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There are two types of markup in Liquid: Output and Tag.
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* Output markup (which may resolve to text) is surrounded by
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<pre>
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{{ matched pairs of curly brackets (ie, braces) }}
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</pre>
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* Tag markup (which cannot resolve to text) is surrounded by
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<pre>
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{% matched pairs of curly brackets and percent signs %}
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</pre>
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h1. Output
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Here is a simple example of Output:
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<pre>
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Hello {{name}}
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Hello {{user.name}}
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Hello {{ 'tobi' }}
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</pre>
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<a name="filters"></a>
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h2. Advanced output: Filters
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Output markup takes filters.
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Filters are simple methods.
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The first parameter is always the output of the left side of the filter.
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The return value of the filter will be the new left value when the next filter is run.
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When there are no more filters, the template will receive the resulting string.
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<pre>
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Hello {{ 'tobi' | upcase }}
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Hello tobi has {{ 'tobi' | size }} letters!
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Hello {{ '*tobi*' | textilize | upcase }}
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Hello {{ 'now' | date: "%Y %h" }}
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</pre>
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h3. Standard Filters
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* **date** - reformat a date ("syntax reference":http://liquid.rubyforge.org/classes/Liquid/StandardFilters.html#M000012)
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* **capitalize** - capitalize words in the input sentence
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* **downcase** - convert an input string to lowercase
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* **upcase** - convert an input string to uppercase
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* **first** - get the first element of the passed in array
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* **last** - get the last element of the passed in array
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* **join** - join elements of the array with certain character between them
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* **sort** - sort elements of the array
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* **map** - map/collect an array on a given property
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* **size** - return the size of an array or string
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* **escape** - escape a string
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* **escape_once** - returns an escaped version of html without affecting existing escaped entities
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* **strip_html** - strip html from string
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* **strip_newlines** - strip all newlines (\n) from string
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* **newline_to_br** - replace each newline (\n) with html break
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* **replace** - replace each occurrence **e.g.** {{ 'foofoo' | replace:'foo','bar' }} #=> 'barbar'
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* **replace_first** - replace the first occurrence **e.g.** {{ 'barbar' | replace_first:'bar','foo' }} #=> 'foobar'
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* **remove** - remove each occurrence **e.g.** {{ 'foobarfoobar' | remove:'foo' }} #=> 'barbar'
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* **remove_first** - remove the first occurrence **e.g.** {{ 'barbar' | remove_first:'bar' }} #=> 'bar'
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* **truncate** - truncate a string down to x characters
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* **truncatewords** - truncate a string down to x words
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* **prepend** - prepend a string **e.g.** {{ 'bar' | prepend:'foo' }} #=> 'foobar'
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* **append** - append a string **e.g.** {{ 'foo' | append:'bar' }} #=> 'foobar'
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* **minus** - subtraction **e.g** {{ 4 | minus:2 }} #=> 2
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* **plus** - addition **e.g** {{ '1' | plus:'1' }} #=> '11', {{ 1 | plus:1 }} #=> 2
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* **times** - multiplication **e.g** {{ 5 | times:4 }} #=> 20
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* **divided_by** - division **e.g** {{ 10 | divided_by:2 }} #=> 5
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* **split** - split a string on a matching pattern **e.g.** {{ "a~b" | split:~ }} #=> ['a','b']
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h1. Tags
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Tags are used for the logic in your template.
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New tags are very easy to code, so I hope to get many contributions to the standard tag library after releasing this code.
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Here is a list of currently supported tags:
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* **assign** - Assgins some value to a variable
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* **capture** - Block tag that captures text into a variable
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* **case** - Block tag, its the standard case...when block
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* **comment** - Block tag, comments out the text in the block
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* **cycle** - Cycle is usually used within a loop to alternate between values, like colors or DOM classes.
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* **for** - For loop
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* **if** - Standard if/else block
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* **include** - Includes another template, useful for partials
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* **unless** - Mirror of if statement
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h2. Comments
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Comment is the simplest tag.
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It just swallows content.
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<pre>
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We made 1 million dollars {% comment %} in losses {% endcomment %} this year
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</pre>
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h2. If / Else
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@if / else@ should be well known from any imaginable programming language.
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Liquid allows you to write simple expressions in the @if@ or @unless@ (and optionally, @elsif@ and @else@) clause:
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<pre>
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{% if user %}
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Hello {{ user.name }}
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{% endif %}
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{% if user.name == 'tobi' %}
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Hello tobi
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{% elsif user.name == 'bob' %}
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Hello bob
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{% endif %}
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{% if user.name == 'tobi' or user.name == 'bob' %}
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Hello tobi or bob
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{% endif %}
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{% if user.name == 'bob' and user.age > 45 %}
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Hello old bob
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{% endif %}
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{% if user.name != 'tobi' %}
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Hello non-tobi
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{% endif %}
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# Same as above
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{% unless user.name == 'tobi' %}
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Hello non-tobi
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{% endunless %}
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# Check if the user has a credit card
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{% if user.creditcard != null %}
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poor sob
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{% endif %}
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# Same as above
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{% if user.creditcard %}
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poor sob
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{% endif %}
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# Check for an empty array
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{% if user.payments == empty %}
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you never paid !
