Add Liquid to Ruby compiler for optimized template rendering

This adds a new `compile_to_ruby` method to Liquid::Template that compiles
Liquid templates to pure Ruby code. The compiled code can be eval'd to create
a proc that renders templates without needing the Liquid library at runtime.

## Features

- Compiles all standard Liquid tags: if/unless/case, for, assign, capture,
  cycle, increment/decrement, raw, echo, break/continue, comment, tablerow
- Compiles variable expressions with filter chains to direct Ruby method calls
- Supports static partial inlining ({% render %} and {% include %} with string
  literals are loaded and compiled at compile time)
- Dynamic partial support via runtime callbacks (__render_dynamic__, __include_dynamic__)
- Debug mode with source comments for error tracing (lightweight source map)
- SourceMapper utility to trace runtime errors back to Liquid source

## Optimization Opportunities

The compiled Ruby code has significant performance advantages:

1. No Context object - variables accessed directly from assigns hash
2. No filter invocation overhead - direct Ruby method calls
3. No resource limits tracking - no per-node render score updates
4. No stack-based scoping - uses Ruby's native block scoping
5. Direct string concatenation - no render_to_output_buffer abstraction
6. Native control flow - break/continue use Ruby's throw/catch
7. No to_liquid calls - values used directly
8. No profiling hooks - no profiler overhead
9. No exception rendering - errors propagate naturally

## Usage

```ruby
template = Liquid::Template.parse("Hello, {{ name }}!")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
result = render_proc.call({ "name" => "World" })
# => "Hello, World!"

# With debug mode for error tracing:
ruby_code = template.compile_to_ruby(debug: true)
```

## Limitations

- Dynamic {% render %} and {% include %} require runtime callback methods
- Custom tags need explicit compiler implementations
- Custom filters must be available at runtime
This commit is contained in:
Claude
2025-12-31 14:21:58 +00:00
parent c6f05eaf83
commit e0f856fd11
29 changed files with 2586 additions and 0 deletions
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# frozen_string_literal: true
# Liquid Ruby Compiler
#
# This module provides the ability to compile Liquid templates to pure Ruby code.
# The compiled code can be eval'd to create a proc that renders the template
# without needing the Liquid library at runtime.
#
# ## Usage
#
# template = Liquid::Template.parse("Hello, {{ name }}!")
# ruby_code = template.compile_to_ruby
# render_proc = eval(ruby_code)
# result = render_proc.call({ "name" => "World" })
# # => "Hello, World!"
#
# ## Optimization Opportunities
#
# The compiled Ruby code has several significant advantages over interpreted Liquid:
#
# 1. **No Context Object**: Variables are extracted directly from the assigns hash
# and accessed without the Context abstraction layer.
#
# 2. **No Filter Invocation Overhead**: Filters are compiled to direct Ruby method
# calls rather than going through context.invoke().
#
# 3. **No Resource Limits Tracking**: The compiled code doesn't track render
# scores, write scores, or assign scores, eliminating per-node overhead.
#
# 4. **No Stack-based Scoping**: Ruby's native block scoping is used instead
# of manually managing scope stacks.
#
# 5. **Direct String Concatenation**: Output is built with direct << operations.
#
# 6. **Native Control Flow**: break/continue use Ruby's throw/catch mechanism.
#
# 7. **No to_liquid Calls**: Values are used directly without conversion.
#
# 8. **No Profiling Hooks**: No profiler overhead in the generated code.
#
# 9. **No Exception Rendering**: Errors propagate naturally.
#
# ## Limitations
#
# - {% render %} and {% include %} tags require runtime support
# - Custom tags need explicit compiler implementations
# - Custom filters need to be available at runtime
#
module Liquid
module Compile
autoload :CodeGenerator, 'liquid/compile/code_generator'
autoload :RubyCompiler, 'liquid/compile/ruby_compiler'
autoload :ExpressionCompiler, 'liquid/compile/expression_compiler'
autoload :FilterCompiler, 'liquid/compile/filter_compiler'
autoload :VariableCompiler, 'liquid/compile/variable_compiler'
autoload :BlockBodyCompiler, 'liquid/compile/block_body_compiler'
autoload :ConditionCompiler, 'liquid/compile/condition_compiler'
autoload :SourceMapper, 'liquid/compile/source_mapper'
module Tags
autoload :IfCompiler, 'liquid/compile/tags/if_compiler'
autoload :UnlessCompiler, 'liquid/compile/tags/unless_compiler'
autoload :CaseCompiler, 'liquid/compile/tags/case_compiler'
autoload :ForCompiler, 'liquid/compile/tags/for_compiler'
autoload :AssignCompiler, 'liquid/compile/tags/assign_compiler'
autoload :CaptureCompiler, 'liquid/compile/tags/capture_compiler'
autoload :CycleCompiler, 'liquid/compile/tags/cycle_compiler'
autoload :IncrementCompiler, 'liquid/compile/tags/increment_compiler'
autoload :DecrementCompiler, 'liquid/compile/tags/decrement_compiler'
autoload :RawCompiler, 'liquid/compile/tags/raw_compiler'
autoload :EchoCompiler, 'liquid/compile/tags/echo_compiler'
autoload :BreakCompiler, 'liquid/compile/tags/break_compiler'
autoload :ContinueCompiler, 'liquid/compile/tags/continue_compiler'
autoload :CommentCompiler, 'liquid/compile/tags/comment_compiler'
autoload :TableRowCompiler, 'liquid/compile/tags/tablerow_compiler'
autoload :RenderCompiler, 'liquid/compile/tags/render_compiler'
autoload :IncludeCompiler, 'liquid/compile/tags/include_compiler'
autoload :IfchangedCompiler, 'liquid/compile/tags/ifchanged_compiler'
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
# BlockBodyCompiler compiles a BlockBody (a list of nodes) to Ruby code.
#
# A BlockBody contains:
# - String literals (text to output)
# - Variable expressions ({{ ... }})
# - Tags ({% ... %})
class BlockBodyCompiler
# Compile a BlockBody to Ruby code
# @param body [Liquid::BlockBody] The block body
# @param compiler [RubyCompiler] The main compiler instance
# @param code [CodeGenerator] The code generator
def self.compile(body, compiler, code)
return if body.nil?
nodelist = body.nodelist
return if nodelist.nil? || nodelist.empty?
nodelist.each do |node|
compile_node(node, compiler, code)
end
end
# Compile a single node
def self.compile_node(node, compiler, code)
case node
when String
compile_string(node, code)
when Variable
VariableCompiler.compile(node, compiler, code)
when Tag
compiler.send(:compile_tag, node, code)
else
raise CompileError, "Unknown node type in BlockBody: #{node.class}"
end
end
private
def self.compile_string(str, code)
return if str.empty?
code.line "__output__ << #{str.inspect}"
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
# CodeGenerator provides a clean interface for building Ruby code strings
# with proper indentation and formatting.
class CodeGenerator
INDENT_SIZE = 2
def initialize
@lines = []
@indent_level = 0
end
# Add a line of code at the current indentation level
# @param text [String] The code to add
def line(text)
@lines << (" " * @indent_level) + text
end
# Add a blank line
def blank_line
@lines << ""
end
# Add multiple lines (useful for multi-line strings)
# @param text [String] Multi-line string to add
def lines(text)
text.each_line do |l|
line(l.chomp)
end
end
# Increase indentation for a block
def indent
@indent_level += 1
yield
@indent_level -= 1
end
# Get the current indentation string
def current_indent
" " * @indent_level
end
# Add raw code without indentation adjustment
def raw(text)
@lines << text
end
# Convert to final Ruby code string
def to_s
@lines.join("\n")
end
# Generate an inline expression (doesn't add to lines, returns string)
# @param expr [String] The expression
# @return [String] The expression wrapped appropriately
def self.inline(expr)
expr
end
# Generate a string literal
# @param str [String] The string to escape
# @return [String] Ruby string literal
def self.string_literal(str)
str.inspect
end
# Generate a safe variable name from a Liquid variable name
# @param name [String] The Liquid variable name
# @return [String] A safe Ruby variable name
def self.safe_var_name(name)
# Replace invalid characters with underscores
safe = name.to_s.gsub(/[^a-zA-Z0-9_]/, '_')
# Ensure it starts with a letter or underscore
safe = "_#{safe}" if safe =~ /\A\d/
safe
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
# ConditionCompiler compiles Liquid conditions to Ruby boolean expressions.
#
# Handles:
# - Simple truthiness: {% if variable %}
# - Comparisons: {% if a == b %}, {% if a > b %}
# - Logical operators: {% if a and b %}, {% if a or b %}
# - Special checks: {% if a == blank %}, {% if a == empty %}
class ConditionCompiler
# Operator mappings from Liquid to Ruby
OPERATORS = {
'==' => '==',
'!=' => '!=',
'<>' => '!=',
'<' => '<',
'>' => '>',
'<=' => '<=',
'>=' => '>=',
'contains' => :contains,
}.freeze
# Compile a Condition to a Ruby boolean expression
# @param condition [Liquid::Condition] The condition
# @param compiler [RubyCompiler] The main compiler instance
# @return [String] Ruby code expression that evaluates to true/false
def self.compile(condition, compiler)
if condition.is_a?(ElseCondition)
return "true"
end
compile_condition_chain(condition, compiler)
end
private
def self.compile_condition_chain(condition, compiler)
# Compile the current condition
current = compile_single_condition(condition, compiler)
# Check for chained conditions (and/or)
if condition.child_condition
child = compile_condition_chain(condition.child_condition, compiler)
child_relation = condition.send(:child_relation)
case child_relation
when :and
"(#{current} && #{child})"
when :or
"(#{current} || #{child})"
else
current
end
else
current
end
end
def self.compile_single_condition(condition, compiler)
left = condition.left
op = condition.operator
right = condition.right
# If no operator, just check truthiness
if op.nil?
