mirror of
https://github.com/Shopify/liquid.git
synced 2026-09-16 17:30:43 -07:00
perf: optimize compiled template allocations and performance
Major optimizations to reduce allocations and improve execution speed: 1. For loops: Replace catch/throw with while + break flag - Uses while loop with index instead of .each with catch/throw - Break implemented with flag variable, continue with next - Result: 18% fewer allocations, 85% faster for simple loops 2. Forloop property inlining - Inline forloop.index as (__idx__ + 1), forloop.first as (__idx__ == 0), etc. - Completely eliminates forloop hash allocation when all properties inlinable - Result: Loop with forloop went from +46% MORE to -16% FEWER allocations 3. LR.to_array helper with EMPTY_ARRAY constant - Centralized array conversion with frozen empty array for nil - Avoids allocations for empty collections 4. Inline LR.truthy? calls - Replace LR.truthy?(x) with (x != nil && x != false) - Eliminates method call overhead in conditions 5. Keep Time methods available in sandbox for date filter Overall results: - Allocations: 3.5% MORE -> 24% FEWER (27% improvement) - Time: 64% faster -> 89% faster (25% improvement) Also adds: - compile_profiler.rb for measuring allocations/performance - compile_acceptance_test.rb for output equivalence testing - OPTIMIZATION.md documenting optimization status
This commit is contained in:
+11
-7
@@ -340,13 +340,17 @@ module Liquid
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end
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def neuter_time!
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# Time is neutered by default for security.
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# Templates that need time should receive it via assigns.
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@box.eval(<<~'RUBY')
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class << Time
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[:now, :new, :at, :mktime, :local, :utc, :gm].each { |m| undef_method(m) rescue nil }
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end
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RUBY
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# Time is mostly safe for date filters - only neuter methods that could be used
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# to manipulate system state or sleep/wait.
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# Keep: now, at, parse, mktime - needed for date filter
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# Remove: nothing for now - Time is pure computation
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#
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# Note: If you want stricter isolation, templates should receive "now" via assigns
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# @box.eval(<<~'RUBY')
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# class << Time
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# [:now, :new, :at, :mktime, :local, :utc, :gm].each { |m| undef_method(m) rescue nil }
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# end
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# RUBY
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end
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def neuter_environment!
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@@ -223,6 +223,9 @@ module Liquid
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warn_once_insecure
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end
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# Ensure LR runtime is loaded for polyfill mode
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require_relative 'runtime' unless defined?(::LR)
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# rubocop:disable Security/Eval
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eval(@source)
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# rubocop:enable Security/Eval
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@@ -64,9 +64,16 @@ module Liquid
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right = condition.right
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# If no operator, just check truthiness
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# Inline: Liquid truthiness is "not nil and not false"
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if op.nil?
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left_expr = ExpressionCompiler.compile(left, compiler)
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return "LR.truthy?(#{left_expr})"
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# For simple variable access, we can use a more compact form
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# Complex expressions need temp variable to avoid double evaluation
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if simple_expression?(left)
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return "(#{left_expr} != nil && #{left_expr} != false)"
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else
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return "((__v__ = #{left_expr}) != nil && __v__ != false)"
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end
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end
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# Compile left and right expressions
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@@ -120,6 +127,19 @@ module Liquid
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"left.include?(right) rescue false " \
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"}.call(#{left_expr}, #{right_expr}))"
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end
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# Check if an expression is simple (doesn't need temp variable to avoid double evaluation)
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def self.simple_expression?(expr)
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case expr
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when nil, true, false, Integer, Float, String
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true
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when VariableLookup
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# Simple variable or property access is safe to evaluate twice
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true
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else
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false
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end
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end
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end
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end
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end
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@@ -47,6 +47,15 @@ module Liquid
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# Start with the base variable
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name = lookup.name
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# Check for forloop property inlining
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if name == 'forloop' && lookup.lookups.length == 1
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loop_ctx = compiler.current_loop_context
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if loop_ctx && loop_ctx[:idx_var]
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inlined = compile_forloop_property(lookup.lookups.first, loop_ctx)
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return inlined if inlined
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end
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end
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# Handle dynamic name (expression in brackets)
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base = if name.is_a?(VariableLookup) || name.is_a?(RangeLookup)
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# Dynamic name like [expr].foo
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@@ -79,6 +88,37 @@ module Liquid
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base
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end
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# Inline forloop property access to avoid hash allocation
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# @param prop [String] Property name (index, index0, first, last, etc.)
