Files
voicebox/app/src/components/ServerSettings/ServerStatus.tsx
T
James Pine 9aa7080c51 refactor: restructure server settings and models UI
- Split chunking/crossfade sliders into dedicated GenerationSettings card
- Merge connection status badges into ConnectionForm (remove ServerStatus card)
- 2-column grid layout for the entire settings page
- GPU Acceleration: remove icon, badge, and MLX info card
- Models: merge 'Other Voice Models' into single 'Voice Generation' list
- Model detail: remove 'Downloaded' badge, border above actions, swap
  badges above stats row, match disk size font to stats
2026-03-13 07:26:46 -07:00

56 lines
2.2 KiB
TypeScript

import { Loader2, XCircle } from 'lucide-react';
import { Badge } from '@/components/ui/badge';
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { useServerHealth } from '@/lib/hooks/useServer';
import { useServerStore } from '@/stores/serverStore';
export function ServerStatus() {
const { data: health, isLoading, error } = useServerHealth();
const serverUrl = useServerStore((state) => state.serverUrl);
return (
<Card role="region" aria-label="Server Status" tabIndex={0}>
<CardHeader>
<CardTitle>Server Status</CardTitle>
</CardHeader>
<CardContent className="space-y-4">
<div>
<div className="text-sm text-muted-foreground mb-1">Server URL</div>
<div className="font-mono text-sm">{serverUrl}</div>
</div>
{isLoading ? (
<div className="flex items-center gap-2">
<Loader2 className="h-4 w-4 animate-spin" />
<span className="text-sm">Checking connection...</span>
</div>
) : error ? (
<div className="flex items-center gap-2">
<XCircle className="h-4 w-4 text-destructive" />
<span className="text-sm text-destructive">Connection failed: {error.message}</span>
</div>
) : health ? (
<div className="space-y-2">
<div className="flex items-center gap-2">
<span className="text-sm">Connected</span>
</div>
<div className="flex flex-wrap gap-2">
<Badge
variant={health.model_loaded || health.model_downloaded ? 'default' : 'secondary'}
>
{health.model_loaded || health.model_downloaded ? 'Model Ready' : 'No Model'}
</Badge>
<Badge variant={health.gpu_available ? 'default' : 'secondary'}>
GPU: {health.gpu_available ? 'Available' : 'Not Available'}
</Badge>
{health.vram_used_mb && (
<Badge variant="outline">VRAM: {health.vram_used_mb.toFixed(0)} MB</Badge>
)}
</div>
</div>
) : null}
</CardContent>
</Card>
);
}