left_expr = ExpressionCompiler.compile(left, compiler)
return "__truthy__(#{left_expr})"
end
# Compile left and right expressions
left_expr = compile_condition_value(left, compiler)
right_expr = compile_condition_value(right, compiler)
# Handle special operators
case OPERATORS[op]
when :contains
compile_contains(left_expr, right_expr, compiler)
when '=='
compile_equality(left, right, left_expr, right_expr, compiler)
when '!='
"!(#{compile_equality(left, right, left_expr, right_expr, compiler)})"
else
# Standard comparison
ruby_op = OPERATORS[op] || op
"(#{left_expr} #{ruby_op} #{right_expr} rescue false)"
end
end
def self.compile_condition_value(expr, compiler)
if expr.is_a?(Condition::MethodLiteral)
# For blank/empty checks, we return a special marker
# The equality handler will deal with this
":__method_literal_#{expr.method_name}__"
else
ExpressionCompiler.compile(expr, compiler)
end
end
def self.compile_equality(left, right, left_expr, right_expr, compiler)
# Handle blank/empty method literals
if left.is_a?(Condition::MethodLiteral)
method_name = left.method_name
"(#{right_expr}.respond_to?(:#{method_name}) ? #{right_expr}.#{method_name} : nil)"
elsif right.is_a?(Condition::MethodLiteral)
method_name = right.method_name
"(#{left_expr}.respond_to?(:#{method_name}) ? #{left_expr}.#{method_name} : nil)"
else
"(#{left_expr} == #{right_expr})"
end
end
def self.compile_contains(left_expr, right_expr, compiler)
# The contains operator checks if left includes right
# For strings, right is converted to a string
"(lambda { |left, right| " \
"return false if left.nil? || right.nil? || !left.respond_to?(:include?); " \
"right = right.to_s if left.is_a?(String); " \
"left.include?(right) rescue false " \
"}.call(#{left_expr}, #{right_expr}))"
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
# ExpressionCompiler compiles Liquid expressions to Ruby code.
#
# Expressions include:
# - Literals: nil, true, false, strings, numbers
# - Variable lookups: foo, foo.bar, foo[0], foo["key"]
# - Ranges: (1..10), (start..end)
class ExpressionCompiler
# Compile an expression to a Ruby code string
# @param expr [Object] The parsed expression
# @param compiler [RubyCompiler] The main compiler instance
# @return [String] Ruby code that evaluates to the expression value
def self.compile(expr, compiler)
case expr
when nil
"nil"
when true
"true"
when false
"false"
when String
expr.inspect
when Integer, Float
expr.inspect
when Range
"(#{expr.begin.inspect}..#{expr.end.inspect})"
when VariableLookup
compile_variable_lookup(expr, compiler)
when RangeLookup
compile_range_lookup(expr, compiler)
when Condition::MethodLiteral
# Handle blank/empty method literals
compile_method_literal(expr, compiler)
else
raise CompileError, "Unknown expression type: #{expr.class} (#{expr.inspect})"
end
end
# Compile a variable lookup expression
# @param lookup [VariableLookup] The variable lookup
# @param compiler [RubyCompiler] The main compiler instance
# @return [String] Ruby code that evaluates to the variable value
def self.compile_variable_lookup(lookup, compiler)
# Start with the base variable
name = lookup.name
# Handle dynamic name (expression in brackets)
base = if name.is_a?(VariableLookup) || name.is_a?(RangeLookup)
# Dynamic name like [expr].foo
"assigns[#{compile(name, compiler)}]"
elsif name.is_a?(String)
"assigns[#{name.inspect}]"
elsif name.is_a?(Integer)
"assigns[#{name.inspect}]"
else
compile(name, compiler)
end
# Apply each lookup in the chain
lookup.lookups.each_with_index do |key, index|
if key.is_a?(VariableLookup) || key.is_a?(RangeLookup)
# Dynamic key like foo[expr]
base = "__lookup__(#{base}, #{compile(key, compiler)})"
elsif key.is_a?(Integer)
# Numeric index like foo[0]
base = "__lookup__(#{base}, #{key})"
elsif key.is_a?(String)
# Check if this is a command method (size, first, last)
if lookup.lookup_command?(index)
# Call as method
base = "(#{base}.respond_to?(:#{key}) ? #{base}.#{key} : nil)"
else
# Access as hash/array key
base = "__lookup__(#{base}, #{key.inspect})"
end
else
base = "__lookup__(#{base}, #{compile(key, compiler)})"
end
end
base
end
# Compile a range lookup expression
# @param range [RangeLookup] The range lookup
# @param compiler [RubyCompiler] The main compiler instance
# @return [String] Ruby code that evaluates to the range
def self.compile_range_lookup(range, compiler)
start_expr = compile(range.start_obj, compiler)
end_expr = compile(range.end_obj, compiler)
# Convert to integers and create range
"(__to_integer__(#{start_expr})...__to_integer__(#{end_expr})).to_a"
end
# Compile a method literal (blank/empty)
def self.compile_method_literal(literal, compiler)
# These are used in conditions like `if foo == blank`
# They represent special method calls
literal.to_s.inspect
end
# Compile an expression for use in a condition
# @param expr [Object] The expression
# @param compiler [RubyCompiler] The main compiler
# @return [String] Ruby code for the condition value
def self.compile_for_condition(expr, compiler)
if expr.is_a?(Condition::MethodLiteral)
# Return the method name symbol for special handling
":#{expr.method_name}"
else
compile(expr, compiler)
end
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
# FilterCompiler compiles Liquid filter chains to Ruby code.
#
# Filters are applied in sequence: {{ value | filter1: arg1 | filter2: arg2 }}
# becomes a chain of method calls on the value.
class FilterCompiler
# Standard filters that map directly to Ruby methods or simple expressions
SIMPLE_FILTERS = {
'size' => ->(input, _args, _kwargs, _compiler) { "(#{input}.respond_to?(:size) ? #{input}.size : 0)" },
'downcase' => ->(input, _args, _kwargs, _compiler) { "__to_s__(#{input}).downcase" },
'upcase' => ->(input, _args, _kwargs, _compiler) { "__to_s__(#{input}).upcase" },
'capitalize' => ->(input, _args, _kwargs, _compiler) { "__to_s__(#{input}).capitalize" },
'strip' => ->(input, _args, _kwargs, _compiler) { "__to_s__(#{input}).strip" },
'lstrip' => ->(input, _args, _kwargs, _compiler) { "__to_s__(#{input}).lstrip" },
'rstrip' => ->(input, _args, _kwargs, _compiler) { "__to_s__(#{input}).rstrip" },
'reverse' => ->(input, _args, _kwargs, _compiler) { "(#{input}.is_a?(Array) ? #{input}.reverse : __to_s__(#{input}).reverse)" },
'first' => ->(input, _args, _kwargs, _compiler) { "(#{input}.respond_to?(:first) ? #{input}.first : nil)" },
'last' => ->(input, _args, _kwargs, _compiler) { "(#{input}.respond_to?(:last) ? #{input}.last : nil)" },
'uniq' => ->(input, _args, _kwargs, _compiler) { "(#{input}.respond_to?(:uniq) ? #{input}.uniq : #{input})" },
'compact' => ->(input, _args, _kwargs, _compiler) { "(#{input}.respond_to?(:compact) ? #{input}.compact : #{input})" },
'flatten' => ->(input, _args, _kwargs, _compiler) { "(#{input}.respond_to?(:flatten) ? #{input}.flatten : #{input})" },
'sort' => ->(input, _args, _kwargs, _compiler) { "(#{input}.respond_to?(:sort) ? #{input}.sort : #{input})" },
'abs' => ->(input, _args, _kwargs, _compiler) { "__to_number__(#{input}).abs" },
'ceil' => ->(input, _args, _kwargs, _compiler) { "__to_number__(#{input}).ceil.to_i" },
'floor' => ->(input, _args, _kwargs, _compiler) { "__to_number__(#{input}).floor.to_i" },
'escape' => ->(input, _args, _kwargs, _compiler) { "(#{input}.nil? ? nil : CGI.escapeHTML(__to_s__(#{input})))" },
'h' => ->(input, _args, _kwargs, _compiler) { "(#{input}.nil? ? nil : CGI.escapeHTML(__to_s__(#{input})))" },
'url_encode' => ->(input, _args, _kwargs, _compiler) { "(#{input}.nil? ? nil : CGI.escape(__to_s__(#{input})))" },
'url_decode' => ->(input, _args, _kwargs, _compiler) { "(#{input}.nil? ? nil : CGI.unescape(__to_s__(#{input})))" },
'base64_encode' => ->(input, _args, _kwargs, _compiler) { "Base64.strict_encode64(__to_s__(#{input}))" },
'base64_decode' => ->(input, _args, _kwargs, _compiler) { "Base64.strict_decode64(__to_s__(#{input}))" },
'base64_url_safe_encode' => ->(input, _args, _kwargs, _compiler) { "Base64.urlsafe_encode64(__to_s__(#{input}))" },
'base64_url_safe_decode' => ->(input, _args, _kwargs, _compiler) { "Base64.urlsafe_decode64(__to_s__(#{input}))" },
'strip_html' => ->(input, _args, _kwargs, _compiler) {
"__to_s__(#{input}).gsub(%r{<script.*?</script>|<!--.*?-->|<style.*?</style>}m, '').gsub(/<.*?>/m, '')"
},
'strip_newlines' => ->(input, _args, _kwargs, _compiler) { "__to_s__(#{input}).gsub(/\\r?\\n/, '')" },
'newline_to_br' => ->(input, _args, _kwargs, _compiler) { "__to_s__(#{input}).gsub(/\\r?\\n/, \"<br />\\n\")" },
}.freeze
# Filters with arguments that need special handling
PARAMETERIZED_FILTERS = {
'append' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"__to_s__(#{input}) + __to_s__(#{arg})"
},
'prepend' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"__to_s__(#{arg}) + __to_s__(#{input})"
},
'plus' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"(__to_number__(#{input}) + __to_number__(#{arg}))"
},
'minus' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"(__to_number__(#{input}) - __to_number__(#{arg}))"
},
'times' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"(__to_number__(#{input}) * __to_number__(#{arg}))"
},
'divided_by' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"(__to_number__(#{input}) / __to_number__(#{arg}))"
},
'modulo' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"(__to_number__(#{input}) % __to_number__(#{arg}))"
},
'round' => ->(input, args, _kwargs, compiler) {
if args.empty?