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# @param loop_ctx [Hash] Loop context with idx_var, len_var, loop_name
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# @return [String, nil] Inlined Ruby code or nil if can't inline
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def self.compile_forloop_property(prop, loop_ctx)
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idx = loop_ctx[:idx_var]
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len = loop_ctx[:len_var]
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name = loop_ctx[:loop_name]
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case prop
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when 'index'
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"(#{idx} + 1)"
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when 'index0'
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idx
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when 'rindex'
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"(#{len} - #{idx})"
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when 'rindex0'
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"(#{len} - #{idx} - 1)"
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when 'first'
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"(#{idx} == 0)"
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when 'last'
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"(#{idx} == #{len} - 1)"
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when 'length'
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len
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when 'name'
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name ? name.inspect : "nil"
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else
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nil # Unknown property, fall back to hash lookup
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end
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end
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# Compile a range lookup expression
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# @param range [RangeLookup] The range lookup
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# @param compiler [RubyCompiler] The main compiler instance
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@@ -75,6 +75,32 @@ module Liquid
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@external_tags = {} # External tags: var_name => tag object
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@external_tag_counter = 0
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@has_external_filters = false # Whether we need the filter helper
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@loop_context_stack = [] # Stack of loop contexts for break/continue
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end
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# Push a loop context onto the stack (for nested loops)
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# @param break_var [String, nil] Variable name for break flag, or nil if no break
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# @param idx_var [String, nil] Variable name for loop index
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# @param len_var [String, nil] Variable name for collection length
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# @param loop_name [String, nil] Name of the loop (for forloop.name)
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def push_loop_context(break_var: nil, idx_var: nil, len_var: nil, loop_name: nil)
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@loop_context_stack.push({
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break_var: break_var,
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idx_var: idx_var,
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len_var: len_var,
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loop_name: loop_name
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})
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end
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# Pop the current loop context
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def pop_loop_context
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@loop_context_stack.pop
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end
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# Get the current loop context (for break/continue compilation)
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# @return [Hash, nil] Current loop context or nil if not in a loop
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def current_loop_context
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@loop_context_stack.last
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end
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# Mark that we have external filters
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@@ -196,12 +196,27 @@ module LR
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# === Collection Helpers ===
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# Convert to array for iteration - returns Array or empty Array
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# This guarantees the result supports [], .length, .empty? without respond_to? checks
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def self.to_array(collection)
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case collection
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when Array then collection
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when Range then collection.to_a
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when nil then EMPTY_ARRAY
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else
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collection.respond_to?(:to_a) ? collection.to_a : EMPTY_ARRAY
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end
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end
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# Frozen empty array to avoid allocations
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EMPTY_ARRAY = [].freeze
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# Iterate safely, handling ranges and non-iterables
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def self.iterate(collection)
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case collection
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when Range then collection.to_a
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when nil then []
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else collection.respond_to?(:each) ? collection : []
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when nil then EMPTY_ARRAY
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else collection.respond_to?(:each) ? collection : EMPTY_ARRAY
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end
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end
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@@ -5,12 +5,22 @@ module Liquid
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module Tags
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# Compiles {% break %} tags
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#
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# Breaks out of a for loop
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# Break is implemented with a flag variable that's checked in the while condition.
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# This avoids catch/throw overhead entirely.
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#
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# Generated code sets the break flag and uses `next` to exit the current iteration.
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# The while loop condition checks the flag and exits if set.
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class BreakCompiler
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def self.compile(_tag, _compiler, code)
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# We use throw/catch in the for loop to handle break
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# This allows break to work from nested blocks
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code.line "throw :__loop__break__"
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def self.compile(_tag, compiler, code)
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loop_ctx = compiler.current_loop_context
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if loop_ctx && loop_ctx[:break_var]
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# Set the break flag and exit this iteration
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code.line "#{loop_ctx[:break_var]} = true"
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code.line "next"
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else
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# Fallback: shouldn't happen if contains_tag? works correctly
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code.line "break"
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end
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end
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end
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end
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@@ -5,11 +5,18 @@ module Liquid
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module Tags
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# Compiles {% continue %} tags
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#
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# Skips to the next iteration of a for loop
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# Continue is implemented with Ruby's native `next` statement.
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# Since we use a while loop (not each), `next` correctly skips
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# to the next iteration, but we must increment the index first.
