Add the ability to download a CUDA-enabled backend binary (~2.4 GB) and
swap it in via a backend-only restart, solving the #1 user pain point
(19 open 'GPU not detected' issues caused by GitHub's 2 GB asset limit).
Backend:
- cuda_download.py: download from R2 (primary) or GitHub split-parts
(fallback), SHA-256 verification, atomic writes, progress via SSE
- 4 new endpoints: GET/POST/DELETE /backend/cuda-*, GET cuda-progress
- server.py: --version flag, auto-detect variant from binary name
- build_binary.py: --cuda flag for CUDA PyInstaller builds
- split_binary.py: split large binaries into <2GB GitHub Release assets
- CI workflow for building CUDA binary
Tauri:
- restart_server command (stop -> wait -> start)
- start_server prefers CUDA binary from {data_dir}/backends/ if present
- Version mismatch check: runs --version before launching CUDA binary
Frontend:
- GpuAcceleration component: download, progress, restart, switch, delete
- API client + types for CUDA status and management
- Platform lifecycle: restartServer() on Tauri/Web
- Aggressive 1s health polling during restart for fast reconnection
The distributed macOS aarch64 binary shipped without MLX acceleration despite
the model and backend code supporting it. Two root causes:
1. **OSError not caught in platform_detect.py**
PyInstaller bundles isolate the filesystem, so when MLX tries to load its
Metal shader libraries (.metallib) it raises OSError, not ImportError.
platform_detect.get_backend_type() only caught ImportError, causing a
silent fallback to PyTorch even on Apple Silicon hardware.
Fix: broaden the except clause to (ImportError, OSError, RuntimeError)
and import mlx.core instead of mlx (forces native lib loading eagerly).
2. **collect_data_files used instead of collect_all for MLX**
build_binary.py and voicebox-server.spec used --collect-data /
collect_data_files for mlx and mlx_audio. This copies Python source and
pure-Python data, but NOT native shared libraries (.dylib, .metallib).
Fix: switch to --collect-all / collect_all which captures binaries too,
then pass them to Analysis(binaries=...) in the spec.
Result: macOS Apple Silicon users now get MLX inference (~4-5x faster than
PyTorch CPU), matching the performance documented in the README.
- Updated hidden imports in build_binary.py to replace 'mlx_audio.asr' with 'mlx_audio.stt'.
- Enhanced model loading logic in MLX and PyTorch backends to ensure proper progress tracking during model downloads.
- Improved error handling and context management for progress tracking in both backends.
- Bumped version to 0.1.10 in Cargo.lock to reflect recent changes.
- Added support for MLX backend on Apple Silicon, enabling optimized performance for TTS and STT tasks.
- Implemented platform detection to dynamically select between MLX and PyTorch based on the runtime environment.
- Updated build process to include MLX-specific dependencies and configurations for macOS.
- Refactored backend code to improve model loading and inference logic, accommodating backend-specific requirements.
- Enhanced documentation to clarify backend selection and performance benefits for different platforms.
- Streamlined installation instructions and troubleshooting guidance for MLX-related issues.
- Added support for MLX backend on Apple Silicon, enabling optimized performance for TTS and STT tasks.
- Updated release workflow to include MLX-specific dependencies and configurations for macOS platforms.
- Refactored backend code to dynamically select between MLX and PyTorch based on the runtime environment.
- Enhanced model loading and inference logic to accommodate backend-specific requirements, including updated model IDs and hidden imports.
- Improved health check and model status reporting to reflect the active backend type.
- Streamlined caching mechanisms to support both backend types, ensuring compatibility and performance.
- Updated CONTRIBUTING.md to include instructions for building with a local Qwen3-TTS development version, facilitating easier testing and development.
- Refactored FloatingGenerateBox component to streamline the rendering of text and instruct fields, improving code readability and maintainability.
- Added functionality to handle auto-resizing of text areas based on content changes, enhancing user experience.
- Improved event handling for keyboard interactions in StoryTrackEditor, allowing for play/pause functionality with the spacebar.
- Introduced a MiniSamplePlayer component in SampleList for better audio playback control, including play, pause, and seek features.
- Implemented sample update functionality in the backend, allowing users to edit reference text for audio samples, with appropriate error handling and user feedback.
- Added exclusions for 'torch.utils.tensorboard', 'scipy', 'PIL', 'tkinter', 'unittest', and 'test' to reduce bundle size and improve build efficiency.
- Install llvm-dev on Ubuntu for llvmlite compilation
- Install LLVM via Homebrew on macOS and configure PATH
- Exclude matplotlib, IPython, notebook, pytest, tensorboard from bundle to reduce size
- Keep --onefile mode with module exclusions to avoid 4GB limit