"__to_number__(#{input}).round.to_i"
else
arg = compile_arg(args[0], compiler)
"__to_number__(#{input}).round(__to_number__(#{arg}))"
end
},
'at_least' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"[__to_number__(#{input}), __to_number__(#{arg})].max"
},
'at_most' => ->(input, args, _kwargs, compiler) {
arg = compile_arg(args[0], compiler)
"[__to_number__(#{input}), __to_number__(#{arg})].min"
},
'default' => ->(input, args, kwargs, compiler) {
default_val = args.empty? ? "''" : compile_arg(args[0], compiler)
allow_false = kwargs && kwargs['allow_false'] ? compile_arg(kwargs['allow_false'], compiler) : 'false'
"(if #{allow_false} then (#{input}.nil? || (#{input}.respond_to?(:empty?) && #{input}.empty?)) else (!__truthy__(#{input}) || (#{input}.respond_to?(:empty?) && #{input}.empty?)) end) ? #{default_val} : #{input}"
},
'split' => ->(input, args, _kwargs, compiler) {
pattern = args.empty? ? "' '" : compile_arg(args[0], compiler)
"__to_s__(#{input}).split(__to_s__(#{pattern}))"
},
'join' => ->(input, args, _kwargs, compiler) {
glue = args.empty? ? "' '" : compile_arg(args[0], compiler)
"(#{input}.is_a?(Array) ? #{input}.map { |i| __to_s__(i) }.join(__to_s__(#{glue})) : __to_s__(#{input}))"
},
'replace' => ->(input, args, _kwargs, compiler) {
string = compile_arg(args[0], compiler)
replacement = args.length > 1 ? compile_arg(args[1], compiler) : "''"
"__to_s__(#{input}).gsub(__to_s__(#{string}), __to_s__(#{replacement}))"
},
'replace_first' => ->(input, args, _kwargs, compiler) {
string = compile_arg(args[0], compiler)
replacement = args.length > 1 ? compile_arg(args[1], compiler) : "''"
"__to_s__(#{input}).sub(__to_s__(#{string}), __to_s__(#{replacement}))"
},
'remove' => ->(input, args, _kwargs, compiler) {
string = compile_arg(args[0], compiler)
"__to_s__(#{input}).gsub(__to_s__(#{string}), '')"
},
'remove_first' => ->(input, args, _kwargs, compiler) {
string = compile_arg(args[0], compiler)
"__to_s__(#{input}).sub(__to_s__(#{string}), '')"
},
'truncate' => ->(input, args, _kwargs, compiler) {
length = args.empty? ? "50" : compile_arg(args[0], compiler)
ellipsis = args.length > 1 ? compile_arg(args[1], compiler) : "'...'"
var = compiler.generate_var_name("trunc")
"(lambda { |#{var}_input, #{var}_len, #{var}_ell| #{var}_str = __to_s__(#{var}_input); #{var}_ell_str = __to_s__(#{var}_ell); #{var}_l = [#{var}_len.to_i - #{var}_ell_str.length, 0].max; #{var}_str.length > #{var}_len.to_i ? #{var}_str[0, #{var}_l] + #{var}_ell_str : #{var}_str }).call(#{input}, #{length}, #{ellipsis})"
},
'truncatewords' => ->(input, args, _kwargs, compiler) {
words = args.empty? ? "15" : compile_arg(args[0], compiler)
ellipsis = args.length > 1 ? compile_arg(args[1], compiler) : "'...'"
"(lambda { |input, num_words, ell| words = __to_s__(input).split(' ', [num_words.to_i, 1].max + 1); words.length > [num_words.to_i, 1].max ? words[0, [num_words.to_i, 1].max].join(' ') + __to_s__(ell) : input.to_s }).call(#{input}, #{words}, #{ellipsis})"
},
'slice' => ->(input, args, _kwargs, compiler) {
offset = compile_arg(args[0], compiler)
length = args.length > 1 ? compile_arg(args[1], compiler) : "1"
"(#{input}.is_a?(Array) ? (#{input}.slice(__to_integer__(#{offset}), __to_integer__(#{length})) || []) : (__to_s__(#{input}).slice(__to_integer__(#{offset}), __to_integer__(#{length})) || ''))"
},
'map' => ->(input, args, _kwargs, compiler) {
property = compile_arg(args[0], compiler)
"(#{input}.is_a?(Array) ? #{input}.map { |item| item.respond_to?(:[]) ? item[#{property}] : nil } : [])"
},
'where' => ->(input, args, _kwargs, compiler) {
property = compile_arg(args[0], compiler)
if args.length > 1
target = compile_arg(args[1], compiler)
"(#{input}.is_a?(Array) ? #{input}.select { |item| item.respond_to?(:[]) && item[#{property}] == #{target} } : [])"
else
"(#{input}.is_a?(Array) ? #{input}.select { |item| item.respond_to?(:[]) && __truthy__(item[#{property}]) } : [])"
end
},
'reject' => ->(input, args, _kwargs, compiler) {
property = compile_arg(args[0], compiler)
if args.length > 1
target = compile_arg(args[1], compiler)
"(#{input}.is_a?(Array) ? #{input}.reject { |item| item.respond_to?(:[]) && item[#{property}] == #{target} } : [])"
else
"(#{input}.is_a?(Array) ? #{input}.reject { |item| item.respond_to?(:[]) && __truthy__(item[#{property}]) } : [])"
end
},
'concat' => ->(input, args, _kwargs, compiler) {
arr = compile_arg(args[0], compiler)
"(#{input}.is_a?(Array) ? #{input} + (#{arr}.respond_to?(:to_ary) ? #{arr}.to_ary : []) : [])"
},
'sort_natural' => ->(input, args, _kwargs, compiler) {
if args.empty?
"(#{input}.is_a?(Array) ? #{input}.sort_by { |a| a.to_s.downcase } : #{input})"
else
property = compile_arg(args[0], compiler)
"(#{input}.is_a?(Array) ? #{input}.sort_by { |a| a.respond_to?(:[]) ? a[#{property}].to_s.downcase : '' } : #{input})"
end
},
'date' => ->(input, args, _kwargs, compiler) {
format = compile_arg(args[0], compiler)
# This is a simplified version - full date parsing is complex
"(lambda { |input, fmt| return input if fmt.to_s.empty?; d = case input; when Time, Date, DateTime then input; when 'now', 'today' then Time.now; when /\\A\\d+\\z/, Integer then Time.at(input.to_i); when String then (Time.parse(input) rescue input); else input; end; d.respond_to?(:strftime) ? d.strftime(fmt.to_s) : input }.call(#{input}, #{format}))"
},
'escape_once' => ->(input, _args, _kwargs, _compiler) {
"__to_s__(#{input}).gsub(/[\"><']|&(?!([a-zA-Z]+|(#\\d+));)/) { |c| {'&'=>'&amp;', '>'=>'&gt;', '<'=>'&lt;', '\"'=>'&quot;', \"'\"=>'&#39;'}[c] || c }"
},
}.freeze
# Compile a filter chain
# @param input_expr [String] Ruby expression for the input value
# @param filters [Array] Array of filter definitions [name, args, kwargs]
# @param compiler [RubyCompiler] The main compiler instance
# @return [String] Ruby code that applies all filters
def self.compile(input_expr, filters, compiler)
result = input_expr
filters.each do |filter_name, filter_args, filter_kwargs|
result = compile_filter(result, filter_name, filter_args || [], filter_kwargs, compiler)
end
result
end
# Compile a single filter application
def self.compile_filter(input, name, args, kwargs, compiler)
if SIMPLE_FILTERS.key?(name)
SIMPLE_FILTERS[name].call(input, args, kwargs, compiler)
elsif PARAMETERIZED_FILTERS.key?(name)
PARAMETERIZED_FILTERS[name].call(input, args, kwargs, compiler)
else
# Fall back to a generic filter call
compile_generic_filter(input, name, args, kwargs, compiler)
end
end
# Compile a filter that's not built-in
def self.compile_generic_filter(input, name, args, kwargs, compiler)
compiled_args = args.map { |arg| compile_arg(arg, compiler) }
if kwargs && !kwargs.empty?
kwargs_hash = kwargs.map { |k, v| "#{k.inspect} => #{compile_arg(v, compiler)}" }.join(", ")
compiled_args << "{ #{kwargs_hash} }"
end
args_str = compiled_args.empty? ? "" : ", #{compiled_args.join(', ')}"
# Generate a method call - this assumes the filter is available as a method
# In practice, custom filters would need to be defined in the compiled code
"(respond_to?(:#{name}) ? #{name}(#{input}#{args_str}) : #{input})"
end
# Compile a filter argument
def self.compile_arg(arg, compiler)
ExpressionCompiler.compile(arg, compiler)