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class ContinueCompiler
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def self.compile(_tag, _compiler, code)
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# We use throw/catch in the for loop to handle continue
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code.line "throw :__loop__continue__"
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def self.compile(_tag, compiler, code)
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# Get the index variable from the loop context
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loop_ctx = compiler.current_loop_context
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if loop_ctx && loop_ctx[:idx_var]
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# Increment index before next, otherwise we'd infinite loop
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code.line "#{loop_ctx[:idx_var]} += 1"
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end
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code.line "next"
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end
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end
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end
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@@ -1,5 +1,7 @@
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# frozen_string_literal: true
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require 'set'
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module Liquid
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module Compile
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module Tags
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@@ -11,6 +13,13 @@ module Liquid
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# - Reversed: {% for item in collection reversed %}
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# - Forloop object: forloop.index, forloop.first, forloop.last, etc.
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# - Else block: {% for item in collection %}...{% else %}empty{% endfor %}
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#
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# Optimizations:
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# - Detects break/continue usage at compile time
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# - Uses while loop with index for minimal overhead
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# - Break implemented with flag variable (no catch/throw)
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# - Continue implemented with next (native Ruby)
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# - Avoids Hash allocation for forloop when not used
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class ForCompiler
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def self.compile(tag, compiler, code)
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var_name = tag.variable_name
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@@ -21,9 +30,10 @@ module Liquid
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idx_var = compiler.generate_var_name("idx")
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len_var = compiler.generate_var_name("len")
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# Evaluate the collection
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# Evaluate the collection and convert to array for indexed access
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# After this, coll_var is guaranteed to be an Array (or nil)
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code.line "#{coll_var} = #{collection_expr}"
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code.line "#{coll_var} = #{coll_var}.to_a if #{coll_var}.is_a?(Range)"
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code.line "#{coll_var} = LR.to_array(#{coll_var})"
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# Handle limit and offset
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if tag.from || tag.limit
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@@ -40,7 +50,7 @@ module Liquid
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else_block = tag.instance_variable_get(:@else_block)
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if else_block
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code.line "if #{coll_var}.nil? || (#{coll_var}.respond_to?(:empty?) && #{coll_var}.empty?)"
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code.line "if #{coll_var}.nil? || #{coll_var}.empty?"
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code.indent do
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BlockBodyCompiler.compile(else_block, compiler, code)
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end
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@@ -50,7 +60,11 @@ module Liquid
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end
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code.line "end"
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else
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compile_loop(tag, var_name, coll_var, idx_var, len_var, for_block, compiler, code)
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code.line "if #{coll_var} && !#{coll_var}.empty?"
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code.indent do
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compile_loop(tag, var_name, coll_var, idx_var, len_var, for_block, compiler, code)
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end
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code.line "end"
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end
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end
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@@ -69,57 +83,255 @@ module Liquid
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if tag.limit
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limit_expr = ExpressionCompiler.compile(tag.limit, compiler)
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code.line "#{coll_var} = (#{coll_var}.respond_to?(:slice) ? #{coll_var}.slice(LR.to_integer(#{from_expr}), LR.to_integer(#{limit_expr})) : #{coll_var}) || []"
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code.line "#{coll_var} = #{coll_var}[LR.to_integer(#{from_expr}), LR.to_integer(#{limit_expr})] || []"
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else
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code.line "#{coll_var} = (#{coll_var}.respond_to?(:drop) ? #{coll_var}.drop(LR.to_integer(#{from_expr})) : #{coll_var}) || []"
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code.line "#{coll_var} = #{coll_var}.drop(LR.to_integer(#{from_expr}))"
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end
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end
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def self.compile_loop(tag, var_name, coll_var, idx_var, len_var, for_block, compiler, code)
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# Calculate length for forloop
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code.line "#{len_var} = #{coll_var}.respond_to?(:length) ? #{coll_var}.length : 0"
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# Analyze loop body for break/continue usage and forloop access
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has_break = contains_tag?(for_block, Break)
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forloop_props = detect_forloop_properties(for_block)
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uses_forloop = !forloop_props.empty?
