Implement Channel Points Twungeon MVP
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# Twitch setup
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This guide connects the Twungeon proof of concept to a Twitch development
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channel. Never commit real values: copy `.env.example` to an ignored `.env` or
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provide the variables through your process manager.
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## Prerequisites
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- Node.js 22 or newer and npm.
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- A Twitch developer application and a development channel.
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- A Twitch Extension with identity sharing enabled. Twungeon requires the
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numeric `user_id`; anonymous or opaque-only viewers fail closed.
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- A broadcaster user access token that can read chat and check followers.
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- The Extension shared secret, copied exactly as the base64 value supplied by
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the Extension Manager.
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The installed Twurple packages are locked in `package-lock.json`. Re-check
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their release documentation and Twitch's current scope requirements before
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rotating tokens or upgrading packages.
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## Required environment
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Set `TWITCH_ENABLED=true`, then provide:
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| Variable | Purpose |
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| --- | --- |
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| `TWITCH_CLIENT_ID` | Developer application/Extension client ID |
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| `TWITCH_CLIENT_SECRET` | Server-only application secret |
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| `TWITCH_BROADCASTER_ID` | Numeric channel owner ID |
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| `TWITCH_CHANNEL_LOGIN` | Channel login joined by Twurple chat |
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| `TWITCH_BOT_ACCESS_TOKEN` | Broadcaster user access token |
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| `TWITCH_EXTENSION_SECRET` | Base64 Extension shared secret |
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| `CHANNEL_POINTS_RESURRECTION_REWARD_ID` | Stable ID of the resurrection custom reward |
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| `PUBLIC_BASE_URL` | Public HTTPS backend origin |
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The user token currently needs `chat:read`, `moderator:read:followers`, and
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`channel:read:redemptions`. The follower and Channel Points subscriptions use
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the broadcaster token, so its subject must match `TWITCH_BROADCASTER_ID`.
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Twungeon subscribes only to the configured custom reward and uses Twitch's
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stable redemption ID as the deduplication key. The broadcaster owns the reward
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cost in Twitch; the backend does not duplicate it.
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## Extension configuration
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1. Host the built static files and backend at an HTTPS origin allowed by the
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Extension configuration. Twitch embeds the UI in an iframe and supplies the
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Extension Helper JWT through `onAuthorized`.
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2. Point the viewer/mobile video component to the application root.
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3. Enable identity sharing. A JWT without `user_id`, with the wrong
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`channel_id`, an expired signature, or an `external` role is rejected.
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4. Keep the Extension secret only in the backend environment. It must never be
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included in the UI bundle or URL.
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5. Start with `npm run build && npm start`. Confirm `/health` returns `ready:
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true` and `twitchMode: "configured"` after chat connects.
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The Extension JWT is exchanged for a random 15-minute Twungeon session. A
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refresh obtains a new Twitch JWT, re-verifies it, and restores the existing
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character; it does not create a player.
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## Channel Points reward
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1. In the broadcaster dashboard, create one custom reward for resurrection.
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2. Choose its title and cost in Twitch. Disable viewer text input unless the
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channel has a separate moderation reason to keep it.
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3. Enable **Skip Reward Requests Queue** because Twungeon consumes the
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redemption immediately and uses read-only EventSub access rather than
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managing fulfillment status.
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4. Retrieve the reward's stable ID through the Twitch API or Twitch CLI using
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the broadcaster token, and set it as
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`CHANNEL_POINTS_RESURRECTION_REWARD_ID`.
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5. Do not reuse that reward for another action. Redemptions of every other
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reward are ignored by the domain.
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Bits, Cheers, and Bits-in-Extensions products are outside the MVP and have no
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gameplay handler.
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## Event flow
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1. A follower types `!spawn` in chat.
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2. Twurple supplies the stable chatter ID; the API checks that ID against the
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broadcaster's followers.
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3. The Extension sends its current Twitch JWT to
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`POST /api/extension/session`.
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4. The backend verifies signature, expiry, channel, role, and numeric user ID.
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5. Controls enable only when the verified ID equals the chat-spawn owner ID.
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6. A redemption of the configured Channel Points reward by the dead player
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invokes resurrection exactly once.
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## Troubleshooting and rotation
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- **Chat disconnected:** check token validity, `chat:read`, channel login, and
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outbound WebSocket access. Existing game state continues; new Twitch inputs
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fail closed until reconnect.
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- **Follower rejected:** ensure the token belongs to the broadcaster and has
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`moderator:read:followers`; confirm the numeric broadcaster ID.
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- **Extension returns `UNAUTHENTICATED`:** check the base64 secret, JWT expiry,
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allowed channel, and identity-sharing capability. Never log the JWT.
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- **`IDENTITY_NOT_BOUND`:** compare the chat and verified Extension numeric IDs;
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display names are deliberately ignored for ownership.
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- **Reward does not resurrect:** confirm the configured reward ID, the
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`channel:read:redemptions` scope, the dead character owner ID, and that the
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redemption was not already processed.
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- **Public iframe fails:** confirm TLS, allowed origins, Extension asset paths,
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and that WebSocket traffic reaches `/ws`.
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To rotate credentials, stop new Twitch intake, replace the server environment,
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restart, verify `/health`, test one follower check and Extension login, then
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revoke the old token/secret. A full process restart creates a new in-memory run,
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as required by the MVP persistence boundary.
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