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
# RubyCompiler transforms a parsed Liquid template into pure Ruby code.
#
# The compiled code is a string that can be eval'd to create a proc/lambda
# that takes an assigns hash and returns the rendered output string.
#
# ## Optimization Opportunities
#
# The compiled Ruby code has several significant advantages over interpreted Liquid:
#
# 1. **No Context Object**: Instead of using a Context for variable lookups,
# variables are extracted directly from the assigns hash and stored in
# local Ruby variables. This eliminates hash lookups on every access.
#
# 2. **No Filter Invocation Overhead**: Filters are compiled to direct Ruby
# method calls rather than going through context.invoke().
#
# 3. **No Resource Limits Tracking**: The compiled code doesn't track render
# scores, write scores, or assign scores, eliminating per-node overhead.
#
# 4. **No Stack-based Scoping**: Ruby's native block scoping is used instead
# of manually managing scope stacks with push/pop operations.
#
# 5. **Direct String Concatenation**: Output is built with direct << operations
# rather than through render_to_output_buffer abstractions.
#
# 6. **Native Control Flow**: break/continue become Ruby's break/next,
# eliminating interrupt objects and checks.
#
# 7. **No to_liquid Calls**: Values are used directly without conversion.
#
# 8. **Potential for Constant Folding**: Expressions with only literals
# could be evaluated at compile time (future enhancement).
#
# 9. **Potential for Dead Code Elimination**: Unreachable branches like
# `{% if false %}` could be removed (future enhancement).
#
# 10. **No Profiling Hooks**: No profiler overhead in the generated code.
#
# 11. **No Exception Rendering**: Errors propagate naturally rather than
# being caught and rendered inline.
#
# ## Usage
#
# template = Liquid::Template.parse("Hello, {{ name }}!")
# ruby_code = template.compile_to_ruby
# render_proc = eval(ruby_code)
# result = render_proc.call({ "name" => "World" })
# # => "Hello, World!"
#
class RubyCompiler
attr_reader :template, :options
# @param template [Liquid::Template] The parsed template to compile
# @param options [Hash] Compilation options
# @option options [Boolean] :strict_variables Raise on undefined variables (default: false)
# @option options [Boolean] :include_filters Include filter helper methods (default: true)
# @option options [Boolean] :debug Emit source comments for debugging (default: false)
# @option options [Object] :file_system File system for loading partials (default: template's environment)
def initialize(template, options = {})
@template = template
@options = {
strict_variables: false,
include_filters: true,
debug: false,
file_system: nil,
}.merge(options)
@var_counter = 0
@partials = {} # Registered partials: name => method_name
@partial_sources = {} # Partial sources: name => source code
@partial_counter = 0
end
# Get the file system for loading partials
def file_system
@options[:file_system] || @template.instance_variable_get(:@environment)&.file_system
end
# Load a partial source from the file system
# @param name [String] The partial name
# @return [String, nil] The partial source or nil if not found
def load_partial(name)
return @partial_sources[name] if @partial_sources.key?(name)
fs = file_system
return nil unless fs && fs.respond_to?(:read_template_file)
begin
source = fs.read_template_file(name)
@partial_sources[name] = source
source
rescue Liquid::FileSystemError
nil
end
end
# Register a partial and return its method name
# @param name [String] The partial name
# @param source [String] The partial source
# @return [String] The method name for this partial
def register_partial(name, source)
return @partials[name] if @partials.key?(name)
@partial_counter += 1
method_name = "__partial_#{@partial_counter}__"
@partials[name] = method_name
method_name
end
# Get all registered partials
def registered_partials
@partials
end
# Check if debug mode is enabled
def debug?
@options[:debug]
end
# Emit a debug comment with source location info
# This creates a lightweight source map that allows tracing errors
# back to the original Liquid source
def emit_debug_comment(code, node, description = nil)
return unless debug?
line_number = node.respond_to?(:line_number) ? node.line_number : nil
raw_markup = extract_raw_markup(node)
comment_parts = []
comment_parts << "LIQUID"
comment_parts << "L#{line_number}" if line_number
comment_parts << description if description
comment_parts << raw_markup.inspect if raw_markup && raw_markup.length < 80
code.line "# #{comment_parts.join(' | ')}"
end
# Extract the raw markup from a node for debug output
def extract_raw_markup(node)
case node
when Variable
"{{ #{node.raw} }}"
when Tag
if node.respond_to?(:raw)
"{% #{node.tag_name} #{node.raw} %}"
elsif node.respond_to?(:markup)
"{% #{node.tag_name} #{node.markup} %}"
else
"{% #{node.class.name.split('::').last.downcase} %}"
end
else
nil
end
end
# Compile the template to a Ruby code string
# @return [String] Ruby code that can be eval'd to create a render proc
def compile
code = CodeGenerator.new
# Add debug header if enabled
if debug?
code.line "# Compiled from Liquid template: #{@template.name || '(unnamed)'}"
code.line "# Debug mode enabled - comments contain source locations"
code.line "# Format: # LIQUID | L<line> | <description> | <source>"
code.blank_line
end
# Generate the lambda header
code.line "->(assigns = {}) do"
code.indent do
# Initialize the output buffer
code.line '__output__ = +""'
code.blank_line
# Compile helper methods if needed
if @options[:include_filters]
compile_helper_methods(code)
code.blank_line
end
# First pass: compile the document body to discover partials
main_code = CodeGenerator.new
compile_node(@template.root, main_code)
# Compile partial methods (before main body so they're available)
compile_partials(code)
# Add the main body code
code.raw(main_code.to_s)
code.blank_line
code.line "__output__"
end
code.line "end"
code.to_s
end
# Compile all registered partials as inner methods
def compile_partials(code)
@partials.each do |name, method_name|
source = @partial_sources[name]
next unless source
code.line "# Partial: #{name}"
code.line "#{method_name} = ->(partial_assigns) do"
code.indent do
code.line "__partial_output__ = +''"
code.line "# Merge partial assigns with parent assigns"
code.line "__assigns_backup__ = assigns.dup"
code.line "assigns.merge!(partial_assigns)"
code.blank_line
# Parse and compile the partial
# Note: We need to handle this carefully to avoid circular references
begin
compile_partial_source(source, code)
rescue => e
code.line "# Error compiling partial: #{e.message.inspect}"
code.line "__partial_output__ << '[PARTIAL ERROR: #{name}]'"
end
code.blank_line
code.line "# Restore assigns"
code.line "assigns.replace(__assigns_backup__)"
code.line "__partial_output__"
end
code.line "end"
code.blank_line
end
end
# Compile a partial source string
def compile_partial_source(source, code)
# Parse the partial source using the same environment
environment = @template.instance_variable_get(:@environment) || Liquid::Environment.default
parse_context = Liquid::ParseContext.new(environment: environment)
tokenizer = parse_context.new_tokenizer(source)
document = Liquid::Document.parse(tokenizer, parse_context)
# Compile the partial's body, but swap output variable
code.line "__saved_output__ = __output__"
code.line "__output__ = __partial_output__"
# Compile the document
BlockBodyCompiler.compile(document.body, self, code)
code.line "__output__ = __saved_output__"
end
# Generate a unique variable name for internal use
def generate_var_name(prefix = "v")
@var_counter += 1
"__#{prefix}#{@var_counter}__"
end
# Compile a single node
def compile_node(node, code)
case node
when Document
BlockBodyCompiler.compile(node.body, self, code)
when BlockBody
BlockBodyCompiler.compile(node, self, code)
when String
compile_string(node, code)
when Variable
emit_debug_comment(code, node, "variable")
VariableCompiler.compile(node, self, code)
when Tag
emit_debug_comment(code, node, node.class.name.split('::').last.downcase)
compile_tag(node, code)
else
raise CompileError, "Unknown node type: #{node.class}"
end
end
private
def compile_string(str, code)
return if str.empty?
if debug? && str.length < 40
code.line "# LIQUID | text | #{str.inspect}"
end
code.line "__output__ << #{str.inspect}"
end
def compile_tag(tag, code)
compiler_class = find_tag_compiler(tag)
if compiler_class
compiler_class.compile(tag, self, code)
else
raise CompileError, "No compiler for tag: #{tag.class}"
end
end
def find_tag_compiler(tag)
case tag
when Liquid::If
Tags::IfCompiler
when Liquid::Unless
Tags::UnlessCompiler
when Liquid::Case
Tags::CaseCompiler
when Liquid::For
Tags::ForCompiler
when Liquid::Assign
Tags::AssignCompiler
when Liquid::Capture
Tags::CaptureCompiler
when Liquid::Cycle
Tags::CycleCompiler
when Liquid::Increment
Tags::IncrementCompiler
when Liquid::Decrement
Tags::DecrementCompiler
when Liquid::Raw
Tags::RawCompiler
when Liquid::Echo
Tags::EchoCompiler
when Liquid::Break
Tags::BreakCompiler
when Liquid::Continue
Tags::ContinueCompiler
when Liquid::Comment, Liquid::InlineComment, Liquid::Doc
Tags::CommentCompiler
when Liquid::TableRow
Tags::TableRowCompiler
when Liquid::Render
Tags::RenderCompiler
when Liquid::Include
Tags::IncludeCompiler
when Liquid::Ifchanged
Tags::IfchangedCompiler
else
nil
end
end
def compile_helper_methods(code)
code.line "# Helper methods for filters and utilities"
# to_s helper that handles arrays and hashes like Liquid does
code.line "def __to_s__(obj)"
code.indent do
code.line "case obj"
code.line "when NilClass then ''"
code.line "when Array then obj.join"
code.line "else obj.to_s"
code.line "end"
end
code.line "end"
code.blank_line
# to_number helper
code.line "def __to_number__(obj)"
code.indent do
code.line "case obj"
code.line "when Numeric then obj"
code.line "when String"
code.indent do
code.line "obj.strip =~ /\\A-?\\d+\\.\\d+\\z/ ? BigDecimal(obj) : obj.to_i"
end
code.line "else 0"
code.line "end"
end
code.line "end"
code.blank_line
# to_integer helper
code.line "def __to_integer__(obj)"
code.indent do
code.line "return obj if obj.is_a?(Integer)"
code.line "Integer(obj.to_s)"
end
code.line "end"
code.blank_line
# Liquid truthiness helper
code.line "def __truthy__(obj)"
code.indent do
code.line "obj != nil && obj != false"
end
code.line "end"
code.blank_line
# Variable lookup helper
code.line "def __lookup__(obj, key)"
code.indent do
code.line "return nil if obj.nil?"