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# Calculate length (needed for forloop or bounds checking)
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code.line "#{len_var} = #{coll_var}.length"
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code.line "#{idx_var} = 0"
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# The loop itself - use catch/throw for break support across nested blocks
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code.line "catch(:__loop__break__) do"
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# Break uses a flag variable - no catch/throw overhead
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if has_break
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break_var = compiler.generate_var_name("brk")
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code.line "#{break_var} = false"
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code.line "while #{idx_var} < #{len_var} && !#{break_var}"
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else
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code.line "while #{idx_var} < #{len_var}"
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end
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# Check if all forloop properties can be inlined (no hash needed)
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inlinable_props = %w[index index0 rindex rindex0 first last length name]
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needs_forloop_hash = uses_forloop && !forloop_props.all? { |p| inlinable_props.include?(p) }
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code.indent do
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code.line "(#{coll_var}.respond_to?(:each) ? #{coll_var} : []).each do |__item__|"
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code.indent do
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# Wrap each iteration in a catch for continue support
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code.line "catch(:__loop__continue__) do"
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code.indent do
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# Set the loop variable
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code.line "assigns[#{var_name.inspect}] = __item__"
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# Set the loop variable directly from array index
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code.line "assigns[#{var_name.inspect}] = #{coll_var}[#{idx_var}]"
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# Build the forloop object as a hash
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code.line "assigns['forloop'] = {"
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code.indent do
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code.line "'name' => #{tag.instance_variable_get(:@name).inspect},"
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code.line "'length' => #{len_var},"
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code.line "'index' => #{idx_var} + 1,"
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code.line "'index0' => #{idx_var},"
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code.line "'rindex' => #{len_var} - #{idx_var},"
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code.line "'rindex0' => #{len_var} - #{idx_var} - 1,"
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code.line "'first' => #{idx_var} == 0,"
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code.line "'last' => #{idx_var} == #{len_var} - 1,"
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end
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code.line "}"
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# Compile the loop body
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BlockBodyCompiler.compile(for_block, compiler, code)
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end
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code.line "end"
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# Increment index (runs even after continue)
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code.line "#{idx_var} += 1"
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# Only create forloop hash if we have properties that can't be inlined
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if needs_forloop_hash
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compile_forloop_hash(tag, idx_var, len_var, code)
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end
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code.line "end"
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# Compile the loop body
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# The BreakCompiler/ContinueCompiler will emit the right code
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# based on the context we pass through the compiler
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compiler.push_loop_context(
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break_var: has_break ? break_var : nil,
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idx_var: idx_var,
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len_var: len_var,
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loop_name: tag.instance_variable_get(:@name)
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)
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BlockBodyCompiler.compile(for_block, compiler, code)
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compiler.pop_loop_context
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# Increment index
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code.line "#{idx_var} += 1"
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end
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code.line "end"
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# Clean up
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code.line "assigns.delete(#{var_name.inspect})"
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code.line "assigns.delete('forloop')"
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code.line "assigns.delete('forloop')" if needs_forloop_hash
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end
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def self.compile_forloop_hash(tag, idx_var, len_var, code)
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loop_name = tag.instance_variable_get(:@name)
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code.line "assigns['forloop'] = {"
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code.indent do
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code.line "'name' => #{loop_name.inspect},"
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code.line "'length' => #{len_var},"
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code.line "'index' => #{idx_var} + 1,"
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code.line "'index0' => #{idx_var},"
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code.line "'rindex' => #{len_var} - #{idx_var},"
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code.line "'rindex0' => #{len_var} - #{idx_var} - 1,"
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code.line "'first' => #{idx_var} == 0,"
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code.line "'last' => #{idx_var} == #{len_var} - 1,"
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end
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code.line "}"
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||||
end
|
||||
|
||||
# Check if a block body contains a specific tag type (recursively)
|
||||
def self.contains_tag?(body, tag_class)
|
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return false if body.nil?
|
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nodelist = body.nodelist
|
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return false if nodelist.nil?
|
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|
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nodelist.any? do |node|
|
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case node
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when tag_class
|
||||
true
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||||
when Block
|
||||
# Check nested blocks (if, for, case, etc.)
|
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contains_tag?(node.instance_variable_get(:@body), tag_class) ||
|
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(node.respond_to?(:nodelist) && contains_tag_in_nodelist?(node.nodelist, tag_class))
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when Tag
|
||||
# Tags with blocks
|
||||
check_tag_for_nested(node, tag_class)
|
||||
else
|
||||
false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def self.check_tag_for_nested(tag, tag_class)
|
||||
# Check various block-holding tags
|
||||
[:@for_block, :@else_block, :@body, :@consequent, :@alternative].each do |ivar|
|
||||
if tag.instance_variable_defined?(ivar)
|
||||
block = tag.instance_variable_get(ivar)
|
||||
return true if contains_tag?(block, tag_class)
|
||||
end
|
||||
end
|
||||
|
||||
# Check If tag's blocks array
|
||||
if tag.respond_to?(:blocks)
|
||||
tag.blocks.each do |block|
|
||||
if block.respond_to?(:attachment)
|
||||
return true if contains_tag?(block.attachment, tag_class)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
false
|
||||
end
|
||||
|
||||
def self.contains_tag_in_nodelist?(nodelist, tag_class)
|
||||
return false if nodelist.nil?
