| # | Theme | Current element | IP / vessel | Specific influence to preserve | Suggested alternate | | -: | --------------------- | ------------------------------------------ | ---------------------------------- | ----------------------------------------------------------------------------------------- | -------------------------------------------------- | | 1 | Starfleet / Trek | Enterprise-D: Main Bridge | Star Trek: TNG / Enterprise-D | Comfortable flagship bridge, optimistic exploration, polished telemetry, quiet confidence | **Interprise-G: Main Bridge** | | 2 | Starfleet / Trek | Enterprise-D: Main Engineering | Star Trek: TNG / Enterprise-D | Large central reactor, rhythmic power pulse, sophisticated engineering space | **Interprise-G: Main Engineering** | | 3 | Starfleet / Trek | Enterprise-D: Crew Quarters | Star Trek: TNG / Enterprise-D | Quiet residential compartment, distant propulsion, civilized long-duration travel | **Interprise-G: Crew Quarters** | | 4 | Starfleet / Trek | USS Voyager: Bridge | Star Trek: Voyager / Voyager | Smaller advanced explorer, crisp systems, efficient command environment | **USS Wayfarer: Bridge** | | 5 | Starfleet / Trek | USS Voyager: Class-9 Warp Core | Star Trek: Voyager / Voyager | Fast advanced reactor pulse, compact high-output engineering | **USS Wayfarer: Class-N Worp Core** | | 6 | Starfleet / Trek | USS Defiant: Tactical Bridge | Star Trek: DS9 / Defiant | Compact aggressive warship, dense tactical systems, powerful propulsion | **USS Defiance: Tactical Bridge** | | 7 | Starfleet / Trek | Deep Space 9: Ops Center | Star Trek: DS9 / Deep Space 9 | Huge alien-built station, heavy infrastructure, commerce and docking | **Deep Space 8: Ops Center** | | 8 | Starfleet / Trek | Enterprise NCC-1701: Bridge | Star Trek / Enterprise NCC-1701 | 1960s retro-future bridge, relays, oscillators, tactile controls | **Interprise NCC-1701.5: Bridge** | | 9 | Starfleet / Trek | Enterprise NCC-1701: Engineering | Star Trek / Enterprise NCC-1701 | Retro electromechanical power plant, motor whine, rhythmic machinery | **Interprise NCC-1701.5: Engineering** | | 10 | Starfleet / Trek | Enterprise NX-01: Command Bridge | Star Trek: Enterprise / NX-01 | Early deep-space vessel, submarine feel, exposed machinery | **Interprise NS-01: Command Bridge** | | 11 | Temporal / Whoniverse | 1963 Classic Console | Doctor Who / TARDIS | Early-1960s temporal machine, primitive relays, repetitive travel rhythm | **1962 Classic Console** | | 12 | Temporal / Whoniverse | Victorian Secondary Console | Doctor Who / TARDIS | Wood, brass, clockwork, impossible machinery | **Edwardian Secondary Console** | | 13 | Temporal / Whoniverse | Coral Living TARDIS | Doctor Who / TARDIS | Organic-industrial machine, heartbeat quality, pumps and exposed mechanisms | **Coral Living TARDIX** | | 14 | Temporal / Whoniverse | Copper Workshop | Doctor Who / TARDIS | Hyperactive workshop, copper, brass, gyroscopes and improvised controls | **Bronze Workshop** | | 15 | Temporal / Whoniverse | Cold Machine | Doctor Who / TARDIS | Dark, intellectual, industrial temporal machinery | **Cool Machine** | | 16 | Temporal / Whoniverse | Singing Crystal Console | Doctor Who / TARDIS | Crystalline resonances, kinetic mineral machinery | **Humming Crystal Console** | | 17 | Temporal / Whoniverse | Infinite White | Doctor Who / TARDIS | Vast luminous interior, cathedral-scale reverb, pristine machinery | **Endless