code.line "if obj.respond_to?(:[]) && (obj.respond_to?(:key?) && obj.key?(key) || obj.respond_to?(:fetch) && key.is_a?(Integer))"
code.indent do
code.line "obj[key]"
end
code.line "elsif obj.respond_to?(key)"
code.indent do
code.line "obj.send(key)"
end
code.line "else"
code.indent do
code.line "nil"
end
code.line "end"
end
code.line "end"
code.blank_line
# Output helper that handles nil and arrays
code.line "def __output_value__(obj)"
code.indent do
code.line "case obj"
code.line "when NilClass then ''"
code.line "when Array then obj.map { |o| __output_value__(o) }.join"
code.line "else obj.to_s"
code.line "end"
end
code.line "end"
end
end
# Custom error for compilation issues
class CompileError < StandardError; end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
# SourceMapper provides utilities for mapping errors in compiled Ruby code
# back to the original Liquid source.
#
# When code is compiled with debug: true, comments are embedded that contain
# source location information. This class can parse those comments and
# help trace errors back to the original Liquid template.
#
# ## Usage
#
# template = Liquid::Template.parse(source, line_numbers: true)
# ruby_code = template.compile_to_ruby(debug: true)
# render_proc = eval(ruby_code)
#
# begin
# result = render_proc.call(assigns)
# rescue => e
# location = SourceMapper.find_source_location(ruby_code, e)
# puts "Error at Liquid line #{location[:liquid_line]}: #{location[:source]}"
# end
#
class SourceMapper
# Pattern to match LIQUID debug comments
LIQUID_COMMENT_PATTERN = /^(\s*)# LIQUID(?: \| L(\d+))?(?: \| ([^|]+))?(?: \| (.+))?$/
# Parse compiled Ruby code and extract source mapping entries
# @param ruby_code [String] The compiled Ruby code with debug comments
# @return [Array<Hash>] Array of source mapping entries
def self.parse(ruby_code)
entries = []
ruby_line = 0
ruby_code.each_line do |line|
ruby_line += 1
if line =~ LIQUID_COMMENT_PATTERN
entries << {
ruby_line: ruby_line,
liquid_line: $2&.to_i,
type: $3&.strip,
source: parse_source_string($4),
}
end
end
entries
end
# Find the source location for an error based on Ruby line number
# @param ruby_code [String] The compiled Ruby code
# @param error [Exception] The exception that was raised
# @return [Hash, nil] Source location info or nil if not found
def self.find_source_location(ruby_code, error)
# Extract the line number from the error
ruby_line = extract_error_line(error)
return nil unless ruby_line
find_source_for_ruby_line(ruby_code, ruby_line)
end
# Find the source location for a specific Ruby line number
# @param ruby_code [String] The compiled Ruby code
# @param target_line [Integer] The Ruby line number
# @return [Hash, nil] Source location info or nil if not found
def self.find_source_for_ruby_line(ruby_code, target_line)
entries = parse(ruby_code)
# Find the closest LIQUID comment at or before the target line
closest = nil
entries.each do |entry|
break if entry[:ruby_line] > target_line
closest = entry
end
closest
end
# Format an error message with source location info
# @param ruby_code [String] The compiled Ruby code
# @param error [Exception] The exception
# @return [String] Formatted error message
def self.format_error(ruby_code, error)
location = find_source_location(ruby_code, error)
message = "#{error.class}: #{error.message}"
if location
liquid_line = location[:liquid_line] ? "line #{location[:liquid_line]}" : "unknown line"
source = location[:source] || location[:type] || "unknown"
message += "\n in Liquid template at #{liquid_line}"
message += "\n source: #{source}" if location[:source]
end
message
end
private
def self.extract_error_line(error)
# Look for (eval):N in backtrace
error.backtrace&.each do |frame|
if frame =~ /\(eval.*?\):(\d+)/
return $1.to_i
end
end
nil
end
def self.parse_source_string(str)
return nil unless str
# Remove surrounding quotes if present
str = str.strip
if str.start_with?('"') && str.end_with?('"')
# Unescape the string
begin
eval(str)
rescue
str[1..-2]
end
else
str
end
end
end
end
end
@@ -0,0 +1,19 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% assign var = expression %} tags
class AssignCompiler
def self.compile(tag, compiler, code)
var_name = tag.to
# Use VariableCompiler to get the expression with filters applied
value_expr = VariableCompiler.compile_to_expression(tag.from, compiler)
# Store in the assigns hash
code.line "assigns[#{var_name.inspect}] = #{value_expr}"
end
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% break %} tags
#
# Breaks out of a for loop
class BreakCompiler
def self.compile(_tag, _compiler, code)
# We use throw/catch in the for loop to handle break
# This allows break to work from nested blocks
code.line "throw :__loop__break__"
end
end
end
end
end
@@ -0,0 +1,32 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% capture var %}...{% endcapture %} tags
#
# Captures the output of the block into a variable
class CaptureCompiler
def self.compile(tag, compiler, code)
var_name = tag.instance_variable_get(:@to)
capture_var = compiler.generate_var_name("capture")
# Save current output, create new buffer for capture
code.line "#{capture_var} = __output__"
code.line "__output__ = +''"
# Compile the body
code.indent do
tag.nodelist.each do |body|
BlockBodyCompiler.compile(body, compiler, code)
end
end
# Save captured content and restore output buffer
code.line "assigns[#{var_name.inspect}] = __output__"
code.line "__output__ = #{capture_var}"
end
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% case %} / {% when %} / {% else %} / {% endcase %} tags
class CaseCompiler
def self.compile(tag, compiler, code)
# Compile the case expression and store it in a variable
# to avoid evaluating it multiple times
case_var = compiler.generate_var_name("case")
case_expr = ExpressionCompiler.compile(tag.left, compiler)
code.line "#{case_var} = #{case_expr}"
blocks = tag.blocks
is_first = true
has_else = false
blocks.each do |block|
if block.else?
has_else = true
code.line "else"
else
# 'when' condition - compare case expression with the when value
when_expr = ExpressionCompiler.compile(block.right, compiler)
if is_first
code.line "if #{case_var} == #{when_expr}"
is_first = false
else
code.line "elsif #{case_var} == #{when_expr}"
end
end
code.indent do
if block.attachment
BlockBodyCompiler.compile(block.attachment, compiler, code)
end
end
end
code.line "end" unless blocks.empty?
end
end
end
end
end
@@ -0,0 +1,18 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% comment %}...{% endcomment %} tags
# Also handles inline_comment (#) and doc tags
#
# Comments produce no output
class CommentCompiler
def self.compile(_tag, _compiler, code)
# Comments produce no output
code.line "# (liquid comment)"
end
end
end
end
end
@@ -0,0 +1,17 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% continue %} tags
#
# Skips to the next iteration of a for loop
class ContinueCompiler
def self.compile(_tag, _compiler, code)
# We use throw/catch in the for loop to handle continue
code.line "throw :__loop__continue__"
end
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% cycle 'a', 'b', 'c' %} tags
#
# Cycles through a list of values, outputting the next one each iteration
class CycleCompiler
def self.compile(tag, compiler, code)
variables = tag.variables
name_expr = ExpressionCompiler.compile(tag.instance_variable_get(:@name), compiler)
is_named = tag.named?
cycle_var = compiler.generate_var_name("cycle")
key_var = compiler.generate_var_name("cycle_key")
# Initialize cycle storage if needed
code.line "assigns[:__cycle__] ||= {}"
# Get the cycle key
if is_named
code.line "#{key_var} = #{name_expr}"
else
code.line "#{key_var} = #{variables.object_id}"
end
# Get current index
code.line "#{cycle_var} = assigns[:__cycle__][#{key_var}].to_i"
# Get the value at current index
code.line "case #{cycle_var} % #{variables.size}"
variables.each_with_index do |var, idx|
var_expr = ExpressionCompiler.compile(var, compiler)
code.line "when #{idx} then __output__ << __to_s__(#{var_expr})"
end
code.line "end"
# Increment counter
code.line "assigns[:__cycle__][#{key_var}] = #{cycle_var} + 1"
end
end
end
end
end
@@ -0,0 +1,26 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% decrement var %} tags
#
# Decrements a counter and outputs its value.
# Uses a separate namespace from regular assigns (shares with increment).
class DecrementCompiler
def self.compile(tag, compiler, code)
var_name = tag.variable_name
# Initialize counter storage if needed
code.line "assigns[:__counters__] ||= {}"
# Get current value (default 0), decrement it, output, then store
dec_var = compiler.generate_var_name("dec")
code.line "#{dec_var} = (assigns[:__counters__][#{var_name.inspect}] || 0) - 1"
code.line "assigns[:__counters__][#{var_name.inspect}] = #{dec_var}"
code.line "__output__ << #{dec_var}.to_s"
end
end
end
end
end
+17
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# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% echo expression %} tags
#
# Same as {{ expression }} but usable in {% liquid %} blocks
class EchoCompiler
def self.compile(tag, compiler, code)
variable = tag.variable
VariableCompiler.compile(variable, compiler, code)
end
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% for %} / {% else %} / {% endfor %} tags
#
# Supports:
# - Iteration: {% for item in collection %}
# - Limit/Offset: {% for item in collection limit:3 offset:2 %}
# - Reversed: {% for item in collection reversed %}
# - Forloop object: forloop.index, forloop.first, forloop.last, etc.
# - Else block: {% for item in collection %}...{% else %}empty{% endfor %}
class ForCompiler
def self.compile(tag, compiler, code)
var_name = tag.variable_name
collection_expr = ExpressionCompiler.compile(tag.collection_name, compiler)
# Generate unique variable names for this loop
coll_var = compiler.generate_var_name("coll")
idx_var = compiler.generate_var_name("idx")
len_var = compiler.generate_var_name("len")
# Evaluate the collection
code.line "#{coll_var} = #{collection_expr}"
code.line "#{coll_var} = #{coll_var}.to_a if #{coll_var}.is_a?(Range)"
# Handle limit and offset
if tag.from || tag.limit
compile_slice(tag, coll_var, compiler, code)
end
# Handle reversed
if tag.instance_variable_get(:@reversed)
code.line "#{coll_var} = #{coll_var}.reverse"
end
# Check if collection is empty for else block
for_block = tag.instance_variable_get(:@for_block)
else_block = tag.instance_variable_get(:@else_block)
if else_block
code.line "if #{coll_var}.nil? || (#{coll_var}.respond_to?(:empty?) && #{coll_var}.empty?)"
