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source.stop() was the only thing happening when a clip was halted, and on long imported buffers (multi-minute MP3s scheduled via source.start with a duration argument) it was silently failing to halt the buffer in some browsers — pause left the music playing and seek stacked another source on top of the original. The mute-the-WaveSurfer-element fix was a different bug along the same path; this is the one that actually addresses the duplicated audio. ActiveSource now carries the per-clip GainNode alongside the source, and stopSource detaches the onended handler before calling stop() (so the natural-end callback can't race with explicit teardown and re-delete a freshly rescheduled entry at the same id), then disconnects both nodes inside their own try/catch blocks. Even when stop() doesn't actually halt the buffer the graph is severed — no path from source to destination, no audio.