--- title: Security Model --- LiquidJS provides DoS-oriented limits (`parseLimit`, `renderLimit`, `memoryLimit`) to reduce risk. This page summarizes those limits, [`ownPropertyOnly`][ownPropertyOnly], custom [`Drop`][drop] usage, and the security boundary to assume in production. ## Security boundary The built-in limits are cooperative safeguards, not strict runtime isolation. - They do **not** equal process RSS/heap usage. - They do **not** sandbox JavaScript execution. - They should be combined with process/container limits and request timeouts for defense in depth. ## Limits at a glance - [parseLimit][parseLimit]: limit total template size per `parse()` call. - [renderLimit][renderLimit]: limit total render time per `render()` call. - [memoryLimit][memoryLimit]: cooperatively limit memory-sensitive allocations counted by LiquidJS. ## Limit details ### parseLimit [parseLimit][parseLimit] restricts the size (character length) of templates parsed in each `.parse()` call, including referenced partials and layouts. Since LiquidJS parses template strings in near O(n) time, limiting total template length is usually sufficient. A typical PC handles `1e8` (100M) characters without issues. ### renderLimit Restricting template size alone is insufficient because dynamic loops with large counts can occur during rendering. [renderLimit][renderLimit] mitigates this by limiting the time consumed by each `render()` call. ```liquid {%- for i in (1..10000000) -%} order: {{i}} {%- endfor -%} ``` Render time is checked on a per-template basis (before rendering each template). In the above example, there are 2 templates in the loop: `order: ` and `{{i}}`, render time will be checked 10000000x2 times. `renderLimit` is not a hard CPU limiter. It is checked between template renders, so compute-intensive filters/tags/user-defined functions or deeply nested template execution between checks can still cause DoS. ### memoryLimit `memoryLimit` only limits operations that LiquidJS explicitly counts. - Counted: memory-sensitive LiquidJS operations that call internal memory accounting. - Not guaranteed counted: arbitrary user object behavior such as custom `toValue()`/`toString()` chains, or other host-side code that allocates outside LiquidJS accounting points. In other words, `memoryLimit` limits what LiquidJS counts, not every byte your process may allocate. Even with a small number of templates and iterations, memory usage can grow exponentially. In the following example, memory doubles with each iteration: ```liquid {% assign array = "1,2,3" | split: "," %} {% for i in (1..32) %} {% assign array = array | concat: array %} {% endfor %} ``` As [JavaScript uses GC to manage memory](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Memory_management), `memoryLimit` may not reflect the actual memory footprint. ## `ownPropertyOnly` and scope data With [`ownPropertyOnly`][ownPropertyOnly] `true`, plain scope objects only expose **own** properties (no inherited / `Object.prototype` keys). Default `false` follows normal JS property access. Use `true` for untrusted or polluted objects; add [`strictVariables`][strictVariables] if missing paths should error. Override per render via [`RenderOptions`][renderOwnPropertyOnly]. This is a read policy for scope data—not a sandbox for filters, tags, or your code. ## Custom `Drop` classes [`Drop`][drop] values are not restricted the same way: LiquidJS still reads the prototype chain and may call [`liquidMethodMissing`][liquidMethodMissing]. **You** control what a drop exposes; narrow APIs and never feed unsafe data into drops unless the class is built for template access. `ownPropertyOnly` alone does not harden custom drops—audit them like any privileged code. ## Online service guidance If you run an online service, avoid rendering fully user-defined templates whenever possible. - Prefer curated templates or a restricted template subset. - If user-defined templates are required, isolate rendering (worker/process/container), enforce OS/container memory and CPU limits, and apply request rate limits. - Treat `parseLimit`/`renderLimit`/`memoryLimit` as one layer in a broader DoS defense strategy. For heavy single-template operations, process-level isolation is still recommended (for example with [paralleljs][paralleljs]). [paralleljs]: https://www.npmjs.com/package/paralleljs [parseLimit]: /api/interfaces/LiquidOptions.html#parseLimit [renderLimit]: /api/interfaces/LiquidOptions.html#renderLimit [memoryLimit]: /api/interfaces/LiquidOptions.html#memoryLimit [ownPropertyOnly]: /api/interfaces/LiquidOptions.html#ownPropertyOnly [renderOwnPropertyOnly]: /api/interfaces/RenderOptions.html#ownPropertyOnly [strictVariables]: /api/interfaces/LiquidOptions.html#strictVariables [drop]: /api/classes/Drop.html [liquidMethodMissing]: /api/classes/Drop.html#liquidMethodMissing