White** | | 18 | Industrial Space | USCSS Nostromo: Ore Refinery Bridge | Alien / Nostromo | Corporate industrial tug, neglected machinery, pipes and primitive computers | **USCSS Nostramo: Ore Refinery Bridge** | | 19 | Industrial Space | Serenity: Firefly-Class Cargo Hold | Firefly / Serenity | Warm worn cargo ship, frontier practicality, lived-in machinery | **Serenety: Firewing-Class Cargo Hold** | | 20 | Industrial Space | Red Dwarf: Main Drive Corridor | Red Dwarf / Red Dwarf | Absurdly huge aging mining ship, ancient mundane machinery | **Red Dwarve: Main Drive Corridor** | | 21 | Industrial Space | Starbug 1: Cockpit Environment | Red Dwarf / Starbug | Tiny utility shuttle, buzzing propulsion, cramped controls | **Starbug Z: Cockpit Environment** | | 22 | Industrial Space | The Raza: Dark Matter Bridge | Dark Matter / Raza | Dark military-grade ship, quiet tactical tension | **The Rasa: Dark Matter Bridge** | | 23 | Industrial Space | Rocinante: Combat Ops & Epstein Drive | The Expanse / Rocinante | Hard-science combat ship, high-G fusion propulsion, cooling and defense telemetry | **Rocinanta: Combat Ops & Epsilon Drive** | | 24 | Industrial Space | Eagle Transporter: Command Module | Space: 1999 / Eagle | Modular 1970s lunar transport, nuclear-era futurism | **Hawk Transporter: Command Module** | | 25 | Industrial Space | Valley Forge: Agro-Dome Forest Hub | Silent Running / Valley Forge | Ecological preservation ship, greenhouse dome, lonely maintenance machinery | **Valley Foundry: Agro-Dome Forest Hub** | | 26 | Bioships | Moya: Leviathan Central Nexus | Farscape / Moya | Peaceful living spacecraft, heartbeat propulsion, circulating fluids | **Meya: Leviathon Central Nexus** | | 27 | Bioships | Talyn: Gunship Neural Bridge | Farscape / Talyn | Aggressive young living warship, biological weapon integration | **Talym: Gunship Neural Bridge** | | 28 | Bioships | The Lexx: Primary Organ Bridge | Lexx / Lexx | Colossal insectoid vessel, digestive machinery, grotesque organic scale | **The Lexxi: Primary Organ Bridge** | | 29 | Bioships | Vorlon Cruiser: Sentient Core | Babylon 5 / Vorlon cruiser | Ancient sentient organic ship, crystalline resonance, mystical technology | **Vorlan Cruiser: Sentient Core** | | 30 | Bioships | Wraith Hive Ship: Throne Chamber | Stargate Atlantis / Wraith hive | Predatory grown capital ship, humid chitinous environment | **Wraithe Hive Ship: Throne Chamber** | | 31 | Bioships | Species 8472: Fluidic Bioship | Star Trek: Voyager / Species 8472 | Alien biological spacecraft, organic weapons, nonstandard environment | **Species 8471: Fluid Bioship** | | 32 | Retro Future | Jupiter 2: Upper Deck Astrogator | Lost in Space / Jupiter 2 | Bright 1960s saucer, analog astrogation, atomic-age optimism | **Jupiter Duece: Upper Deck Astrogator** | | 33 | Retro Future | The Liberator: Zen Flight Bridge | Blake's 7 / Liberator | Mysterious advanced vessel, crystalline controls, intelligent systems | **The Liberation: Zen Flight Bridge** | | 34 | Retro Future | USS Cygnus: Victorian Engine Hall | The Black Hole / Cygnus | Gothic megaship, monumental iron machinery and pistons | **USS Cygnis: Victorian Engine Hall** | | 35 | Retro Future | USS Palomino: Deep Research Pod | The Black Hole / Palomino | Small scientific ship, compact cockpit, straightforward systems | **USS Palomina: Deep Research Pod** | | 36 | Retro Future | Discovery One: Habitation Centrifuge | 2001 / Discovery One | Hard-science spacecraft, rotating gravity, minimalist quiet systems | **Discovery Zero: Habitation Centrifuge** | | 37 | Retro Future | Dark Star: Bomb Bay & Quarters | Dark Star / Dark Star | Dilapidated mission ship, unreliable electronics, absurd danger | **Dim Star: Bomb Bay & Quarters** | | 38 | Retro Future | Gunstar: Tactical Combat Cockpit | The Last Starfighter / Gunstar | Arcade-era combat craft, rapid weapon charging, bright tactical systems | **Gunstarr: Tactical Combat Cockpit** | | 39 | Retro Future | The Searcher: 25th Century Flagship | Buck Rogers / Searcher | Sleek late-70s flagship, clean fusion systems, polished electronics | **The Seeker: 25th Century Flagship** | | 40 | Military Space | USS Sulaco: Conestoga Hangar Deck | Aliens / Sulaco | Automated military transport, enormous hangars, hydraulics, austere naval feel | **USS Solaco: Conestega Hangar Deck** | | 41 | Military Space | Battlestar Galactica: CIC | Battlestar Galactica / Galactica | Huge armored carrier, analog naval command center, combat vibration | **Battlestar Galactic: Combat Information Center** | | 42 | Military Space | White Star: Minbari/Vorlon Hybrid Bridge | Babylon 5 / White Star | Agile advanced warship combining organic and engineered technologies | **Pale Star: Minbara/Vorlan Hybrid Bridge** | | 43 | Military Space | EAS Agamemnon: Omega Destroyer Bridge | Babylon 5 / Agamemnon | Rotating-section human destroyer, military industrialism, heavy weapons | **EAS Agamemnon II: Omega Destroyer Bridge** | | 44 | Military Space | Andromeda Ascendant: Command Deck | Andromeda / Andromeda Ascendant | AI-controlled advanced warship, sleek command environment | **Andromeda Ascending: Command Deck** | | 45 | Military Space | Excalibur: Victory-Class Heavy Combat Core | Crusade / Excalibur | Hybrid exploration warship, enormous main weapon, gravitic machinery | **Excaliber: Triumph-Class Heavy Combat Core** | | 46 | Military Space | Colonial Viper Mk II | Battlestar Galactica / Viper | Small high-G space fighter, aggressive thrusters and compact radar | **Colonial Adder Mk II** | | 47 | Deep Space | Avalon: Interstellar Cruise Concourse | Passengers / Avalon | Luxury century-scale liner, elegant automation, huge public spaces | **Avalin: Interstellar Cruise Concourse** | | 48 | Deep Space | Nightflyer: Telepathic Corridor | Nightflyers / Nightflyer | Isolated research vessel, psychological horror, haunted corridors | **Nightflier: Telepathic Corridor** | | 49 | Deep Space | Ascension: Generation Ship Promenade | Ascension / Ascension | Mid-century generation ship, centrifugal gravity, enclosed society | **Ascention: Generation Ship Promenade** | | 50 | Deep Space | Ark One: Evacuation Ark Bridge | The Ark / Ark One | Emergency colony ship, stressed recycling and survival systems | **Ark Zero: Evacuation Ark Bridge** | | 51 | Deep Space | Icarus II: Solar Shield Core | Sunshine / Icarus II | Solar mission spacecraft, extreme thermal stress, giant heat shield | **Icarus I: Solar Shield Core** | | 52 | Deep Space | Event Horizon: Gravity Singularity Core | Event Horizon / Event Horizon | Experimental gravity drive, massive mechanical core, cosmic horror | **Event Boundary: Gravity Singularity Core** | | 53 | Deep Space | Lewis & Clark: Rescue Cutter Bridge | Event Horizon / Lewis and Clark | Compact professional rescue ship, practical life support and communications | **Lewis & Clarke: Rescue Cutter Bridge** | | 54 | Outlaw / Frontier | The Betty: Salvage Freighter Mess | Alien Resurrection / Betty | Dirty pirate/salvage ship, exposed machinery, lived-in communal interior | **The Betsy: Salvage Freighter Mess** | | 55 | Outlaw / Frontier | Bebop: Living Quarters & Hangar | Cowboy Bebop / Bebop | Converted working vessel used as home and hangar, retro electronics | **BeBoppa: Living Quarters & Hangar** | | 56 | Outlaw / Frontier | Outlaw Star: Grappler Bridge | Outlaw Star / Outlaw Star | Independent combat vessel, manipulator combat, energetic anime controls | **Outlaw Sun: Grapple Bridge** | | 57 | Outlaw / Frontier | Scorpio: Wanderer Salvage Vessel | Blake's 7 / Scorpio | Aging salvage vessel, unreliable systems, fugitive transport | **Scorpius: Wanderer Salvage Vessel** | | 58 | Outlaw / Frontier | The Marauder: Havoc Shuttle Bridge | Star Wars: Bad Batch / Marauder | Modified military shuttle, mercenary use, improvised upgrades | **The Raider: Havoc Shuttle Bridge** | | 59 | Outlaw / Frontier | The Milano: M-Ship Cockpit Lounge | Guardians of the Galaxy / Milano | Colorful personal spacecraft, music culture, lounge-like cockpit | **The Milan: M-Ship Cockpit Lounge** | | 60 | Space Stations | Babylon 5: Core Control & Zocalo | Babylon 5 / Babylon 5 | Huge rotating diplomatic/commercial station, traffic and centrifugal gravity | **Babylon 4: Core Control & Zocolo** | | 61 | Space Stations | Moonbase Alpha: Main Mission Control | Space: 1999 / Moonbase Alpha | 1970s lunar installation, clean mission control, nuclear infrastructure | **Moonbase Beta: Main Mission Control** | | 62 | Space Stations | Sevastopol Station: Habitation Deck | Alien: Isolation / Sevastopol | Decaying commercial orbital station, failing systems, retro-industrial horror | **Sebastopol Station: Habitation Deck** | | 63 | Space Stations | Tycho Station: Asteroid Construction Bay | The Expanse / Tycho | Rotating shipyard, welding, gantries, realistic industrial space operations | **Tyco Station: Asteroid Construction Bay** | | 64 | Space Stations | Ceres Station: Sub-Crustal Tunnels | The Expanse / Ceres | Converted asteroid habitat, spin gravity, dense industrial tunnels | **Ceres Minor Station: Sub-Crustal Tunnels** | | 65 | Space Stations | Gateway Station: Quarantine Transfer Deck | Aliens / Gateway | Orbital transfer facility, quarantine, docking infrastructure | **Gatehouse Station: Quarantine Transfer Deck** | | 66 | Comedy / Adventure | USS Orville: Command Bridge | The Orville / Orville | Bright optimistic exploration ship with light comedic tone | **USS Norval: Command Bridge** | | 67 | Comedy / Adventure | NSEA Protector: Beryllium Engine Room | Galaxy Quest / Protector | Cheerful heroic TV-style ship, oversized exotic reactor | **NSEA Protractor: Beryllium Orb Engine Room** | | 68 | Comedy / Adventure | Heart of Gold: Improbability Bridge | Hitchhiker's Guide / Heart of Gold | Cheerful absurdity, reality-bending propulsion, whimsical automation | **Heart of Silver: Unlikelihood Bridge** | | 69 | Comedy / Adventure | HMS Camden Lock: Flight Deck & Mess | Hyperdrive / Camden Lock | Mundane bureaucracy in space, mediocre ship, ordinary crew life | **HMS Camden Key: Flight Deck & Mess** | | 70 | Comedy / Adventure | Spaceball One: Mega-Warship Bridge | Spaceballs / Spaceball One | Ridiculously oversized authoritarian warship and absurd propulsion | **Spaceorb One: Mega-Warship Bridge** |