "^2.0.0",
@@ -108,7 +111,7 @@
},
"web": {
"name": "@voicebox/web",
"version": "0.1.4",
"version": "0.1.5",
"dependencies": {
"@tanstack/react-query": "^5.0.0",
"react": "^18.3.0",
@@ -189,6 +192,14 @@
"@biomejs/cli-win32-x64": ["@biomejs/[email protected]", "", { "os": "win32", "cpu": "x64" }, "sha512-qqGVWqNNek0KikwPZlOIoxtXgsNGsX+rgdEzgw82Re8nF02W+E2WokaQhpF5TdBh/D/RQ3TLppH+otp6ztN0lw=="],
"@dnd-kit/accessibility": ["@dnd-kit/[email protected]", "", { "dependencies": { "tslib": "^2.0.0" }, "peerDependencies": { "react": ">=16.8.0" } }, "sha512-2P+YgaXF+gRsIihwwY1gCsQSYnu9Zyj2py8kY5fFvUM1qm2WA2u639R6YNVfU4GWr+ZM5mqEsfHZZLoRONbemw=="],
"@dnd-kit/core": ["@dnd-kit/[email protected]", "", { "dependencies": { "@dnd-kit/accessibility": "^3.1.1", "@dnd-kit/utilities": "^3.2.2", "tslib": "^2.0.0" }, "peerDependencies": { "react": ">=16.8.0", "react-dom": ">=16.8.0" } }, "sha512-xkGBRQQab4RLwgXxoqETICr6S5JlogafbhNsidmrkVv2YRs5MLwpjoF2qpiGjQt8S9AoxtIV603s0GIUpY5eYQ=="],
"@dnd-kit/sortable": ["@dnd-kit/[email protected]", "", { "dependencies": { "@dnd-kit/utilities": "^3.2.2", "tslib": "^2.0.0" }, "peerDependencies": { "@dnd-kit/core": "^6.3.0", "react": ">=16.8.0" } }, "sha512-+xqhmIIzvAYMGfBYYnbKuNicfSsk4RksY2XdmJhT+HAC01nix6fHCztU68jooFiMUB01Ky3F0FyOvhG/BZrWkg=="],
"@dnd-kit/utilities": ["@dnd-kit/[email protected]", "", { "dependencies": { "tslib": "^2.0.0" }, "peerDependencies": { "react": ">=16.8.0" } }, "sha512-+MKAJEOfaBe5SmV6t34p80MMKhjvUz0vRrvVJbPT0WElzaOJ/1xs+D+KDv+tD/NE5ujfrChEcshd4fLn0wpiqg=="],
"@emnapi/runtime": ["@emnapi/[email protected]", "", { "dependencies": { "tslib": "^2.4.0" } }, "sha512-mehfKSMWjjNol8659Z8KxEMrdSJDDot5SXMq00dM8BN4o+CLNXQ0xH2V7EchNHV4RmbZLmmPdEaXZc5H2FXmDg=="],
"@esbuild/aix-ppc64": ["@esbuild/[email protected]", "", { "os": "aix", "cpu": "ppc64" }, "sha512-1SDgH6ZSPTlggy1yI6+Dbkiz8xzpHJEVAlF/AM1tHPLsf5STom9rwtjE4hKAF20FfXXNTFqEYXyJNWh1GiZedQ=="],
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