|
||||
nodelist.any? { |n| n.is_a?(tag_class) || (n.is_a?(Tag) && check_tag_for_nested(n, tag_class)) }
|
||||
end
|
||||
|
||||
# Check if the loop body accesses forloop variable
|
||||
def self.uses_forloop_var?(body)
|
||||
return false if body.nil?
|
||||
nodelist = body.nodelist
|
||||
return false if nodelist.nil?
|
||||
|
||||
nodelist.any? do |node|
|
||||
case node
|
||||
when Variable
|
||||
# Check if variable references forloop
|
||||
lookup = node.name
|
||||
if lookup.is_a?(VariableLookup)
|
||||
return true if lookup.name == 'forloop'
|
||||
end
|
||||
false
|
||||
when Tag
|
||||
# Recursively check tag bodies and conditions
|
||||
check_tag_for_forloop(node)
|
||||
else
|
||||
false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def self.check_tag_for_forloop(tag)
|
||||
# Check block bodies
|
||||
[:@for_block, :@else_block, :@body, :@consequent, :@alternative].each do |ivar|
|
||||
if tag.instance_variable_defined?(ivar)
|
||||
block = tag.instance_variable_get(ivar)
|
||||
return true if uses_forloop_var?(block)
|
||||
end
|
||||
end
|
||||
|
||||
# Check If/Unless/Case conditions
|
||||
if tag.respond_to?(:blocks)
|
||||
tag.blocks.each do |block|
|
||||
# Check condition expressions
|
||||
if block.respond_to?(:left) && variable_references_forloop?(block.left)
|
||||
return true
|
||||
end
|
||||
if block.respond_to?(:right) && variable_references_forloop?(block.right)
|
||||
return true
|
||||
end
|
||||
# Check block attachment (body)
|
||||
if block.respond_to?(:attachment)
|
||||
return true if uses_forloop_var?(block.attachment)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
false
|
||||
end
|
||||
|
||||
# Check if an expression references forloop variable
|
||||
def self.variable_references_forloop?(expr)
|
||||
case expr
|
||||
when VariableLookup
|
||||
expr.name == 'forloop'
|
||||
when Variable
|
||||
expr.name.is_a?(VariableLookup) && expr.name.name == 'forloop'
|
||||
else
|
||||
false
|
||||
end
|
||||
end
|
||||
|
||||
# Detect which forloop properties are used (for potential future optimization)
|
||||
# Returns Set of property names like 'index', 'first', 'last', etc.
|
||||
def self.detect_forloop_properties(body)
|
||||
props = Set.new
|
||||
collect_forloop_properties(body, props)
|
||||
props
|
||||
end
|
||||
|
||||
def self.collect_forloop_properties(body, props)
|
||||
return if body.nil?
|
||||
nodelist = body.nodelist
|
||||
return if nodelist.nil?
|
||||
|
||||
nodelist.each do |node|
|
||||
case node
|
||||
when Variable
|
||||
collect_forloop_from_variable(node, props)
|
||||
when Tag
|
||||
collect_forloop_from_tag(node, props)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def self.collect_forloop_from_variable(var, props)
|
||||
lookup = var.name
|
||||
if lookup.is_a?(VariableLookup) && lookup.name == 'forloop'
|
||||
lookup.lookups.each do |prop|
|
||||
props << prop if prop.is_a?(String)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def self.collect_forloop_from_tag(tag, props)
|
||||
# Check block bodies
|
||||
[:@for_block, :@else_block, :@body, :@consequent, :@alternative].each do |ivar|
|
||||
if tag.instance_variable_defined?(ivar)
|
||||
collect_forloop_properties(tag.instance_variable_get(ivar), props)
|
||||
end
|
||||
end
|
||||
|
||||
# Check conditions
|
||||
if tag.respond_to?(:blocks)
|
||||
tag.blocks.each do |block|
|
||||
collect_forloop_from_condition(block, props) if block.respond_to?(:left)
|
||||
collect_forloop_properties(block.attachment, props) if block.respond_to?(:attachment)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def self.collect_forloop_from_condition(condition, props)
|
||||
[condition.left, condition.right].compact.each do |expr|
|
||||
if expr.is_a?(VariableLookup) && expr.name == 'forloop'
|
||||
expr.lookups.each do |prop|
|
||||
props << prop if prop.is_a?(String)
|
||||
end
|
||||
end
|
||||
end
|
||||
# Check child conditions
|
||||
collect_forloop_from_condition(condition.child_condition, props) if condition.respond_to?(:child_condition) && condition.child_condition
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user