code.indent do
BlockBodyCompiler.compile(else_block, compiler, code)
end
code.line "else"
code.indent do
compile_loop(tag, var_name, coll_var, idx_var, len_var, for_block, compiler, code)
end
code.line "end"
else
compile_loop(tag, var_name, coll_var, idx_var, len_var, for_block, compiler, code)
end
end
private
def self.compile_slice(tag, coll_var, compiler, code)
from_expr = if tag.from == :continue
# Continue from previous offset - we'd need register tracking for this
# For now, default to 0
"0"
elsif tag.from
ExpressionCompiler.compile(tag.from, compiler)
else
"0"
end
if tag.limit
limit_expr = ExpressionCompiler.compile(tag.limit, compiler)
code.line "#{coll_var} = (#{coll_var}.respond_to?(:slice) ? #{coll_var}.slice(__to_integer__(#{from_expr}), __to_integer__(#{limit_expr})) : #{coll_var}) || []"
else
code.line "#{coll_var} = (#{coll_var}.respond_to?(:drop) ? #{coll_var}.drop(__to_integer__(#{from_expr})) : #{coll_var}) || []"
end
end
def self.compile_loop(tag, var_name, coll_var, idx_var, len_var, for_block, compiler, code)
# Calculate length for forloop
code.line "#{len_var} = #{coll_var}.respond_to?(:length) ? #{coll_var}.length : 0"
code.line "#{idx_var} = 0"
# The loop itself - use catch/throw for break support across nested blocks
code.line "catch(:__loop__break__) do"
code.indent do
code.line "(#{coll_var}.respond_to?(:each) ? #{coll_var} : []).each do |__item__|"
code.indent do
# Wrap each iteration in a catch for continue support
code.line "catch(:__loop__continue__) do"
code.indent do
# Set the loop variable
code.line "assigns[#{var_name.inspect}] = __item__"
# Build the forloop object as a hash
code.line "assigns['forloop'] = {"
code.indent do
code.line "'name' => #{tag.instance_variable_get(:@name).inspect},"
code.line "'length' => #{len_var},"
code.line "'index' => #{idx_var} + 1,"
code.line "'index0' => #{idx_var},"
code.line "'rindex' => #{len_var} - #{idx_var},"
code.line "'rindex0' => #{len_var} - #{idx_var} - 1,"
code.line "'first' => #{idx_var} == 0,"
code.line "'last' => #{idx_var} == #{len_var} - 1,"
end
code.line "}"
# Compile the loop body
BlockBodyCompiler.compile(for_block, compiler, code)
end
code.line "end"
# Increment index (runs even after continue)
code.line "#{idx_var} += 1"
end
code.line "end"
end
code.line "end"
# Clean up
code.line "assigns.delete(#{var_name.inspect})"
code.line "assigns.delete('forloop')"
end
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% if %} / {% elsif %} / {% else %} / {% endif %} tags
class IfCompiler
def self.compile(tag, compiler, code)
blocks = tag.blocks
blocks.each_with_index do |block, index|
condition_expr = ConditionCompiler.compile(block, compiler)
if index == 0
code.line "if #{condition_expr}"
elsif block.else?
code.line "else"
else
code.line "elsif #{condition_expr}"
end
code.indent do
if block.attachment
BlockBodyCompiler.compile(block.attachment, compiler, code)
end
end
end
code.line "end"
end
end
end
end
end
@@ -0,0 +1,40 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% ifchanged %}...{% endifchanged %} tags
#
# Only outputs if the content has changed since last render
class IfchangedCompiler
def self.compile(tag, compiler, code)
capture_var = compiler.generate_var_name("ifchanged")
# Capture the block output
code.line "#{capture_var} = +''"
code.line "begin"
code.indent do
code.line "__saved_output__ = __output__"
code.line "__output__ = #{capture_var}"
# Compile the body
tag.nodelist.each do |body|
BlockBodyCompiler.compile(body, compiler, code)
end
code.line "__output__ = __saved_output__"
end
code.line "end"
# Only output if changed
code.line "if #{capture_var} != assigns[:__ifchanged__]"
code.indent do
code.line "assigns[:__ifchanged__] = #{capture_var}"
code.line "__output__ << #{capture_var}"
end
code.line "end"
end
end
end
end
end
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# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% include 'partial' %} tags
#
# Include is deprecated in favor of render, but we support it for compatibility.
# Unlike render, include shares the outer scope with the partial.
#
# For static template names, the partial is loaded and inlined at compile time.
# For dynamic template names, a runtime fallback is generated.
class IncludeCompiler
def self.compile(tag, compiler, code)
template_name_expr = tag.template_name_expr
variable_name_expr = tag.variable_name_expr
attributes = tag.attributes
alias_name = tag.instance_variable_get(:@alias_name)
# Check if the template name is a static string
if template_name_expr.is_a?(String)
compile_static_include(tag, template_name_expr, compiler, code)
else
compile_dynamic_include(tag, compiler, code)
end
end
private
def self.compile_static_include(tag, template_name, compiler, code)
variable_name_expr = tag.variable_name_expr
attributes = tag.attributes
alias_name = tag.instance_variable_get(:@alias_name)
# Try to load the partial at compile time
partial_source = compiler.load_partial(template_name)
if partial_source
# Generate a unique method name for this partial
method_name = compiler.register_partial(template_name, partial_source)
context_var_name = alias_name || template_name.split('/').last
# Include shares scope, so we just set variables directly
code.line "# Include: #{template_name}"
# Set attributes
attributes.each do |key, value|
value_expr = ExpressionCompiler.compile(value, compiler)
code.line "assigns[#{key.inspect}] = #{value_expr}"
end
# Set the context variable
if variable_name_expr
var_expr = ExpressionCompiler.compile(variable_name_expr, compiler)
var_var = compiler.generate_var_name("incvar")
code.line "#{var_var} = #{var_expr}"
# If it's an array, loop through it
code.line "if #{var_var}.is_a?(Array)"
code.indent do
code.line "#{var_var}.each do |__include_item__|"
code.indent do
code.line "assigns[#{context_var_name.inspect}] = __include_item__"
code.line "__output__ << #{method_name}({})"
end
code.line "end"
end
code.line "else"
code.indent do
code.line "assigns[#{context_var_name.inspect}] = #{var_var}"
code.line "__output__ << #{method_name}({})"
end
code.line "end"
else
# Try to find a variable with the same name as the template
code.line "assigns[#{context_var_name.inspect}] = assigns[#{template_name.inspect}] if assigns.key?(#{template_name.inspect})"
code.line "__output__ << #{method_name}({})"
end
else
# Partial not found at compile time
code.line "# Partial '#{template_name}' not found at compile time"
compile_dynamic_include(tag, compiler, code)
end
end
def self.compile_dynamic_include(tag, compiler, code)
template_name_expr = tag.template_name_expr
variable_name_expr = tag.variable_name_expr
attributes = tag.attributes
alias_name = tag.instance_variable_get(:@alias_name)
name_expr = ExpressionCompiler.compile(template_name_expr, compiler)
# Build attributes hash
attrs_var = compiler.generate_var_name("attrs")
code.line "#{attrs_var} = {}"
attributes.each do |key, value|
value_expr = ExpressionCompiler.compile(value, compiler)
code.line "#{attrs_var}[#{key.inspect}] = #{value_expr}"
end
var_expr = variable_name_expr ? ExpressionCompiler.compile(variable_name_expr, compiler) : "nil"
alias_expr = alias_name ? alias_name.inspect : "nil"
# Call the runtime dynamic include method
code.line "if defined?(__include_dynamic__)"
code.indent do
code.line "__output__ << __include_dynamic__(#{name_expr}, #{var_expr}, #{attrs_var}, #{alias_expr}, assigns)"
end
code.line "else"
code.indent do
code.line "raise RuntimeError, 'Dynamic include requires __include_dynamic__ method: ' + #{name_expr}.inspect"
end
code.line "end"
end
end
end
end
end
@@ -0,0 +1,26 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% increment var %} tags
#
# Outputs the current counter value, then increments it.
# Uses a separate namespace from regular assigns (shares with decrement).
class IncrementCompiler
def self.compile(tag, compiler, code)
var_name = tag.variable_name
# Initialize counter storage if needed
code.line "assigns[:__counters__] ||= {}"
# Get current value (default 0), output it, then increment
inc_var = compiler.generate_var_name("inc")
code.line "#{inc_var} = assigns[:__counters__][#{var_name.inspect}] || 0"
code.line "__output__ << #{inc_var}.to_s"
code.line "assigns[:__counters__][#{var_name.inspect}] = #{inc_var} + 1"
end
end
end
end
end
+19
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@@ -0,0 +1,19 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% raw %}...{% endraw %} tags
#
# Outputs the content as-is without parsing Liquid syntax
class RawCompiler
def self.compile(tag, compiler, code)
body = tag.instance_variable_get(:@body)
return if body.nil? || body.empty?
code.line "__output__ << #{body.inspect}"
end
end
end
end
end
+176
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# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% render 'partial' %} tags
#
# For static template names (string literals), the partial is loaded at
# compile time and inlined as a method.
#
# For dynamic template names (variables), a runtime fallback is generated
# that calls __render_dynamic__ which must be provided by the runtime.
class RenderCompiler
def self.compile(tag, compiler, code)
template_name_expr = tag.template_name_expr
variable_name_expr = tag.variable_name_expr
attributes = tag.attributes
alias_name = tag.alias_name
is_for_loop = tag.for_loop?
# Check if the template name is a static string
if template_name_expr.is_a?(String)
compile_static_render(tag, template_name_expr, compiler, code)
else
compile_dynamic_render(tag, compiler, code)
end
end
private
def self.compile_static_render(tag, template_name, compiler, code)
variable_name_expr = tag.variable_name_expr
attributes = tag.attributes
alias_name = tag.alias_name
is_for_loop = tag.for_loop?