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{% endif %}
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{% if user.age > 18 %}
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Login here
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{% else %}
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Sorry, you are too young
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{% endif %}
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# array = 1,2,3
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{% if array contains 2 %}
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array includes 2
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{% endif %}
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# string = 'hello world'
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{% if string contains 'hello' %}
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string includes 'hello'
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{% endif %}
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</pre>
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h2. Case Statement
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If you need more conditions, you can use the @case@ statement:
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<pre>
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{% case condition %}
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{% when 1 %}
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hit 1
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{% when 2 or 3 %}
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hit 2 or 3
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{% else %}
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... else ...
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{% endcase %}
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</pre>
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*Example:*
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<pre>
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{% case template %}
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{% when 'label' %}
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// {{ label.title }}
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{% when 'product' %}
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// {{ product.vendor | link_to_vendor }} / {{ product.title }}
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{% else %}
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// {{page_title}}
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{% endcase %}
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</pre>
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h2. Cycle
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Often you have to alternate between different colors or similar tasks.
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Liquid has built-in support for such operations, using the @cycle@ tag.
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<pre>
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{% cycle 'one', 'two', 'three' %}
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{% cycle 'one', 'two', 'three' %}
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{% cycle 'one', 'two', 'three' %}
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{% cycle 'one', 'two', 'three' %}
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will result in
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one
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two
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three
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one
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</pre>
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If no name is supplied for the cycle group,
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then it's assumed that multiple calls with the same parameters are one group.
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If you want to have total control over cycle groups, you can optionally specify the name of the group.
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This can even be a variable.
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<pre>
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{% cycle 'group 1': 'one', 'two', 'three' %}
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{% cycle 'group 1': 'one', 'two', 'three' %}
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{% cycle 'group 2': 'one', 'two', 'three' %}
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{% cycle 'group 2': 'one', 'two', 'three' %}
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will result in
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one
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two
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one
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two
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</pre>
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h2. For loops
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Liquid allows @for@ loops over collections:
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<pre>
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{% for item in array %}
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{{ item }}
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{% endfor %}
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</pre>
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During every @for@ loop, the following helper variables are available for extra styling needs:
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<pre>
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forloop.length # => length of the entire for loop
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forloop.index # => index of the current iteration
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forloop.index0 # => index of the current iteration (zero based)
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forloop.rindex # => how many items are still left?
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forloop.rindex0 # => how many items are still left? (zero based)
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forloop.first # => is this the first iteration?
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forloop.last # => is this the last iternation?
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</pre>
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There are several attributes you can use to influence which items you receive in your loop
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*limit:int* lets you restrict how many items you get.
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*offset:int* lets you start the collection with the nth item.
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<pre>
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# array = [1,2,3,4,5,6]
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{% for item in array limit:2 offset:2 %}
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{{ item }}
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{% endfor %}
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# results in 3,4
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</pre>
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Reversing the loop
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<pre>
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{% for item in collection reversed %} {{item}} {% endfor %}
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</pre>
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Instead of looping over an existing collection, you can define a range of numbers to loop through.
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The range can be defined by both literal and variable numbers:
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<pre>
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# if item.quantity is 4...
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{% for i in (1..item.quantity) %}
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{{ i }}
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{% endfor %}
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# results in 1,2,3,4
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</pre>
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h2. Variable Assignment
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You can store data in your own variables, to be used in output or other tags as desired.
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The simplest way to create a variable is with the @assign@ tag, which has a pretty straightforward syntax:
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<pre>
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{% assign name = 'freestyle' %}
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{% for t in collections.tags %}{% if t == name %}
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<p>Freestyle!</p>
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{% endif %}{% endfor %}
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</pre>
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Another way of doing this would be to assign @true / false@ values to the variable:
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<pre>
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{% assign freestyle = false %}
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{% for t in collections.tags %}{% if t == 'freestyle' %}
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{% assign freestyle = true %}
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{% endif %}{% endfor %}
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{% if freestyle %}
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<p>Freestyle!</p>
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{% endif %}
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</pre>
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If you want to combine a number of strings into a single string and save it to a variable, you can do that with the @capture@ tag. This tag is a block which "captures" whatever is rendered inside it, then assigns the captured value to the given variable instead of rendering it to the screen.
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<pre>
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{% capture attribute_name %}{{ item.title | handleize }}-{{ i }}-color{% endcapture %}
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<label for="{{ attribute_name }}">Color:</label>
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<select name="attributes[{{ attribute_name }}]" id="{{ attribute_name }}">
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<option value="red">Red</option>
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<option value="green">Green</option>
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<option value="blue">Blue</option>
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</select>
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</pre>
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Reference in New Issue
Block a user