Rename in-app IP references and rewrite README for end users
Apply the ship/vessel and terminology rename mappings throughout the live app (index.html, css/style.css, js/*.js) and reference docs, per Ship_IP_Changes.md and Theme_Terminology_IP_Changes.md, including: - Ship/theme names and generic terminology (Starfleet, LCARS, Warp Core, TARDIS, etc.) in both code strings and visible UI text, while leaving internal code identifiers (theme keys, CSS classes, preset IDs) untouched. - Made "Species 8675309" canonical and fixed the dotted T.A.R.D.I.X. acronym on the Whataverse theme. - Replaced the per-preset era/pulseShape franchise tag in the preset list with the existing safe universe category name, since those codes are also used functionally by the audio and observation engines and weren't covered by either mapping document. Also rewrite README.md to lead with end-user ambience usage (how to run it, universe/vessel overview, mixer channels, sleep timer, observation mode, hotkeys) with the developer/build notes moved into a collapsed section. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01Jt872nc9Fi2WMaJhAKGyDq
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Claude Sonnet 5
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@@ -5,8 +5,8 @@ Guidance for AI coding agents working in this repository.
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## What this project is
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A browser-only, zero-dependency **sci-fi ambient audio + visual display**. It
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synthesizes starship room tone (hull drone, warp core, life support, telemetry,
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alerts) with the Web Audio API and renders LCARS-styled UI, an audio
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synthesizes starship room tone (hull drone, worp core, life support, telemetry,
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alerts) with the Web Audio API and renders LCARD-styled UI, an audio
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visualizer, and a procedural "observation" viewscreen on HTML canvas.
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It runs by opening `index.html` in a browser. There is **no build step, no
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@@ -29,10 +29,10 @@ tags without checking the dependencies.
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| File | Owns | ~Lines |
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| --- | --- | --- |
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| `index.html` | DOM skeleton, script/link tags | 370 |
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| `css/style.css` | LCARS themes, CRT effects, palettes | 2,300 |
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| `js/audio.js` | `AudioManager` + all synth classes (hull, warp, life support, telemetry, alert, Whoniverse, expanded sci-fi) | 2,250 |
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| `css/style.css` | LCARD themes, CRT effects, palettes | 2,300 |
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| `js/audio.js` | `AudioManager` + all synth classes (hull, warp, life support, telemetry, alert, Whataverse, expanded sci-fi) | 2,250 |
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| `js/config.js` | `StarshipPresets`, `UniverseRegistry` — data only, no behavior | 1,040 |
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| `js/visualizer.js` | `StarshipVisualizer` — spectrum + warp core canvas | 640 |
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| `js/visualizer.js` | `StarshipVisualizer` — spectrum + worp core canvas | 640 |
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| `js/observation-bezels.js` | `ObservationBezels` — procedural SVG viewport frames per era | 270 |
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| `js/observation-engine.js` | `ObservationEngine` — celestial simulation and canvas rendering | 2,780 |
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| `js/app.js` | DOM bindings, hotkeys, UI controllers, main loop | 3,960 |
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