# Try to load the partial at compile time
partial_source = compiler.load_partial(template_name)
if partial_source
# Generate a unique method name for this partial
method_name = compiler.register_partial(template_name, partial_source)
context_var_name = alias_name || template_name.split('/').last
if is_for_loop && variable_name_expr
# Render for each item in collection
compile_for_loop_render(tag, method_name, context_var_name, compiler, code)
else
# Single render
compile_single_render(tag, method_name, context_var_name, compiler, code)
end
else
# Partial not found at compile time - generate runtime fallback
code.line "# Partial '#{template_name}' not found at compile time"
compile_dynamic_render(tag, compiler, code)
end
end
def self.compile_single_render(tag, method_name, context_var_name, compiler, code)
variable_name_expr = tag.variable_name_expr
attributes = tag.attributes
# Build the inner assigns hash
inner_assigns_var = compiler.generate_var_name("inner")
code.line "#{inner_assigns_var} = {}"
# Copy attributes
attributes.each do |key, value|
value_expr = ExpressionCompiler.compile(value, compiler)
code.line "#{inner_assigns_var}[#{key.inspect}] = #{value_expr}"
end
# Set the context variable if provided
if variable_name_expr
var_expr = ExpressionCompiler.compile(variable_name_expr, compiler)
code.line "#{inner_assigns_var}[#{context_var_name.inspect}] = #{var_expr}"
end
# Call the partial method
code.line "__output__ << #{method_name}(#{inner_assigns_var})"
end
def self.compile_for_loop_render(tag, method_name, context_var_name, compiler, code)
variable_name_expr = tag.variable_name_expr
attributes = tag.attributes
template_name = tag.template_name_expr
coll_var = compiler.generate_var_name("coll")
coll_expr = ExpressionCompiler.compile(variable_name_expr, compiler)
code.line "#{coll_var} = #{coll_expr}"
code.line "if #{coll_var}.respond_to?(:each) && #{coll_var}.respond_to?(:count)"
code.indent do
len_var = compiler.generate_var_name("len")
idx_var = compiler.generate_var_name("idx")
code.line "#{len_var} = #{coll_var}.count"
code.line "#{idx_var} = 0"
code.line "#{coll_var}.each do |__item__|"
code.indent do
inner_assigns_var = compiler.generate_var_name("inner")
code.line "#{inner_assigns_var} = {}"
# Copy attributes
attributes.each do |key, value|
value_expr = ExpressionCompiler.compile(value, compiler)
code.line "#{inner_assigns_var}[#{key.inspect}] = #{value_expr}"
end
# Set the context variable
code.line "#{inner_assigns_var}[#{context_var_name.inspect}] = __item__"
# Set forloop
code.line "#{inner_assigns_var}['forloop'] = {"
code.indent do
code.line "'name' => #{template_name.inspect},"
code.line "'length' => #{len_var},"
code.line "'index' => #{idx_var} + 1,"
code.line "'index0' => #{idx_var},"
code.line "'rindex' => #{len_var} - #{idx_var},"
code.line "'rindex0' => #{len_var} - #{idx_var} - 1,"
code.line "'first' => #{idx_var} == 0,"
code.line "'last' => #{idx_var} == #{len_var} - 1,"
end
code.line "}"
# Call the partial method
code.line "__output__ << #{method_name}(#{inner_assigns_var})"
code.line "#{idx_var} += 1"
end
code.line "end"
end
code.line "else"
code.indent do
# Single render if not a collection
compile_single_render(tag, method_name, context_var_name, compiler, code)
end
code.line "end"
end
def self.compile_dynamic_render(tag, compiler, code)
template_name_expr = tag.template_name_expr
variable_name_expr = tag.variable_name_expr
attributes = tag.attributes
alias_name = tag.alias_name
is_for_loop = tag.for_loop?
name_expr = ExpressionCompiler.compile(template_name_expr, compiler)
# Build attributes hash
attrs_var = compiler.generate_var_name("attrs")
code.line "#{attrs_var} = {}"
attributes.each do |key, value|
value_expr = ExpressionCompiler.compile(value, compiler)
code.line "#{attrs_var}[#{key.inspect}] = #{value_expr}"
end
var_expr = variable_name_expr ? ExpressionCompiler.compile(variable_name_expr, compiler) : "nil"
alias_expr = alias_name ? alias_name.inspect : "nil"
# Call the runtime dynamic render method
code.line "if defined?(__render_dynamic__)"
code.indent do
code.line "__output__ << __render_dynamic__(#{name_expr}, #{var_expr}, #{attrs_var}, #{alias_expr}, #{is_for_loop})"
end
code.line "else"
code.indent do
code.line "raise RuntimeError, 'Dynamic render requires __render_dynamic__ method: ' + #{name_expr}.inspect"
end
code.line "end"
end
end
end
end
end
@@ -0,0 +1,123 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% tablerow %} tags
#
# Creates HTML table rows from a collection
class TableRowCompiler
def self.compile(tag, compiler, code)
var_name = tag.variable_name
collection_expr = ExpressionCompiler.compile(tag.collection_name, compiler)
# Generate unique variable names
coll_var = compiler.generate_var_name("coll")
idx_var = compiler.generate_var_name("idx")
len_var = compiler.generate_var_name("len")
cols_var = compiler.generate_var_name("cols")
row_var = compiler.generate_var_name("row")
col_var = compiler.generate_var_name("col")
# Get the columns parameter
cols = tag.instance_variable_get(:@cols)
cols_expr = cols ? ExpressionCompiler.compile(cols, compiler) : "nil"
# Evaluate the collection
code.line "#{coll_var} = #{collection_expr}"
code.line "#{coll_var} = #{coll_var}.to_a if #{coll_var}.is_a?(Range)"
# Handle limit and offset
limit = tag.instance_variable_get(:@limit)
offset = tag.instance_variable_get(:@offset)
if offset || limit
if offset
offset_expr = ExpressionCompiler.compile(offset, compiler)
if limit
limit_expr = ExpressionCompiler.compile(limit, compiler)
code.line "#{coll_var} = #{coll_var}.slice(__to_integer__(#{offset_expr}), __to_integer__(#{limit_expr})) || []"
else
code.line "#{coll_var} = #{coll_var}.drop(__to_integer__(#{offset_expr}))"
end
elsif limit
limit_expr = ExpressionCompiler.compile(limit, compiler)
code.line "#{coll_var} = #{coll_var}.first(__to_integer__(#{limit_expr}))"
end
end
# Setup loop variables
code.line "#{len_var} = #{coll_var}.respond_to?(:length) ? #{coll_var}.length : 0"
code.line "#{cols_var} = #{cols_expr} || #{len_var}"
code.line "#{idx_var} = 0"
code.line "#{row_var} = 1"
code.line "#{col_var} = 0"
body = tag.instance_variable_get(:@body)
# The loop
code.line "(#{coll_var}.respond_to?(:each) ? #{coll_var} : []).each do |__item__|"
code.indent do
# Start new row if needed
code.line "if #{col_var} == 0"
code.indent do
code.line "__output__ << \"<tr class=\\\"row\#{#{row_var}}\\\">\""
end
code.line "end"
code.line "#{col_var} += 1"
# Output cell start
code.line "__output__ << \"<td class=\\\"col\#{#{col_var}}\\\">\""
# Set loop variables
code.line "assigns[#{var_name.inspect}] = __item__"
code.line "assigns['tablerowloop'] = {"
code.indent do
code.line "'length' => #{len_var},"
code.line "'index' => #{idx_var} + 1,"
code.line "'index0' => #{idx_var},"
code.line "'rindex' => #{len_var} - #{idx_var},"
code.line "'rindex0' => #{len_var} - #{idx_var} - 1,"
code.line "'first' => #{idx_var} == 0,"
code.line "'last' => #{idx_var} == #{len_var} - 1,"
code.line "'col' => #{col_var},"
code.line "'col0' => #{col_var} - 1,"
code.line "'row' => #{row_var},"
code.line "'col_first' => #{col_var} == 1,"
code.line "'col_last' => #{col_var} == #{cols_var},"
end
code.line "}"
# Compile the body
BlockBodyCompiler.compile(body, compiler, code)
# Output cell end
code.line "__output__ << '</td>'"
# End row if needed
code.line "if #{col_var} == #{cols_var}"
code.indent do
code.line "__output__ << '</tr>'"
code.line "#{col_var} = 0"
code.line "#{row_var} += 1"
end
code.line "end"
code.line "#{idx_var} += 1"
end
code.line "end"
# Close any open row
code.line "if #{col_var} > 0"
code.indent do
code.line "__output__ << '</tr>'"
end
code.line "end"
# Clean up
code.line "assigns.delete(#{var_name.inspect})"
code.line "assigns.delete('tablerowloop')"
end
end
end
end
end
@@ -0,0 +1,38 @@
# frozen_string_literal: true
module Liquid
module Compile
module Tags
# Compiles {% unless %} / {% elsif %} / {% else %} / {% endunless %} tags
#
# Unless is like if, but the first condition is negated
class UnlessCompiler
def self.compile(tag, compiler, code)
blocks = tag.blocks
blocks.each_with_index do |block, index|
condition_expr = ConditionCompiler.compile(block, compiler)
if index == 0
# First block is negated (unless = if not)
code.line "unless #{condition_expr}"
elsif block.else?
code.line "else"
else
# Subsequent blocks (elsif) are normal
code.line "elsif #{condition_expr}"
end
code.indent do
if block.attachment
BlockBodyCompiler.compile(block.attachment, compiler, code)
end
end
end
code.line "end"
end
end
end
end
end
+37
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@@ -0,0 +1,37 @@
# frozen_string_literal: true
module Liquid
module Compile
# VariableCompiler compiles Liquid variable expressions ({{ ... }}) to Ruby code.
#
# A Variable consists of:
# - A name expression (the value to output)
# - Zero or more filters to apply
class VariableCompiler
# Compile a Variable node and append the result to the output buffer
# @param variable [Liquid::Variable] The variable node
# @param compiler [RubyCompiler] The main compiler instance
# @param code [CodeGenerator] The code generator
def self.compile(variable, compiler, code)
value_expr = compile_to_expression(variable, compiler)
code.line "__output__ << __output_value__(#{value_expr})"
end
# Compile a Variable node to a Ruby expression (without output)
# @param variable [Liquid::Variable] The variable node
# @param compiler [RubyCompiler] The main compiler instance
# @return [String] Ruby code expression
def self.compile_to_expression(variable, compiler)
# Compile the base name expression
base_expr = ExpressionCompiler.compile(variable.name, compiler)
# Apply filters if any
if variable.filters && !variable.filters.empty?
