Add private admin console and disconnect handling

This commit is contained in:
2026-08-17 14:49:22 -07:00
parent 65e9917fd3
commit 8b1d14dcea
10 changed files with 201 additions and 9 deletions
+1
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@@ -6,4 +6,5 @@ describe('Channel Points configuration',()=>{
it('allows OAuth setup before live Twitch mode is enabled',()=>expect(loadConfig({TWITCH_ENABLED:'false',TWITCH_CLIENT_ID:'id',TWITCH_CLIENT_SECRET:'secret',TWITCH_CHANNEL_LOGIN:'labyricorn',PUBLIC_BASE_URL:'https://twungeon.example'})).toMatchObject({oauthConfigured:true,twitchRedirectUri:'https://twungeon.example/oauth/callback'}))
it('requires paired OAuth client credentials',()=>expect(()=>loadConfig({TWITCH_ENABLED:'false',TWITCH_CLIENT_ID:'id'})).toThrow(/configured together/))
it('requires the reward ID when Twitch is enabled',()=>expect(()=>loadConfig({TWITCH_ENABLED:'true',TWITCH_CLIENT_ID:'id',TWITCH_CLIENT_SECRET:'secret',TWITCH_BROADCASTER_ID:'broadcaster',TWITCH_CHANNEL_LOGIN:'channel',TWITCH_EXTENSION_SECRET:'extension',CHANNEL_POINTS_RESURRECTION_REWARD_ID:''})).toThrow(/CHANNEL_POINTS_RESURRECTION_REWARD_ID/))
it('requires a private host and strong password for the admin listener',()=>{expect(()=>loadConfig({ADMIN_ENABLED:'true',ADMIN_PASSWORD:'short'})).toThrow(/ADMIN_PASSWORD/);expect(()=>loadConfig({ADMIN_ENABLED:'true',ADMIN_PASSWORD:'long-enough-password',ADMIN_HOST:'0.0.0.0'})).toThrow(/ADMIN_HOST/);expect(loadConfig({ADMIN_ENABLED:'true',ADMIN_PASSWORD:'long-enough-password'})).toMatchObject({adminEnabled:true,adminHost:'10.138.4.44',adminPort:3001})})
})
+3
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@@ -17,6 +17,9 @@ describe('authoritative game core',()=>{
it('AT-010 prevents duplicate characters',()=>{const {game}=harness();expect(spawn(game).accepted).toBe(true);expect(spawn(game,'u1','One','spawn-2').reason).toBe('DUPLICATE');expect(game.snapshot().players).toHaveLength(1)})
it('AT-014 spends AP once and deduplicates request IDs',()=>{const {game}=harness();spawn(game);game.bindExtension('u1');const env=envelope(game,{type:'pass'});expect(game.command('u1',true,env).accepted).toBe(true);expect(game.snapshot().players[0]?.ap).toBe(1);expect(game.command('u1',true,env).reason).toBe('DUPLICATE');expect(game.snapshot().players[0]?.ap).toBe(1)})
it('AT-017 ends early after the initial eligible set spends AP',()=>{const {game}=harness([1,1]);spawn(game);game.bindExtension('u1');game.command('u1',true,envelope(game,{type:'pass'},'p1'));game.command('u1',true,envelope(game,{type:'pass'},'p2'));expect(game.snapshot().phase.kind).toBe('player');expect(game.snapshot().players[0]?.ap).toBe(2)})
it('AutoGuards a player immediately when their last connection closes',()=>{const {game}=harness();spawn(game);spawn(game,'u2','Two');game.bindExtension('u1');game.bindExtension('u2');(game as any).state.phase={kind:'dormant'};(game as any).startPlayerPhase();expect(game.disconnect('u2')).toBe(true);expect(game.snapshot().players.find(p=>p.twitchUserId==='u2')).toMatchObject({connectionState:'disconnected',ap:0,guard:2,eligibleThisPhase:false});expect(game.snapshot().phase.kind).toBe('player')})
it('does not wait for a disconnected player in later phases',()=>{const {game}=harness([1,1]);spawn(game);spawn(game,'u2','Two');game.bindExtension('u1');game.bindExtension('u2');game.disconnect('u2');game.command('u1',true,envelope(game,{type:'pass'},'p1'));game.command('u1',true,envelope(game,{type:'pass'},'p2'));expect(game.snapshot().phase.kind).toBe('player');expect(game.snapshot().players.find(p=>p.twitchUserId==='u1')).toMatchObject({ap:2,connectionState:'connected'});expect(game.snapshot().players.find(p=>p.twitchUserId==='u2')).toMatchObject({ap:0,guard:2,connectionState:'disconnected'})})
it('supports administrative player removal, phase completion, and run reset',()=>{const {game}=harness();spawn(game);spawn(game,'u2','Two');const firstRun=game.snapshot().runId;expect(game.removePlayer('u2')).toBe(true);expect(game.removePlayer('missing')).toBe(false);expect(game.snapshot().players.map(p=>p.twitchUserId)).toEqual(['u1']);expect(game.forceEndPlayerPhase()).toBe(true);game.resetRunByAdmin();expect(game.snapshot().runId).not.toBe(firstRun);expect(game.snapshot().actionLog.at(-2)?.type).toBe('admin-reset')})
it('rejects stale and deadline-boundary commands without AP loss',()=>{const {game,setTime}=harness();spawn(game);game.bindExtension('u1');const env=envelope(game,{type:'pass'});const phase=game.snapshot().phase;if(phase.kind!=='player')throw new Error();setTime(phase.deadlineAt);expect(game.command('u1',true,env).reason).toBe('DEADLINE_PASSED');expect(game.snapshot().players[0]?.ap).toBe(2);expect(game.command('u1',true,{...env,requestId:'stale',runId:'old'}).reason).toBe('STALE_RUN')})
it('AT-018 heals once and rejects invalid repeat with no AP loss',()=>{const {game}=harness();spawn(game);game.bindExtension('u1');(game as any).state.players.u1.hp=1;expect(game.command('u1',true,envelope(game,{type:'heal-self'},'h1')).accepted).toBe(true);expect(game.snapshot().players[0]).toMatchObject({hp:3,healAvailable:false,ap:1});expect(game.command('u1',true,envelope(game,{type:'heal-self'},'h2')).reason).toBe('HEAL_USED');expect(game.snapshot().players[0]?.ap).toBe(1)})
it('AT-018 attacks adjacent Goblin, aggroes on miss, and kills on hits',()=>{const {game}=harness([1,0,0]);spawn(game);game.bindExtension('u1');const internal=(game as any).state;internal.players.u1.position={x:internal.goblin.position.x-1,y:internal.goblin.position.y};expect(game.command('u1',true,envelope(game,{type:'attack',targetId:'goblin'},'a1')).accepted).toBe(true);expect(game.snapshot().goblin).toMatchObject({hp:2,mode:'pursuing',targetPlayerId:'u1'});expect(game.command('u1',true,envelope(game,{type:'attack',targetId:'goblin'},'a2')).accepted).toBe(true);expect(game.snapshot().goblin.hp).toBeLessThanOrEqual(1)})