feat(visual): add the slice 4g challenge fixtures and reference exhibits
Fourteen visual challenge fixtures and the first visuals for reference exhibits A through D, all executing without a line of subject-specific renderer code — which is the claim slice 4g exists to test. A subject the engine needs special handling for is a subject the format cannot express. The standalone CLI validator no longer disagrees with the production one. It had been falling through to ERR_UNSUPPORTED_TARGET for every `visuals.*` binding target, so legal exhibits — including the committed minimal-visual fixture — failed the CLI while passing the runtime. The four section 8.1 visual target families are now recognized in both, and a test runs the CLI validator across every exhibit and challenge fixture so the two paths cannot drift apart again. Co-Authored-By: Claude Opus 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01ShxxFqFmCUDQnQvFNm4TKy
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"xzbt": "0.1",
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"id": "deep-parallax-starfield",
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"name": "Deep parallax starfield",
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"version": "1.0.0",
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"description": "PRD 130 challenge 1; generic visual primitives only."
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},
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"runtime": {
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"seed": 4200
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"visuals": {
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"camera": {
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"projection": "perspective",
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"focalLength": 1000
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},
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"automation": [
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{
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"target": "camera.x",
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"loop": {
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"mode": "ping-pong"
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"interpolation": "smooth",
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"points": [
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{
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"at": "0ms",
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"value": 400
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{
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"at": "12s",
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"value": 570
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}
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]
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}
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"type": "point",
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"layer": "far",
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"z": {
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"random": {
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"min": 300,
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"max": 1200
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}
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}
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},
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"near": {
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"type": "particles",
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"count": 90,
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"capacity": 256,
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"type": "uniform",
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"max": {
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"x": 960,
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"y": 540
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}
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},
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"render": {
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"type": "point",
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"style": {
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"fill": "#ecdfc1",
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"pointSize": 3
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}
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"layer": "near",
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}
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}
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}
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}
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}
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