feat(capture): dictation, personalities, 0.5.0

Ships the Capture release end to end. Global-hotkey dictation with
synthetic paste into the focused app on macOS and Windows, an on-screen
pill across recording / transcribing / refining, customizable push-to-
talk and toggle chords, and an accessibility-permission prompt scoped to
Settings → Captures with inline re-check feedback.

Voice profiles gain optional personalities that power compose / rewrite /
respond actions via a local Qwen3 LLM — shared with refinement, so there
is one local LLM in the app, not two.

Refinement hardened with deterministic Whisper-loop collapse before the
LLM sees the transcript, per-capture flag snapshots for re-runs, and a
ten-transcript evaluation harness across every bundled refinement size.

Version bump 0.4.5 → 0.5.0.

Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
This commit is contained in:
James Pine
2026-04-22 18:49:16 -07:00
co-authored by Claude Opus 4.7
parent ed2eec591a
commit 87c582ad54
84 changed files with 11043 additions and 512 deletions
-24
View File
@@ -15,18 +15,6 @@ interface ServerStore {
keepServerRunningOnClose: boolean;
setKeepServerRunningOnClose: (keepRunning: boolean) => void;
maxChunkChars: number;
setMaxChunkChars: (value: number) => void;
crossfadeMs: number;
setCrossfadeMs: (value: number) => void;
normalizeAudio: boolean;
setNormalizeAudio: (value: boolean) => void;
autoplayOnGenerate: boolean;
setAutoplayOnGenerate: (value: boolean) => void;
customModelsDir: string | null;
setCustomModelsDir: (dir: string | null) => void;
}
@@ -60,18 +48,6 @@ export const useServerStore = create<ServerStore>()(
keepServerRunningOnClose: false,
setKeepServerRunningOnClose: (keepRunning) => set({ keepServerRunningOnClose: keepRunning }),
maxChunkChars: 800,
setMaxChunkChars: (value) => set({ maxChunkChars: value }),
crossfadeMs: 50,
setCrossfadeMs: (value) => set({ crossfadeMs: value }),
normalizeAudio: true,
setNormalizeAudio: (value) => set({ normalizeAudio: value }),
autoplayOnGenerate: true,
setAutoplayOnGenerate: (value) => set({ autoplayOnGenerate: value }),
customModelsDir: null,
setCustomModelsDir: (dir) => set({ customModelsDir: dir }),
}),