FilterCompiler.compile(base_expr, variable.filters, compiler)
else
base_expr
end
end
end
end
end
+45
View File
@@ -205,6 +205,51 @@ module Liquid
render(context, output: output)
end
# Compile the template to pure Ruby code.
#
# Returns a string containing Ruby code that can be eval'd to create
# a proc/lambda. The proc takes an assigns hash and returns the rendered
# output string.
#
# This provides a way to convert Liquid templates to standalone Ruby code
# that can be executed without the Liquid library at runtime.
#
# == Example
#
# template = Liquid::Template.parse("Hello, {{ name }}!")
# ruby_code = template.compile_to_ruby
# render_proc = eval(ruby_code)
# result = render_proc.call({ "name" => "World" })
# # => "Hello, World!"
#
# == Options
#
# * <tt>:strict_variables</tt> - Raise on undefined variables (default: false)
# * <tt>:include_filters</tt> - Include helper methods for filters (default: true)
#
# == Advantages of Compiled Code
#
# * No Context object overhead
# * No filter invocation overhead (direct method calls)
# * No resource limits tracking
# * No stack-based scoping (uses Ruby's native scoping)
# * No profiling hooks
# * Direct string concatenation
#
# == Limitations
#
# * {% render %} and {% include %} tags require runtime support
# * Custom tags need explicit compiler implementations
# * Custom filters must be available at runtime
#
def compile_to_ruby(options = {})
return nil if @root.nil?
require 'liquid/compile'
compiler = Compile::RubyCompiler.new(self, options)
compiler.compile
end
private
def configure_options(options)
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# frozen_string_literal: true
require 'test_helper'
class CompileTest < Minitest::Test
include Liquid
def test_compile_simple_string
template = Template.parse("Hello, World!")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "Hello, World!", render_proc.call({})
end
def test_compile_variable
template = Template.parse("Hello, {{ name }}!")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "Hello, World!", render_proc.call({ "name" => "World" })
end
def test_compile_variable_with_filter
template = Template.parse("{{ name | upcase }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "WORLD", render_proc.call({ "name" => "world" })
end
def test_compile_variable_with_multiple_filters
template = Template.parse("{{ name | downcase | capitalize }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "Hello", render_proc.call({ "name" => "HELLO" })
end
def test_compile_if_true
template = Template.parse("{% if show %}visible{% endif %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "visible", render_proc.call({ "show" => true })
assert_equal "", render_proc.call({ "show" => false })
end
def test_compile_if_else
template = Template.parse("{% if show %}yes{% else %}no{% endif %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "yes", render_proc.call({ "show" => true })
assert_equal "no", render_proc.call({ "show" => false })
end
def test_compile_if_elsif
template = Template.parse("{% if x == 1 %}one{% elsif x == 2 %}two{% else %}other{% endif %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "one", render_proc.call({ "x" => 1 })
assert_equal "two", render_proc.call({ "x" => 2 })
assert_equal "other", render_proc.call({ "x" => 3 })
end
def test_compile_unless
template = Template.parse("{% unless hidden %}visible{% endunless %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "visible", render_proc.call({ "hidden" => false })
assert_equal "", render_proc.call({ "hidden" => true })
end
def test_compile_for_loop
template = Template.parse("{% for item in items %}{{ item }} {% endfor %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "a b c ", render_proc.call({ "items" => ["a", "b", "c"] })
end
def test_compile_for_loop_with_forloop
template = Template.parse("{% for item in items %}{{ forloop.index }}:{{ item }} {% endfor %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "1:a 2:b 3:c ", render_proc.call({ "items" => ["a", "b", "c"] })
end
def test_compile_for_loop_else
template = Template.parse("{% for item in items %}{{ item }}{% else %}empty{% endfor %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "abc", render_proc.call({ "items" => ["a", "b", "c"] })
assert_equal "empty", render_proc.call({ "items" => [] })
end
def test_compile_for_with_limit
template = Template.parse("{% for item in items limit:2 %}{{ item }}{% endfor %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "ab", render_proc.call({ "items" => ["a", "b", "c", "d"] })
end
def test_compile_assign
template = Template.parse("{% assign x = 'hello' %}{{ x }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "hello", render_proc.call({})
end
def test_compile_assign_with_filter
template = Template.parse("{% assign x = name | upcase %}{{ x }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "WORLD", render_proc.call({ "name" => "world" })
end
def test_compile_capture
template = Template.parse("{% capture greeting %}Hello, {{ name }}!{% endcapture %}{{ greeting }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "Hello, World!", render_proc.call({ "name" => "World" })
end
def test_compile_case
template = Template.parse("{% case x %}{% when 1 %}one{% when 2 %}two{% else %}other{% endcase %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "one", render_proc.call({ "x" => 1 })
assert_equal "two", render_proc.call({ "x" => 2 })
assert_equal "other", render_proc.call({ "x" => 3 })
end
def test_compile_raw
template = Template.parse("{% raw %}{{ not_a_variable }}{% endraw %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "{{ not_a_variable }}", render_proc.call({})
end
def test_compile_comment
template = Template.parse("before{% comment %}hidden{% endcomment %}after")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "beforeafter", render_proc.call({})
end
def test_compile_increment
template = Template.parse("{% increment x %}{% increment x %}{% increment x %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "012", render_proc.call({})
end
def test_compile_decrement
template = Template.parse("{% decrement x %}{% decrement x %}{% decrement x %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "-1-2-3", render_proc.call({})
end
def test_compile_cycle
template = Template.parse("{% for i in (1..3) %}{% cycle 'a', 'b' %}{% endfor %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "aba", render_proc.call({})
end
def test_compile_nested_property_access
template = Template.parse("{{ user.profile.name }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
data = { "user" => { "profile" => { "name" => "Alice" } } }
assert_equal "Alice", render_proc.call(data)
end
def test_compile_array_access
template = Template.parse("{{ items[1] }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "b", render_proc.call({ "items" => ["a", "b", "c"] })
end
def test_compile_size_filter
template = Template.parse("{{ items | size }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "3", render_proc.call({ "items" => [1, 2, 3] })
end
def test_compile_join_filter
template = Template.parse("{{ items | join: ', ' }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "a, b, c", render_proc.call({ "items" => ["a", "b", "c"] })
end
def test_compile_split_filter
template = Template.parse("{% assign arr = str | split: ',' %}{{ arr | size }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "3", render_proc.call({ "str" => "a,b,c" })
end
def test_compile_math_filters
template = Template.parse("{{ x | plus: 5 | minus: 2 | times: 3 }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "24", render_proc.call({ "x" => 5 })
end
def test_compile_default_filter
template = Template.parse("{{ x | default: 'nothing' }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "hello", render_proc.call({ "x" => "hello" })
assert_equal "nothing", render_proc.call({ "x" => nil })
assert_equal "nothing", render_proc.call({})
end
def test_compile_first_last_filters
template = Template.parse("{{ items | first }}-{{ items | last }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "a-c", render_proc.call({ "items" => ["a", "b", "c"] })
end
def test_compile_escape_filter
template = Template.parse("{{ html | escape }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "&lt;p&gt;hello&lt;/p&gt;", render_proc.call({ "html" => "<p>hello</p>" })
end
def test_compile_replace_filter
template = Template.parse("{{ str | replace: 'foo', 'bar' }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "bar baz bar", render_proc.call({ "str" => "foo baz foo" })
end
def test_compile_append_prepend_filters
template = Template.parse("{{ name | prepend: 'Hello, ' | append: '!' }}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "Hello, World!", render_proc.call({ "name" => "World" })
end
def test_compile_for_break
template = Template.parse("{% for i in (1..5) %}{% if i == 3 %}{% break %}{% endif %}{{ i }}{% endfor %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "12", render_proc.call({})
end
def test_compile_for_continue
template = Template.parse("{% for i in (1..5) %}{% if i == 3 %}{% continue %}{% endif %}{{ i }}{% endfor %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "1245", render_proc.call({})
end
def test_compile_comparison_operators
template = Template.parse("{% if x > 5 %}big{% elsif x == 5 %}five{% else %}small{% endif %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "big", render_proc.call({ "x" => 10 })
assert_equal "five", render_proc.call({ "x" => 5 })
assert_equal "small", render_proc.call({ "x" => 2 })
end
def test_compile_and_or_operators
template = Template.parse("{% if a and b %}both{% elsif a or b %}one{% else %}none{% endif %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "both", render_proc.call({ "a" => true, "b" => true })
assert_equal "one", render_proc.call({ "a" => true, "b" => false })
assert_equal "none", render_proc.call({ "a" => false, "b" => false })
end
def test_compile_contains
template = Template.parse("{% if str contains 'hello' %}found{% else %}not found{% endif %}")
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assert_equal "found", render_proc.call({ "str" => "say hello world" })
assert_equal "not found", render_proc.call({ "str" => "goodbye" })
end
def test_compile_produces_valid_ruby
template = Template.parse("{% for item in items %}{{ item | upcase }}{% endfor %}")
ruby_code = template.compile_to_ruby
# Should produce valid Ruby syntax
assert_nothing_raised do
eval(ruby_code)
end
end
def test_compile_vs_render_equivalence
templates = [
"Hello, {{ name }}!",
"{% if show %}visible{% else %}hidden{% endif %}",
"{% for i in (1..3) %}{{ i }}{% endfor %}",
"{{ str | upcase | split: '' | join: '-' }}",
"{% assign x = 5 %}{% assign y = x | plus: 3 %}{{ y }}",
]
assigns_list = [
{ "name" => "World", "show" => true, "str" => "hello" },
{ "name" => "Ruby", "show" => false, "str" => "test" },
]
templates.each do |source|
template = Template.parse(source)
ruby_code = template.compile_to_ruby
render_proc = eval(ruby_code)
assigns_list.each do |assigns|
expected = template.render(assigns)
actual = render_proc.call(assigns.dup)
assert_equal expected, actual, "Mismatch for template '#{source}' with assigns #{assigns}"
end
end
end
end