feat(scenario): implement the phase 6 scenario director
Add Format Specification section 21 (Scenario Model 0.1) and the runtime that realizes it: the scenario director, seven trigger classes, timelines with repeats and branches, admission and concurrency control, nested ownership with bounded cleanup, and the production GC5 resource counters. Exhibit E provides a reproducible forty-minute long-scenario reference and scenario-challenge.xzbt covers the PRD 131 cases. A standalone acceptance/soak page is built by tools/build-scenario-acceptance.mjs. 252 automated checks pass. The two-hour real-duration development soak required by the GC6 schedule remains pending. Co-Authored-By: Claude Opus 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01M7dgfQ12mpM4JjSMv3inLA
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@@ -2,6 +2,7 @@ import { ActionExecutor } from './actions.js';
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import { SeededRNG } from './rng.js';
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import { ResolutionEngine } from './resolution.js';
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import { CadenceSubsystem } from './cadence.js';
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import { ScenarioDirector } from './scenario.js';
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export class CommonGrammarPerformance {
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constructor(record, rootSeed, options = {}) {
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@@ -22,6 +23,9 @@ export class CommonGrammarPerformance {
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onParameterChange: options.onParameterChange
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});
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this.actions = new ActionExecutor(this.engine, { diagnostics: this.diagnostics });
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this.actions.audio = options.audio ?? null;
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if (this.actions.audio) this.actions.audio.useLogicalClock = true;
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this.scenarios = new ScenarioDirector({ document: record.document, resolution: this.engine, actions: this.actions, rng: this.rng, diagnostics: this.diagnostics, onTrace: options.onScenarioTrace });
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this.cadence = new CadenceSubsystem({
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document: record.document,
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rng: this.rng,
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@@ -34,6 +38,7 @@ export class CommonGrammarPerformance {
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this.frameRequest = null;
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this.lastFrame = undefined;
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this.accumulator = 0;
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this.pauseReasons = new Set();
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this.boundFrame = (now) => this.frame(now);
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this.boundPointer = (event) => {
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this.engine.signals.set('signals.pointer.x', event.clientX);
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@@ -64,14 +69,16 @@ export class CommonGrammarPerformance {
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const observed = Math.max(0, now - this.lastFrame);
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this.lastFrame = now;
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const accepted = Math.min(observed, 250);
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if (this.pauseReasons.size) {
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this.onFrame(this.engine);
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this.frameRequest = globalThis.requestAnimationFrame(this.boundFrame);
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return;
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}
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this.accumulator += accepted;
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const step = 1000 / 60;
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let ticks = 0;
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while (this.accumulator + 1e-9 >= step && ticks < 8) {
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this.actions.resetBudget();
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this.engine.advance(step);
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this.cadence.advance(step);
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this.onTick(step, this.engine);
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this.tick();
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this.accumulator -= step;
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ticks += 1;
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}
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@@ -86,9 +93,30 @@ export class CommonGrammarPerformance {
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setAudio(audio) {
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this.actions.audio = audio;
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if (audio) audio.useLogicalClock = true;
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this.cadence.setAudio(audio);
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}
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tick() {
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if (this.pauseReasons.size || this.scenarios.disposed) return;
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const step = 1000 / 60;
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this.actions.resetBudget();
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this.engine.advance(step);
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this.actions.audio?.advanceLogical?.();
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this.cadence.advance(step);
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this.scenarios.update();
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this.onTick(step, this.engine);
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}
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// Development acceleration executes the same fixed ticks without rendering.
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advanceTicks(count) {
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if (!Number.isSafeInteger(count) || count < 0) throw new RangeError('Tick count must be a nonnegative safe integer.');
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for (let i = 0; i < count; i++) this.tick();
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}
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pause(reason = 'user') { this.pauseReasons.add(reason); this.lastFrame = undefined; this.accumulator = 0; }
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resume(reason = 'user') { this.pauseReasons.delete(reason); this.lastFrame = undefined; this.accumulator = 0; }
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setParameter(id, value) {
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const result = this.engine.setParameter(id, value);
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this.onUpdate(this.engine);
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@@ -109,6 +137,7 @@ export class CommonGrammarPerformance {
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}
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async deactivate() {
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this.scenarios.dispose();
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if (this.frameRequest !== null && typeof globalThis.cancelAnimationFrame === 'function') globalThis.cancelAnimationFrame(this.frameRequest);
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this.frameRequest = null;
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this.lastFrame = undefined;
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@@ -122,6 +151,7 @@ export class CommonGrammarPerformance {
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}
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async dispose() {
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this.scenarios.dispose();
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if (this.frameRequest !== null && typeof globalThis.cancelAnimationFrame === 'function') globalThis.cancelAnimationFrame(this.frameRequest);
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this.frameRequest = null;
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if (typeof globalThis.removeEventListener === 'function') {
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